BearishSun b83d1f3ca1 Refactor: Resource refs are now cached and offer faster resources access před 7 roky
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AnimationClipInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 8 roky
AnimationInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources před 7 roky
AudioClipInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory před 7 roky
AudioListenerInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 8 roky
AudioSourceInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources před 7 roky
BoneInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources před 7 roky
BoxColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 8 roky
CameraInspector.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) před 7 roky
CapsuleColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 8 roky
CharacterControllerInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 8 roky
ColliderInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources před 7 roky
D6JointInspector.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) před 7 roky
DistanceJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 8 roky
FixedJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 8 roky
FontInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory před 7 roky
GUISkinInspector.cs a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources před 7 roky
GUIWidgetInspector.cs a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources před 7 roky
HingeJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 8 roky
JointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 8 roky
LightInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 8 roky
LightProbeVolumeInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 8 roky
LimitInspectors.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) před 7 roky
MaterialInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources před 7 roky
MeshColliderInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources před 7 roky
MeshInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory před 7 roky
PhysicsMaterialInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory před 7 roky
PhysicsMeshInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 8 roky
PlainTextInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory před 7 roky
PlaneColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 8 roky
PrefabInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 8 roky
ReflectionProbeInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources před 7 roky
RenderSettingsInspector.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) před 7 roky
RenderableInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources před 7 roky
RigidbodyInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 8 roky
ScriptCodeInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory před 7 roky
ShaderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 8 roky
SliderJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 8 roky
SphereColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 8 roky
SphericalJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf před 8 roky
SpriteTextureInspector.cs b83d1f3ca1 Refactor: Resource refs are now cached and offer faster resources access před 7 roky
StringTableInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory před 7 roky
TextureInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory před 7 roky