BsMemoryAllocator.cpp 388 B

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsPrerequisitesUtil.h"
  4. namespace BansheeEngine
  5. {
  6. UINT64 MemoryCounter::Allocs = 0;
  7. UINT64 MemoryCounter::Frees = 0;
  8. }