| .. |
|
BsCmdEditPlainFieldGO.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsCmdReparentSO.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsDbgTestGameObjectRef.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsDbgTestGameObjectRefRTTI.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsDockManager.h
|
3129cf8b5a
Fixed a nasty threading issue where objects were being destroyed in the wrong queue so they would get destroyed while they could still be used in another queue
|
11 lat temu |
|
BsDockManagerLayout.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsDockManagerLayoutRTTI.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsEditorApplication.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsEditorCommand.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsEditorGUI.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsEditorPrerequisites.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsEditorWidget.h
|
ac6b038635
Ensured that EditorWidgets no longer require 2 step initialization
|
11 lat temu |
|
BsEditorWidgetContainer.h
|
ac6b038635
Ensured that EditorWidgets no longer require 2 step initialization
|
11 lat temu |
|
BsEditorWidgetLayout.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsEditorWidgetLayoutRTTI.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsEditorWidgetManager.h
|
ac6b038635
Ensured that EditorWidgets no longer require 2 step initialization
|
11 lat temu |
|
BsEditorWindow.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsEditorWindowBase.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsEditorWindowManager.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsGUIDockSlider.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsGUIMenuBar.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsGUIResourceTreeView.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsGUISceneTreeView.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsGUITabButton.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsGUITabbedTitleBar.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsGUITreeView.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsGUITreeViewEditBox.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsGUIWindowDropArea.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsGUIWindowFrame.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsGUIWindowFrameWidget.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsMainEditorWindow.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsProjectLibrary.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsProjectLibraryEntries.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsProjectLibraryEntriesRTTI.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsResourceMeta.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsResourceMetaRTTI.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
BsUndoRedo.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
CmDebugCamera.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
CmTestTextSprite.h
|
b81f40a8ec
Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe
|
11 lat temu |
|
DbgEditorWidget1.h
|
ac6b038635
Ensured that EditorWidgets no longer require 2 step initialization
|
11 lat temu |
|
DbgEditorWidget2.h
|
ac6b038635
Ensured that EditorWidgets no longer require 2 step initialization
|
11 lat temu |