BearishSun a8e30ad6f1 Don't crash the engine when mipmap generation fails vor 9 Jahren
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BansheeCore a8e30ad6f1 Don't crash the engine when mipmap generation fails vor 9 Jahren
BansheeD3D11RenderAPI fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline vor 9 Jahren
BansheeD3D9RenderAPI cde0fbf269 Fixing documentation errors vor 9 Jahren
BansheeEditor 59cf546be9 Float/int fields now properly clamp values reported by events to their supported range (if any) vor 9 Jahren
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging vor 9 Jahren
BansheeEngine ca6ca93db9 GUICurveDrawing - Basic drawing working vor 9 Jahren
BansheeFBXImporter 27b6f848f2 Added animation editor window icons vor 9 Jahren
BansheeFMOD cde0fbf269 Fixing documentation errors vor 9 Jahren
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library vor 9 Jahren
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library vor 9 Jahren
BansheeGLRenderAPI cde0fbf269 Fixing documentation errors vor 9 Jahren
BansheeMono ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work vor 9 Jahren
BansheeOISInput bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library vor 9 Jahren
BansheeOpenAudio cde0fbf269 Fixing documentation errors vor 9 Jahren
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library vor 9 Jahren
BansheeSL 996963f172 Fixing "release" builds vor 9 Jahren
BansheeUtility c8f410651d Skeletal animation up and running vor 9 Jahren
CMake ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work vor 9 Jahren
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization vor 9 Jahren
Game ca53f86531 Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work vor 9 Jahren
MBansheeEditor 2a4b411700 Added red frame markers to GUITimeline and GUICurveDrawing vor 9 Jahren
MBansheeEngine 2a4b411700 Added red frame markers to GUITimeline and GUICurveDrawing vor 9 Jahren
RenderBeast 472f4c82b3 Properly render skinned mesh even when no animation is running vor 9 Jahren
SBansheeEditor 27b6f848f2 Added animation editor window icons vor 9 Jahren
SBansheeEngine 61c6081a12 GUICurveDrawing - A way to draw animation curves for the animation editor (WIP) vor 9 Jahren
CMakeLists.txt 996963f172 Fixing "release" builds vor 9 Jahren