BearishSun 3b9d13dbab Feature: Multiple enhancements to project library and reimport GUI il y a 7 ans
..
BsEditorBuiltinReflectableTypesLookup.generated.h 0d97f9df93 Refactor: Added a lookup table for script reflectable types and refactored how are native wrapper <-> managed mappings registered with the system il y a 7 ans
BsScriptAnimationSplitInfo.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used il y a 7 ans
BsScriptAnimationSplitInfo.editor.generated.h 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used il y a 7 ans
BsScriptAudioClipImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used il y a 7 ans
BsScriptAudioClipImportOptions.editor.generated.h 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used il y a 7 ans
BsScriptBuiltinEditorResources.generated.cpp 3b9d13dbab Feature: Multiple enhancements to project library and reimport GUI il y a 7 ans
BsScriptBuiltinEditorResources.generated.h 3b9d13dbab Feature: Multiple enhancements to project library and reimport GUI il y a 7 ans
BsScriptCharRange.editor.generated.cpp c45cd7247f Build: Updated 'bsf' version il y a 7 ans
BsScriptCharRange.editor.generated.h c45cd7247f Build: Updated 'bsf' version il y a 7 ans
BsScriptCurveDrawInfo.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptCurveDrawInfo.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptFontImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used il y a 7 ans
BsScriptFontImportOptions.editor.generated.h 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used il y a 7 ans
BsScriptGUIColorDistributionField.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGUIColorDistributionField.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGUIColorGradient.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGUIColorGradient.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGUIColorGradientField.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGUIColorGradientField.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGUICurves.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGUICurves.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGUICurvesField.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGUICurvesField.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGUIFloatDistributionField.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGUIFloatDistributionField.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGUIGraphTicks.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGUIGraphTicks.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGUITimeline.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGUITimeline.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGUIVector2DistributionField.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGUIVector2DistributionField.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGUIVector3DistributionField.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptGUIVector3DistributionField.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used il y a 7 ans
BsScriptImportOptions.editor.generated.h 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used il y a 7 ans
BsScriptImportedAnimationEvents.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used il y a 7 ans
BsScriptImportedAnimationEvents.editor.generated.h 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used il y a 7 ans
BsScriptMeshImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used il y a 7 ans
BsScriptMeshImportOptions.editor.generated.h 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used il y a 7 ans
BsScriptProjectResourceIcons.generated.cpp 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptProjectResourceIcons.generated.h 307abcf830 Refactor: Moving the engine C# scripting bits into 'bsf' itself il y a 7 ans
BsScriptScriptCodeImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used il y a 7 ans
BsScriptScriptCodeImportOptions.editor.generated.h 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used il y a 7 ans
BsScriptShaderImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used il y a 7 ans
BsScriptShaderImportOptions.editor.generated.h 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used il y a 7 ans
BsScriptTextureImportOptions.editor.generated.cpp 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used il y a 7 ans
BsScriptTextureImportOptions.editor.generated.h 1bb228f4de Refactor: Script interop objects that wrap IReflectable types now have a common ScriptReflectableBase parent, so they can be identified and used il y a 7 ans