BearishSun 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends há 8 anos atrás
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GLSL d4c19836b5 Initial support for unified shading language across all render APIs há 8 anos atrás
Win32 56ed650df4 Final set of refactors to rename core thread objects há 9 anos atrás
BsGLBuffer.cpp 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures há 8 anos atrás
BsGLCommandBuffer.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix há 9 anos atrás
BsGLCommandBufferManager.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix há 9 anos atrás
BsGLContext.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix há 9 anos atrás
BsGLEventQuery.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix há 9 anos atrás
BsGLFrameBufferObject.cpp 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends há 8 anos atrás
BsGLGpuBuffer.cpp 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures há 8 anos atrás
BsGLGpuParamBlockBuffer.cpp 56ed650df4 Final set of refactors to rename core thread objects há 9 anos atrás
BsGLHardwareBufferManager.cpp 56ed650df4 Final set of refactors to rename core thread objects há 9 anos atrás
BsGLIndexBuffer.cpp 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures há 8 anos atrás
BsGLOcclusionQuery.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix há 9 anos atrás
BsGLPixelBuffer.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix há 9 anos atrás
BsGLPixelFormat.cpp a0ab82851c OpenGL: Fixes to ensure depth buffer with no stencil component can be properly bound há 9 anos atrás
BsGLPlugin.cpp b9a97b133e Removing unnecessary DLL export specifiers from plugins há 8 anos atrás
BsGLQueryManager.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix há 9 anos atrás
BsGLRenderAPI.cpp 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends há 8 anos atrás
BsGLRenderAPIFactory.cpp f171405be5 RenderAPICore -> ct::RenderAPI há 9 anos atrás
BsGLRenderTexture.cpp 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends há 8 anos atrás
BsGLRenderWindowManager.cpp 56ed650df4 Final set of refactors to rename core thread objects há 9 anos atrás
BsGLSLParamParser.cpp 6edba43c31 Vulkan: Properly handle unbound textures há 8 anos atrás
BsGLSupport.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix há 9 anos atrás
BsGLTexture.cpp 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends há 8 anos atrás
BsGLTextureManager.cpp 56ed650df4 Final set of refactors to rename core thread objects há 9 anos atrás
BsGLTextureView.cpp 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends há 8 anos atrás
BsGLTimerQuery.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix há 9 anos atrás
BsGLVertexArrayObjectManager.cpp 56ed650df4 Final set of refactors to rename core thread objects há 9 anos atrás
BsGLVertexBuffer.cpp 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures há 8 anos atrás
glew.cpp 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix há 9 anos atrás