BearishSun 6bd998abef Properly map user-made morph curves to internal morph curve names 9 лет назад
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GUI dd32259b26 Animation clip splitting functional 9 лет назад
General 40a9a03be0 Animation editor load/save from/to animation clip implemented 9 лет назад
Input d81c51949e Input events marked as used (i.e. by GUI) can now be detected by C# code 9 лет назад
Inspectors 58df159860 Improving look of morph shape display in the animation inspector 9 лет назад
Properties 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 лет назад
Script 92321a6b19 Updated manuals 10 лет назад
Tests 57bec2f508 Moved relevant animation editor code in GUICurveEditor, and refactored everything so its designed more nicely 9 лет назад
Utility 1f0f1f9e72 Fixing invalid C#<->C++ glue code 9 лет назад
Window 414f04a745 Merge 9 лет назад
Windows 6bd998abef Properly map user-made morph curves to internal morph curve names 9 лет назад
MBansheeEditor.csproj c170418a1c Merge branch 'master' of https://github.com/MarcoROG/BansheeEngine into MarcoROG-master 9 лет назад