Marko Pintera adee486455 More work on the Project Window 10 anni fa
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BsApplication.cpp 43c78bc4d0 WIP shader includes 10 anni fa
BsBuiltinResources.cpp fbbe8659aa Refactored how builtin resources are processed and loaded 10 anni fa
BsCamera.cpp d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 anni fa
BsCameraHandler.cpp 2026432fe7 Add core object dependencies 11 anni fa
BsCursor.cpp 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. 11 anni fa
BsDefaultMeshData.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 anni fa
BsDragAndDropManager.cpp ae583e1ac5 WIP C# DragDropManager 10 anni fa
BsDrawHelper.cpp d9d9aeb050 Draw solid quads as two sided 11 anni fa
BsDrawHelperTemplate.cpp 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing 11 anni fa
BsDropDownAreaPlacement.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 anni fa
BsGUIButton.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 anni fa
BsGUIButtonBase.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 anni fa
BsGUIContent.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anni fa
BsGUIContextMenu.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 anni fa
BsGUIDimensions.cpp 33ab6e3f79 Refactored GUILayoutOptions: 10 anni fa
BsGUIDropDownBoxManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 anni fa
BsGUIDropDownContent.cpp adee486455 More work on the Project Window 10 anni fa
BsGUIDropDownHitBox.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 anni fa
BsGUIDropDownMenu.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 anni fa
BsGUIElement.cpp adee486455 More work on the Project Window 10 anni fa
BsGUIElementBase.cpp baf74e865e Fixing various GUI issues to get it back to working state after the recent refactors 10 anni fa
BsGUIElementContainer.cpp 34ba85fa44 Refactored GUI layout updates so they are faster and don't require an update to the entire GUI widget 10 anni fa
BsGUIElementStyle.cpp 55d20b27b9 Added RTTI for GUISkin and GUIElementStyle 10 anni fa
BsGUIHelper.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 anni fa
BsGUIInputBox.cpp adee486455 More work on the Project Window 10 anni fa
BsGUIInputCaret.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 anni fa
BsGUIInputSelection.cpp d61a7ecffd A lot more work on C# scene window 11 anni fa
BsGUIInputTool.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 anni fa
BsGUILabel.cpp baf74e865e Fixing various GUI issues to get it back to working state after the recent refactors 10 anni fa
BsGUILayout.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 anni fa
BsGUILayoutUtility.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 anni fa
BsGUILayoutX.cpp baf74e865e Fixing various GUI issues to get it back to working state after the recent refactors 10 anni fa
BsGUILayoutY.cpp baf74e865e Fixing various GUI issues to get it back to working state after the recent refactors 10 anni fa
BsGUIListBox.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 anni fa
BsGUIManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 anni fa
BsGUIMaterialManager.cpp d61a7ecffd A lot more work on C# scene window 11 anni fa
BsGUIMenu.cpp adee486455 More work on the Project Window 10 anni fa
BsGUIMouseEvent.cpp 8bfe4ef813 Ported to VS2013 and removed boost completely 11 anni fa
BsGUIOptions.cpp 33ab6e3f79 Refactored GUILayoutOptions: 10 anni fa
BsGUIPanel.cpp baf74e865e Fixing various GUI issues to get it back to working state after the recent refactors 10 anni fa
BsGUIProgressBar.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 anni fa
BsGUIRenderTexture.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 anni fa
BsGUIScrollArea.cpp adee486455 More work on the Project Window 10 anni fa
BsGUIScrollBar.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 anni fa
BsGUIScrollBarHorz.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 anni fa
BsGUIScrollBarVert.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 anni fa
BsGUISkin.cpp 55d20b27b9 Added RTTI for GUISkin and GUIElementStyle 10 anni fa
BsGUISkinRTTI.cpp 55d20b27b9 Added RTTI for GUISkin and GUIElementStyle 10 anni fa
BsGUISlider.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 anni fa
BsGUISliderHandle.cpp baf74e865e Fixing various GUI issues to get it back to working state after the recent refactors 10 anni fa
BsGUISpace.cpp 2952bf6d1a Fixing an issue with layouts and spaces not getting removed from parent when destroyed 10 anni fa
BsGUITextInputEvent.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anni fa
BsGUITexture.cpp baf74e865e Fixing various GUI issues to get it back to working state after the recent refactors 10 anni fa
BsGUIToggle.cpp d693b8733c Renamed GUiLayoutExplicit -> GUIPanel 10 anni fa
BsGUIToggleGroup.cpp 60ee2232d7 More documentation 11 anni fa
BsGUIViewport.cpp 005da72c82 Better way of calculating GUI clip rectangle 10 anni fa
BsGUIWidget.cpp baf74e865e Fixing various GUI issues to get it back to working state after the recent refactors 10 anni fa
BsImageSprite.cpp d61a7ecffd A lot more work on C# scene window 11 anni fa
BsInputConfiguration.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 anni fa
BsOverlay.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anni fa
BsOverlayManager.cpp 4101088f37 Massive refactor due to work on Renderer 11 anni fa
BsPlainText.cpp e366d25700 WIP VS project generation 10 anni fa
BsPlainTextImporter.cpp 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsProfilerOverlay.cpp 36dd4706af WIP changing all uses of GUIArea to GUIPanel 10 anni fa
BsRenderQueue.cpp acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 anni fa
BsRenderable.cpp d86ea39e25 Fixing renderable picking 11 anni fa
BsRenderableController.cpp acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 anni fa
BsRenderableHandler.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 anni fa
BsRenderer.cpp 43c78bc4d0 WIP shader includes 10 anni fa
BsSceneManager.cpp d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 anni fa
BsScriptCode.cpp 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptCodeImportOptions.cpp 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptCodeImporter.cpp 1b1895f796 WIP VisualStudio project syncing 10 anni fa
BsScriptManager.cpp 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anni fa
BsShapeMeshes2D.cpp 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing 11 anni fa
BsShapeMeshes3D.cpp 450b8a27a4 Rotate handle arcs are now properly positioned 11 anni fa
BsShortcutKey.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 anni fa
BsShortcutManager.cpp 57c37f1601 Fixing menu bar shortcuts & shortcuts in general 10 anni fa
BsSprite.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 anni fa
BsSpriteTexture.cpp eb609f487a When blocking for resource load optionally wait for dependencies too 11 anni fa
BsTextSprite.cpp 3b445b8888 Updated GUI panel depth so it's signed and accepts both minimum and maximum ranges 10 anni fa
BsUpdateCallback.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anni fa
BsVirtualInput.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 anni fa