BearishSun aa29c5ff37 Feature: Non-component, non-resource script exported types can now have automatic inspectors 7 éve
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DontSerializeField.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
HideInInspector.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
LayerMask.cs bb568ad493 Feature: Added LayerMask attribute to display an ulong field as a layer mask in inspector 7 éve
Range.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
SerializableArray.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
SerializableDictionary.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
SerializableField.cs bb568ad493 Feature: Added LayerMask attribute to display an ulong field as a layer mask in inspector 7 éve
SerializableList.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
SerializableObject.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
SerializableProperty.cs bb568ad493 Feature: Added LayerMask attribute to display an ulong field as a layer mask in inspector 7 éve
SerializableUtility.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
SerializeField.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
SerializeObject.cs d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
ShowInInspector.cs aa29c5ff37 Feature: Non-component, non-resource script exported types can now have automatic inspectors 7 éve
Step.cs bb568ad493 Feature: Added LayerMask attribute to display an ulong field as a layer mask in inspector 7 éve