Marko Pintera 3129cf8b5a Fixed a nasty threading issue where objects were being destroyed in the wrong queue so they would get destroyed while they could still be used in another queue 12 years ago
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Include 4cb382b7f3 Updated glew to 4.4 12 years ago
Source 3129cf8b5a Fixed a nasty threading issue where objects were being destroyed in the wrong queue so they would get destroyed while they could still be used in another queue 12 years ago
CamelotGLRenderer.vcxproj 4cb382b7f3 Updated glew to 4.4 12 years ago
CamelotGLRenderer.vcxproj.filters 04132bc6d9 Queries WIP 12 years ago
CmGLPlugin.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago