BearishSun a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 年 前
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Animation a9d20707e7 Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth 9 年 前
Audio 584feaa51c Added play on start for audio sources 9 年 前
GUI 9a90372f70 Scroll bar GUI element exposed to C# 9 年 前
Input d81c51949e Input events marked as used (i.e. by GUI) can now be detected by C# code 9 年 前
Interop 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 年 前
Math c2218dc008 Animation curve editor zoom, scroll, drag and resize functionality (WIP) 9 年 前
Physics 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) 9 年 前
Properties 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年 前
Rendering 8d74761ad7 Moved camera to core layer so animation manager has access to it 9 年 前
Resources 92321a6b19 Updated manuals 9 年 前
Scene 469ec40aa4 Animation now properly calls animation event callback methods 9 年 前
Serialization 7896f9f7f4 Animation editor field display and field selection WIP 9 年 前
Utility f36636b63f Updated material inspector so it shows builtin shaders 9 年 前
MBansheeEngine.csproj f7cb54a2ad Exposed Skeleton to C# 9 年 前
MBansheeEngine.csproj.user 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 年 前