BearishSun b83d1f3ca1 Refactor: Resource refs are now cached and offer faster resources access 7 anni fa
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AnimationClipInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
AnimationInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 anni fa
AudioClipInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 anni fa
AudioListenerInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
AudioSourceInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 anni fa
BoneInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 anni fa
BoxColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
CameraInspector.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 anni fa
CapsuleColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
CharacterControllerInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
ColliderInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 anni fa
D6JointInspector.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 anni fa
DistanceJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
FixedJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
FontInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 anni fa
GUISkinInspector.cs a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 anni fa
GUIWidgetInspector.cs a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 anni fa
HingeJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
JointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
LightInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
LightProbeVolumeInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
LimitInspectors.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 anni fa
MaterialInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 anni fa
MeshColliderInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 anni fa
MeshInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 anni fa
PhysicsMaterialInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 anni fa
PhysicsMeshInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
PlainTextInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 anni fa
PlaneColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
PrefabInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
ReflectionProbeInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 anni fa
RenderSettingsInspector.cs 3dbacb3a16 Feature: GUI can now be navigated using the keyboard (tabbing between elements) 7 anni fa
RenderableInspector.cs 95711c929f Refactor: Moving all script generated bindings to use RRefs for resources 7 anni fa
RigidbodyInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
ScriptCodeInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 anni fa
ShaderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
SliderJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
SphereColliderInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
SphericalJointInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 anni fa
SpriteTextureInspector.cs b83d1f3ca1 Refactor: Resource refs are now cached and offer faster resources access 7 anni fa
StringTableInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 anni fa
TextureInspector.cs 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 anni fa