BearishSun f52fa5793e Feature: Added settings for controlling scene view icons 6 年 前
..
AnimationSplitInfo.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
AnimationWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
AudioClipImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
BuiltinEditorResources.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method 6 年 前
CharRange.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
CollisionMeshType.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
CubemapSourceType.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
CurveDrawInfo.generated.cs 24244511de Build: Updated 'bsf' version 6 年 前
CurveDrawOption.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
EditorIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
EditorSprites.generated.cs 3b9d13dbab Feature: Multiple enhancements to project library and reimport GUI 6 年 前
EditorToggleIcon.generated.cs c80e1e3905 Feature: Material inspector now accepts sprite textures, color gradients and animation curves 6 年 前
FontImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
FontRenderMode.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
GUIColorDistributionField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 年 前
GUIColorGradient.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 年 前
GUIColorGradientField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 年 前
GUICurves.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 年 前
GUICurvesField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 年 前
GUIFloatDistributionField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 年 前
GUIGraphTicks.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
GUITextureFieldType.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
GUITickStepType.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method 6 年 前
GUITimeline.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method 6 年 前
GUIVector2DistributionField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 年 前
GUIVector2Field.generated.cs cccd150961 WIP: UndoRedo refactor 6 年 前
GUIVector3DistributionField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 年 前
GUIVector3Field.generated.cs cccd150961 WIP: UndoRedo refactor 6 年 前
GUIVector4Field.generated.cs cccd150961 WIP: UndoRedo refactor 6 年 前
GizmoDrawSettings.generated.cs f52fa5793e Feature: Added settings for controlling scene view icons 6 年 前
ImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
ImportedAnimationEvents.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
InspectorWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
LibraryWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
LogMessageIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
MeshImportOptions.editor.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method 6 年 前
PlayInEditor.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 年 前
PlayInEditorState.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 年 前
ProjectLibraryIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
ProjectResourceIcons.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
SceneObjectDiffFlags.generated.cs e1d84de9d6 WIP: UndoRedo refactor 6 年 前
SceneTreeViewElement.generated.cs ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view 6 年 前
SceneTreeViewState.generated.cs ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view 6 年 前
SceneViewIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
SceneWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
ScriptCodeImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
SerializedSceneObject.generated.cs 200834da77 Feature: Added a class to easily serialize the current state of scene object hierarchy, and restore it later 6 年 前
ShaderImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
ShadingLanguageFlag.editor.generated.cs 3025aacd2a Build: Updated 'bsf' version 6 年 前
TextureImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
ToolbarIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 年 前
info.xml f52fa5793e Feature: Added settings for controlling scene view icons 6 年 前