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- #include "BsScriptCameraHandler.h"
- #include "BsScriptMeta.h"
- #include "BsMonoField.h"
- #include "BsMonoClass.h"
- #include "BsMonoManager.h"
- #include "BsMonoUtil.h"
- #include "BsApplication.h"
- #include "BsCameraHandler.h"
- #include "BsScriptSceneObject.h"
- #include "BsSceneObject.h"
- #include "BsScriptRenderTarget.h"
- namespace BansheeEngine
- {
- ScriptCameraHandler::ScriptCameraHandler(MonoObject* managedInstance)
- :ScriptObject(managedInstance), mCameraHandler(nullptr), mLastUpdateHash(0)
- {
- ViewportPtr primaryViewport = gApplication().getPrimaryViewport();
- RenderTargetPtr target;
- if (primaryViewport != nullptr) // TODO - Normally this should never be null, but right now there is no primary viewport
- target = primaryViewport->getTarget();
- mCameraHandler = CameraHandler::create(target);
- }
- ScriptCameraHandler::~ScriptCameraHandler()
- {
- }
- void ScriptCameraHandler::initRuntimeData()
- {
- metaData.scriptClass->addInternalCall("Internal_Create", &ScriptCameraHandler::internal_Create);
- metaData.scriptClass->addInternalCall("Internal_GetAspect", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_SetAspect", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_GetNearClip", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_SetNearClip", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_GetFarClip", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_SetFarClip", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_GetFieldOfView", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_SetFieldOfView", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_GetViewportRect", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_SetViewportRect", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_GetProjectionType", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_SetProjectionType", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_GetOrthographicHeight", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_SetOrthographicHeight", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_GetOrthographicWidth", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_GetClearColor", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_SetClearColor", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_GetDepthClearValue", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_SetDepthClearValue", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_GetStencilClearValue", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_SetStencilClearValue", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_GetClearFlags", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_SetClearFlags", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_GetPriority", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_SetPriority", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_GetLayers", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_SetLayers", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_GetProjMatrix", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_GetProjMatrixInv", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_GetViewMatrix", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_GetViewMatrixInv", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_GetWidthPixels", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_GetHeightPixels", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_WorldToScreen", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_WorldToClip", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_WorldToView", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_ScreenToWorld", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_ScreenToView", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_ScreenToClip", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_ViewToWorld", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_ViewToScreen", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_ViewToClip", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_ClipToWorld", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_ClipToView", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_ClipToScreen", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_ScreenToWorldRay", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_ProjectPoint", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_UnprojectPoint", &ScriptCameraHandler::internal_GetAspect);
- metaData.scriptClass->addInternalCall("Internal_SetRenderTarget", &ScriptCameraHandler::internal_SetRenderTarget);
- metaData.scriptClass->addInternalCall("Internal_UpdateView", &ScriptCameraHandler::internal_UpdateView);
- }
