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Generated
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3b9d13dbab
Feature: Multiple enhancements to project library and reimport GUI
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6 年之前 |
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Wrappers
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5e4c9e8eea
Bugfix: Fix ColorPicker window sliders being slightly out of place when initially opened
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6 年之前 |
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BsEditorResourceLoader.cpp
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4026780379
Refactor: Project libraries entries now use shared pointers, so their properties can be accessed from managed code without doing expensive lookup every time
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6 年之前 |
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BsEditorResourceLoader.h
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d4dfef9833
Docs: Update EditorScript documentation group due to its name change
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6 年之前 |
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BsEditorScriptLibrary.cpp
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adfbb0cf24
Bugfix: Fix GUI update lagging one frame
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6 年之前 |
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BsEditorScriptLibrary.h
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0d97f9df93
Refactor: Added a lookup table for script reflectable types and refactored how are native wrapper <-> managed mappings registered with the system
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6 年之前 |
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BsEditorScriptManager.cpp
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0d97f9df93
Refactor: Added a lookup table for script reflectable types and refactored how are native wrapper <-> managed mappings registered with the system
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6 年之前 |
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BsEditorScriptManager.h
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d4dfef9833
Docs: Update EditorScript documentation group due to its name change
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6 年之前 |
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BsGUIGameObjectField.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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6 年之前 |
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BsGUIGameObjectField.h
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d4dfef9833
Docs: Update EditorScript documentation group due to its name change
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6 年之前 |
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BsGUIResourceField.cpp
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8ab791f7f0
Refactor: GUITextureField now accepts both sprite and normal texture
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6 年之前 |
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BsGUIResourceField.h
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8ab791f7f0
Refactor: GUITextureField now accepts both sprite and normal texture
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6 年之前 |
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BsGUITextureField.cpp
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8ab791f7f0
Refactor: GUITextureField now accepts both sprite and normal texture
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6 年之前 |
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BsGUITextureField.h
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c45cd7247f
Build: Updated 'bsf' version
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6 年之前 |
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BsManagedEditorCommand.cpp
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307abcf830
Refactor: Moving the engine C# scripting bits into 'bsf' itself
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6 年之前 |
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BsManagedEditorCommand.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 年之前 |
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BsMenuItemManager.cpp
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 年之前 |
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BsMenuItemManager.h
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d4dfef9833
Docs: Update EditorScript documentation group due to its name change
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6 年之前 |
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BsScriptDragDropManager.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 年之前 |
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BsScriptEditorPrerequisites.h
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c45cd7247f
Build: Updated 'bsf' version
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6 年之前 |
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BsScriptGizmoManager.cpp
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84c136f30f
Build: Updated 'bsf' version
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6 年之前 |
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BsScriptGizmoManager.h
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80680c5c77
Bugfix: Fix an issue where certain scene gizmos were not rendering if there were multiple draw gizmos methods for the same type
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6 年之前 |
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BsScriptHandleManager.cpp
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 年之前 |
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BsScriptHandleManager.h
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 年之前 |
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BsToolbarItemManager.cpp
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c047b0b374
Refactor: BansheeEditor -> bs.Editor namespace, to match the naming of the core namespace
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6 年之前 |
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BsToolbarItemManager.h
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d4dfef9833
Docs: Update EditorScript documentation group due to its name change
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6 年之前 |
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CMakeLists.txt
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c45cd7247f
Build: Updated 'bsf' version
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6 年之前 |
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CMakeSources.cmake
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c45cd7247f
Build: Updated 'bsf' version
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6 年之前 |