#3d #game-engine #engine #gamedev

Marko Pintera ab0ac7047c Context menu now receives proper mouse coordinates 12 anni fa
BansheeEngine ab0ac7047c Context menu now receives proper mouse coordinates 12 anni fa
BansheeForwardRenderer 2b14aca1e0 Added basic drop overlay mesh and material 12 anni fa
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) 12 anni fa
CamelotClient 5c332ffb37 Fixed drop down box background frame graphic 12 anni fa
CamelotCore 872cc892ed Added proper parameter forwarding via std::forward to cm_new and SceneObject::addComponent 12 anni fa
CamelotD3D11RenderSystem ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. 12 anni fa
CamelotD3D9Renderer ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. 12 anni fa
CamelotEditor b19b034abb Added DebugRelease build 12 anni fa
CamelotFBXImporter 2b14aca1e0 Added basic drop overlay mesh and material 12 anni fa
CamelotFontImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 anni fa
CamelotFreeImgImporter 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 anni fa
CamelotGLRenderer ce39033f5d Completely redone how I handle move/resize events. Now windows just specify non-client areas for move and resize and the rest is left to the OS. 12 anni fa
CamelotOISInput 69e5e73335 Moved all x86 files into separate x86 subfolder (like x64 already is) 12 anni fa
CamelotUtility 872cc892ed Added proper parameter forwarding via std::forward to cm_new and SceneObject::addComponent 12 anni fa
BansheeEngine.sln b60d39677c Added GUIMenu base class 12 anni fa
CSharpWrap.txt 35072da756 Added GUIContent so I can more easily specific contents for various GUIElements that might need text/image/tooltip/etc 12 anni fa
Dependencies.txt eecdc1b68e Made all GUI textures relative to the bin folder 12 anni fa
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 anni fa
DropDown.txt ab0ac7047c Context menu now receives proper mouse coordinates 12 anni fa
EditorWindowDock.txt 35072da756 Added GUIContent so I can more easily specific contents for various GUIElements that might need text/image/tooltip/etc 12 anni fa
Notes.txt b60d39677c Added GUIMenu base class 12 anni fa
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 anni fa
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 anni fa
TODO.txt 5c332ffb37 Fixed drop down box background frame graphic 12 anni fa
TODODoc.txt 47682e394e Work on GUIMenuBar 12 anni fa
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 12 anni fa
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 12 anni fa