BearishSun 24a1f44cd8 Refactor: Cleaned up custom allocators 8 år sedan
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BsBlendState.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsBlendState.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsCommandBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsCommandBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsDepthStencilState.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsDepthStencilState.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsEventQuery.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsEventQuery.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsGpuBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsGpuBuffer.h ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 år sedan
BsGpuParam.cpp 441b7dc7dc WIP: Editor polish and cleanup 8 år sedan
BsGpuParam.h 441b7dc7dc WIP: Editor polish and cleanup 8 år sedan
BsGpuParamBlockBuffer.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators 8 år sedan
BsGpuParamBlockBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsGpuParamDesc.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsGpuParams.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators 8 år sedan
BsGpuParams.h 441b7dc7dc WIP: Editor polish and cleanup 8 år sedan
BsGpuPipelineParamInfo.cpp 3b0950d42b Refactor: Renderer materials now use GpuParams instead of GpuParamsSet 8 år sedan
BsGpuPipelineParamInfo.h 3b0950d42b Refactor: Renderer materials now use GpuParams instead of GpuParamsSet 8 år sedan
BsGpuPipelineState.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsGpuPipelineState.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsGpuProgram.cpp ed9cb44dc2 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 år sedan
BsGpuProgram.h ed9cb44dc2 WIP: Refactoring OpenGL RAPI in order to support (more restrictive) 4.1 and ES versions 8 år sedan
BsHardwareBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsIndexBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsIndexBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsOcclusionQuery.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsOcclusionQuery.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsRasterizerState.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsRasterizerState.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsRenderAPI.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsRenderAPI.h ffc2208374 Refactor: Modified the renderer so it can work without texture view support (not present on earlier OpenGL versions) 8 år sedan
BsRenderAPICapabilities.cpp 266484ff97 WIP: Linux port 8 år sedan
BsRenderAPICapabilities.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsRenderTarget.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators 8 år sedan
BsRenderTarget.h 90f5f648bf WIP: Script bindings 8 år sedan
BsRenderTexture.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators 8 år sedan
BsRenderTexture.h 90f5f648bf WIP: Script bindings 8 år sedan
BsRenderWindow.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators 8 år sedan
BsRenderWindow.h 07c160bb50 WIP: Linux port 8 år sedan
BsSamplerState.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsSamplerState.h 5d331c2f55 Bugfix: OpenGL now respects min/max mipmap values specified in a sampler state 8 år sedan
BsSubMesh.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsTextureView.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsTextureView.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsTimerQuery.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsTimerQuery.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsVertexBuffer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsVertexBuffer.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsVertexData.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsVertexData.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsVertexDataDesc.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsVertexDataDesc.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsVertexDeclaration.cpp 266484ff97 WIP: Linux port 8 år sedan
BsVertexDeclaration.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsVideoModeInfo.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsVideoModeInfo.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 år sedan
BsViewport.cpp 24a1f44cd8 Refactor: Cleaned up custom allocators 8 år sedan
BsViewport.h 995485a010 WIP Linux port: 8 år sedan