BearishSun 05b3ddecd8 Feature: Decals now usable in editor 6 gadi atpakaļ
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AnimationSplitInfo.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
AnimationWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
AudioClipImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
BuiltinEditorResources.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method 6 gadi atpakaļ
CharRange.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
CollisionMeshType.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
CubemapSourceType.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
CurveDrawInfo.generated.cs 24244511de Build: Updated 'bsf' version 6 gadi atpakaļ
CurveDrawOption.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
EditorIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
EditorSprites.generated.cs 3b9d13dbab Feature: Multiple enhancements to project library and reimport GUI 6 gadi atpakaļ
EditorToggleIcon.generated.cs c80e1e3905 Feature: Material inspector now accepts sprite textures, color gradients and animation curves 6 gadi atpakaļ
FontImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
FontRenderMode.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
GUIColorDistributionField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 gadi atpakaļ
GUIColorGradient.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 gadi atpakaļ
GUIColorGradientField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 gadi atpakaļ
GUICurves.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 gadi atpakaļ
GUICurvesField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 gadi atpakaļ
GUIFloatDistributionField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 gadi atpakaļ
GUIGraphTicks.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
GUITextureFieldType.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
GUITickStepType.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method 6 gadi atpakaļ
GUITimeline.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method 6 gadi atpakaļ
GUIVector2DistributionField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 gadi atpakaļ
GUIVector2Field.generated.cs cccd150961 WIP: UndoRedo refactor 6 gadi atpakaļ
GUIVector3DistributionField.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 gadi atpakaļ
GUIVector3Field.generated.cs cccd150961 WIP: UndoRedo refactor 6 gadi atpakaļ
GUIVector4Field.generated.cs cccd150961 WIP: UndoRedo refactor 6 gadi atpakaļ
ImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
ImportedAnimationEvents.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
InspectorWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
LibraryWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
LogMessageIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
MeshImportOptions.editor.generated.cs fc1af92adf Refactor: VectorXField types now auto-exported to C#, added per-component modify and confirm callback, added per-component set focus method 6 gadi atpakaļ
PlayInEditor.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 gadi atpakaļ
PlayInEditorState.generated.cs b613565127 Refactor: Moved all play-in-editor functionality to a separate PlayInEditor class, rather than keeping it in EditorApplication 6 gadi atpakaļ
ProjectLibraryIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
ProjectResourceIcons.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
SceneObjectDiffFlags.generated.cs e1d84de9d6 WIP: UndoRedo refactor 6 gadi atpakaļ
SceneTreeViewElement.generated.cs ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view 6 gadi atpakaļ
SceneTreeViewState.generated.cs ec9bc3160e Feature: Added a way to retrieve and set expand/collapse state of the scene hierarchy view 6 gadi atpakaļ
SceneViewIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
SceneWindowIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
ScriptCodeImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
SerializedSceneObject.generated.cs 200834da77 Feature: Added a class to easily serialize the current state of scene object hierarchy, and restore it later 6 gadi atpakaļ
ShaderImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
ShadingLanguageFlag.editor.generated.cs 3025aacd2a Build: Updated 'bsf' version 6 gadi atpakaļ
TextureImportOptions.editor.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
ToolbarIcon.generated.cs c047b0b374 Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace 6 gadi atpakaļ
info.xml 05b3ddecd8 Feature: Decals now usable in editor 6 gadi atpakaļ