BearishSun aa29c5ff37 Feature: Non-component, non-resource script exported types can now have automatic inspectors 7 éve
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Extensions 017c8f230d Feature: Exposed parts of particle system & decal system to script code 7 éve
Generated 4e256199b7 Script: Exposed parameterless constructors for particle evolver & emitter shapes 7 éve
RTTI aa29c5ff37 Feature: Non-component, non-resource script exported types can now have automatic inspectors 7 éve
Serialization aa29c5ff37 Feature: Non-component, non-resource script exported types can now have automatic inspectors 7 éve
Wrappers bb568ad493 Feature: Added LayerMask attribute to display an ulong field as a layer mask in inspector 7 éve
BsEngineScriptLibrary.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings 7 éve
BsEngineScriptLibrary.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsManagedComponent.cpp bdc266ac01 Refactor: Game object serialization refactored so it can be done safely from multiple threads 7 éve
BsManagedComponent.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsManagedResource.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsManagedResource.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsManagedResourceManager.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsManagedResourceManager.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsManagedResourceMetaData.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsManagedResourceMetaData.h 3563dee506 Bugfix: Selecting an item in the Library window will no longer cause the full resource to load into memory 7 éve
BsPlayInEditorManager.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsPlayInEditorManager.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsScriptEnginePlugin.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsScriptEnginePrerequisites.h 017c8f230d Feature: Exposed parts of particle system & decal system to script code 7 éve
BsScriptGameObjectManager.cpp a12a28e258 Refactor: Script exported resources now use a RRef handle that allows objects to reference unloaded resources 7 éve
BsScriptGameObjectManager.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsScriptObject.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsScriptObject.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsScriptObjectImpl.cpp d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsScriptObjectImpl.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsScriptObjectManager.cpp 44ef7be30e Refactor: Removed a variety of uses of wide-string and replaced it with UTF-8 encoded narrow strings 7 éve
BsScriptObjectManager.h d5884e2dd9 Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf 8 éve
BsScriptResourceManager.cpp b83d1f3ca1 Refactor: Resource refs are now cached and offer faster resources access 7 éve
BsScriptResourceManager.h b83d1f3ca1 Refactor: Resource refs are now cached and offer faster resources access 7 éve
CMakeLists.txt e17e12c97b Feature: SBGen is no longer a required dependency, generated files are instead distributed 7 éve
CMakeSources.cmake e6ce211943 Feature: More particle system code exposed to scripting 7 éve