- void ScriptCameraHandler::updateView(const HSceneObject& parent)
- {
- UINT32 curHash = parent->getTransformHash();
- if (curHash != mLastUpdateHash)
- {
- mCameraHandler->setPosition(parent->getWorldPosition());
- mCameraHandler->setRotation(parent->getWorldRotation());
- mLastUpdateHash = curHash;
- }
- }
- void ScriptCameraHandler::internal_Create(MonoObject* managedInstance)
- {
- ScriptCameraHandler* nativeInstance = new (bs_alloc<ScriptCameraHandler>()) ScriptCameraHandler(managedInstance);
- }
- float ScriptCameraHandler::internal_GetAspect(ScriptCameraHandler* instance)
- {
- return instance->mCameraHandler->getAspectRatio();
- }
- void ScriptCameraHandler::internal_SetAspect(ScriptCameraHandler* instance, float value)
- {
- instance->mCameraHandler->setAspectRatio(value);
- }
- float ScriptCameraHandler::internal_GetNearClip(ScriptCameraHandler* instance)
- {
- return instance->mCameraHandler->getNearClipDistance();
- }
- void ScriptCameraHandler::internal_SetNearClip(ScriptCameraHandler* instance, float value)
- {
- instance->mCameraHandler->setNearClipDistance(value);
- }
- float ScriptCameraHandler::internal_GetFarClip(ScriptCameraHandler* instance)
- {
- return instance->mCameraHandler->getFarClipDistance();
- }
- void ScriptCameraHandler::internal_SetFarClip(ScriptCameraHandler* instance, float value)
- {
- instance->mCameraHandler->setFarClipDistance(value);
- }
- Degree ScriptCameraHandler::internal_GetFieldOfView(ScriptCameraHandler* instance)
- {
- return instance->mCameraHandler->getHorzFOV();
- }
- void ScriptCameraHandler::internal_SetFieldOfView(ScriptCameraHandler* instance, Degree value)
- {
- instance->mCameraHandler->setHorzFOV(value);
- }
- Rect2 ScriptCameraHandler::internal_GetViewportRect(ScriptCameraHandler* instance)
- {
- return instance->mCameraHandler->getViewport()->getNormArea();
- }
- void ScriptCameraHandler::internal_SetViewportRect(ScriptCameraHandler* instance, Rect2 value)
- {
- instance->mCameraHandler->getViewport()->setArea(value.x, value.y, value.width, value.height);
- }
- UINT32 ScriptCameraHandler::internal_GetProjectionType(ScriptCameraHandler* instance)
- {
- return instance->mCameraHandler->getProjectionType();
- }
- void ScriptCameraHandler::internal_SetProjectionType(ScriptCameraHandler* instance, UINT32 value)
- {
- instance->mCameraHandler->setProjectionType((ProjectionType)value);
- }
- float ScriptCameraHandler::internal_GetOrthographicHeight(ScriptCameraHandler* instance)
- {
- return instance->mCameraHandler->getOrthoWindowHeight();
- }
- void ScriptCameraHandler::internal_SetOrthographicHeight(ScriptCameraHandler* instance, float value)
- {
- instance->mCameraHandler->setOrthoWindowHeight(value);
- }
- float ScriptCameraHandler::internal_GetOrthographicWidth(ScriptCameraHandler* instance)
- {
- return instance->mCameraHandler->getOrthoWindowWidth();
- }
- Color ScriptCameraHandler::internal_GetClearColor(ScriptCameraHandler* instance)
- {
- return instance->mCameraHandler->getViewport()->getClearColor();
- }
- void ScriptCameraHandler::internal_SetClearColor(ScriptCameraHandler* instance, Color value)
- {
- ViewportPtr vp = instance->mCameraHandler->getViewport();
- vp->setClearValues(value, vp->getClearDepthValue(), vp->getClearStencilValue());
- }
- float ScriptCameraHandler::internal_GetDepthClearValue(ScriptCameraHandler* instance)
- {
- return instance->mCameraHandler->getViewport()->getClearDepthValue();
- }
- void ScriptCameraHandler::internal_SetDepthClearValue(ScriptCameraHandler* instance, float value)
- {
- ViewportPtr vp = instance->mCameraHandler->getViewport();
- vp->setClearValues(vp->getClearColor(), value, vp->getClearStencilValue());
- }
- UINT16 ScriptCameraHandler::internal_GetStencilClearValue(ScriptCameraHandler* instance)
- {
- return instance->mCameraHandler->getViewport()->getClearStencilValue();
- }
- void ScriptCameraHandler::internal_SetStencilClearValue(ScriptCameraHandler* instance, UINT16 value)
- {
- ViewportPtr vp = instance->mCameraHandler->getViewport();
- vp->setClearValues(vp->getClearColor(), vp->getClearDepthValue(), value);
- }
- UINT32 ScriptCameraHandler::internal_GetClearFlags(ScriptCameraHandler* instance)
- {
- ViewportPtr vp = instance->mCameraHandler->getViewport();
- UINT32 clearFlags = 0;
- clearFlags |= vp->getRequiresColorClear() ? 0x01 : 0;
- clearFlags |= vp->getRequiresDepthClear() ? 0x02 : 0;
- clearFlags |= vp->getRequiresStencilClear() ? 0x04 : 0;
- return clearFlags;
- }
- void ScriptCameraHandler::internal_SetClearFlags(ScriptCameraHandler* instance, UINT32 value)
- {
- ViewportPtr vp = instance->mCameraHandler->getViewport();
- vp->setRequiresClear((value & 0x01) != 0,
- (value & 0x02) != 0, (value & 0x04) != 0);
