#3d #game-engine #engine #gamedev

Marko Pintera abc644c627 Modal windows 11 년 전
BansheeEditor abc644c627 Modal windows 11 년 전
BansheeEditorExec b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 년 전
BansheeEngine 77ff5d094c Widget and dock layout tested and working (just basic functionality) 11 년 전
BansheeForwardRenderer 99f545b06f Added frame allocator 12 년 전
BansheeMono ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 11 년 전
BansheeOctreeSM 1265f65506 Reorganized how renderer works (using RenderOperations) 12 년 전
CamelotCore abc644c627 Modal windows 11 년 전
CamelotD3D11RenderSystem 3129cf8b5a Fixed a nasty threading issue where objects were being destroyed in the wrong queue so they would get destroyed while they could still be used in another queue 11 년 전
CamelotD3D9Renderer 3129cf8b5a Fixed a nasty threading issue where objects were being destroyed in the wrong queue so they would get destroyed while they could still be used in another queue 11 년 전
CamelotEditor e2e58a800a Added ResourceManifest for dealing with resource UUIDs 12 년 전
CamelotFBXImporter ceeed54f18 Updated import system to make updating a resource (without creating a brand new one) easier 11 년 전
CamelotFontImporter ceeed54f18 Updated import system to make updating a resource (without creating a brand new one) easier 11 년 전
CamelotFreeImgImporter ceeed54f18 Updated import system to make updating a resource (without creating a brand new one) easier 11 년 전
CamelotGLRenderer 3129cf8b5a Fixed a nasty threading issue where objects were being destroyed in the wrong queue so they would get destroyed while they could still be used in another queue 11 년 전
CamelotOISInput 047dd0ffcd Added proper timestamps for OIS input events 12 년 전
CamelotUtility 98445aab08 Fixed a nasty issue with stack allocation 11 년 전
MBansheeEditor ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 11 년 전
MBansheeEngine 4846055a38 Some work on Script EditorWindow & Mono custom attributes 11 년 전
SBansheeEditor abc644c627 Modal windows 11 년 전
SBansheeEngine 6509cf4a7a Creating EditorWindow from C# works 11 년 전
BansheeEngine.sln ce54788a50 Fixed project dependencies and build order 11 년 전
CSharpWrap.txt 13f93f07b1 TabbedTitleBar no longer uses layout 12 년 전
Dependencies.txt e51cbce52c Started work on scripting 12 년 전
DrawHelper.txt 200d516c80 Added AABox debug draw rendering 12 년 전
EditorWindowDock.txt 3129cf8b5a Fixed a nasty threading issue where objects were being destroyed in the wrong queue so they would get destroyed while they could still be used in another queue 11 년 전
GameObjectSerialization.txt e3923518a3 Tree view auto-scroll works 12 년 전
MonoIntegrationGuide.txt e51cbce52c Started work on scripting 12 년 전
Notes.txt 5f3e72c502 C#: Added GUIButton and GUITexture 12 년 전
Opts.txt 99f545b06f Added frame allocator 12 년 전
PlatformPorting.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 년 전
ProjectLibrary.txt 942eb008db EditorWidgetManager 11 년 전
RenderOperation.txt 1265f65506 Reorganized how renderer works (using RenderOperations) 12 년 전
ResourceBundles.txt e51cbce52c Started work on scripting 12 년 전
SpriteTexture.txt c58b45571a Added managed HString 12 년 전
TODO.txt b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe 11 년 전
TODODoc.txt 47682e394e Work on GUIMenuBar 12 년 전
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 12 년 전
TreeView.txt 6824ae90d6 Added VirtualInput (still WIP but working) 12 년 전
UndoRedo.txt 88c83017de Started work on undo/redo system 12 년 전