- }
- int ScriptCameraHandler::internal_GetPriority(ScriptCameraHandler* instance)
- {
- return instance->mCameraHandler->getPriority();
- }
- void ScriptCameraHandler::internal_SetPriority(ScriptCameraHandler* instance, int value)
- {
- instance->mCameraHandler->setPriority(value);
- }
- UINT64 ScriptCameraHandler::internal_GetLayers(ScriptCameraHandler* instance)
- {
- return instance->mCameraHandler->getLayers();
- }
- void ScriptCameraHandler::internal_SetLayers(ScriptCameraHandler* instance, UINT64 value)
- {
- instance->mCameraHandler->setLayers(value);
- }
- Matrix4 ScriptCameraHandler::internal_GetProjMatrix(ScriptCameraHandler* instance)
- {
- return instance->mCameraHandler->getProjectionMatrixRS();
- }
- Matrix4 ScriptCameraHandler::internal_GetProjMatrixInv(ScriptCameraHandler* instance)
- {
- return instance->mCameraHandler->getProjectionMatrixRSInv();
- }
- Matrix4 ScriptCameraHandler::internal_GetViewMatrix(ScriptCameraHandler* instance)
- {
- return instance->mCameraHandler->getViewMatrix();
- }
- Matrix4 ScriptCameraHandler::internal_GetViewMatrixInv(ScriptCameraHandler* instance)
- {
- return instance->mCameraHandler->getViewMatrixInv();
- }
- int ScriptCameraHandler::internal_GetWidthPixels(ScriptCameraHandler* instance)
- {
- ViewportPtr vp = instance->mCameraHandler->getViewport();
- return vp->getWidth();
- }
- int ScriptCameraHandler::internal_GetHeightPixels(ScriptCameraHandler* instance)
- {
- ViewportPtr vp = instance->mCameraHandler->getViewport();
- return vp->getHeight();
- }
- Vector2I ScriptCameraHandler::internal_WorldToScreen(ScriptCameraHandler* instance, Vector3 value)
- {
- return instance->mCameraHandler->worldToScreenPoint(value);
- }
- Vector2 ScriptCameraHandler::internal_WorldToClip(ScriptCameraHandler* instance, Vector3 value)
- {
- return instance->mCameraHandler->worldToClipPoint(value);
- }
- Vector3 ScriptCameraHandler::internal_WorldToView(ScriptCameraHandler* instance, Vector3 value)
- {
- return instance->mCameraHandler->worldToViewPoint(value);
- }
- Vector3 ScriptCameraHandler::internal_ScreenToWorld(ScriptCameraHandler* instance, Vector2I value)
- {
- return instance->mCameraHandler->screenToWorldPoint(value);
- }
- Vector3 ScriptCameraHandler::internal_ScreenToView(ScriptCameraHandler* instance, Vector2I value)
- {
- return instance->mCameraHandler->screenToViewPoint(value);
- }
- Vector2 ScriptCameraHandler::internal_ScreenToClip(ScriptCameraHandler* instance, Vector2I value)
- {
- return instance->mCameraHandler->screenToClipPoint(value);
- }
- Vector3 ScriptCameraHandler::internal_ViewToWorld(ScriptCameraHandler* instance, Vector3 value)
- {
- return instance->mCameraHandler->viewToWorldPoint(value);
- }
- Vector2I ScriptCameraHandler::internal_ViewToScreen(ScriptCameraHandler* instance, Vector3 value)
- {
- return instance->mCameraHandler->viewToScreenPoint(value);
- }
- Vector2 ScriptCameraHandler::internal_ViewToClip(ScriptCameraHandler* instance, Vector3 value)
- {
- return instance->mCameraHandler->viewToClipPoint(value);
- }
- Vector3 ScriptCameraHandler::internal_ClipToWorld(ScriptCameraHandler* instance, Vector2 value)
- {
- return instance->mCameraHandler->clipToWorldPoint(value);
- }
- Vector3 ScriptCameraHandler::internal_ClipToView(ScriptCameraHandler* instance, Vector2 value)
- {
- return instance->mCameraHandler->clipToViewPoint(value);
- }
- Vector2I ScriptCameraHandler::internal_ClipToScreen(ScriptCameraHandler* instance, Vector2 value)
- {
- return instance->mCameraHandler->clipToScreenPoint(value);
- }
- Ray ScriptCameraHandler::internal_ScreenToWorldRay(ScriptCameraHandler* instance, Vector2I value)
- {
- return instance->mCameraHandler->screenPointToRay(value);
- }
- Vector3 ScriptCameraHandler::internal_ProjectPoint(ScriptCameraHandler* instance, Vector3 value)
- {
- return instance->mCameraHandler->projectPoint(value);
- }
- Vector3 ScriptCameraHandler::internal_UnprojectPoint(ScriptCameraHandler* instance, Vector3 value)
- {
- return instance->mCameraHandler->unprojectPoint(value);
- }
- void ScriptCameraHandler::internal_SetRenderTarget(ScriptCameraHandler* instance, ScriptRenderTarget* target)
- {
- if (target == nullptr)
- {
- ViewportPtr primaryViewport = gApplication().getPrimaryViewport();
- instance->mCameraHandler->getViewport()->setTarget(primaryViewport->getTarget());
- }
- else
- {
- instance->mCameraHandler->getViewport()->setTarget(target->getNativeValue());
- }
- }
- void ScriptCameraHandler::internal_UpdateView(ScriptCameraHandler* instance, ScriptSceneObject* parent)
- {
- HSceneObject parentSO = parent->getNativeSceneObject();
- instance->updateView(parentSO);
- }
- }
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