Marko Pintera aeed45563e Render systems now use blend states il y a 13 ans
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GLSL 0e72046097 Refactoring how Pass/RenderSystem and other classes handle render states. Part 1 il y a 13 ans
GLX 1e81bf9e05 il y a 13 ans
OSX 1e81bf9e05 il y a 13 ans
SDL 1e81bf9e05 il y a 13 ans
atifs fed686f420 Shader unload only callable from render thread il y a 13 ans
gtk 1e81bf9e05 il y a 13 ans
win32 a884d33548 Exception ported il y a 13 ans
CmGLATIFSInit.cpp 2abf1aa49c Split GL and D3D9 into separate dlls il y a 13 ans
CmGLContext.cpp 2abf1aa49c Split GL and D3D9 into separate dlls il y a 13 ans
CmGLDefaultHardwareBufferManager.cpp 6156f0c7a1 Added DX11 HardwareBufferManager & VertexDeclaration il y a 13 ans
CmGLFBOMultiRenderTarget.cpp 47f4d31dda Fixed x64 issue with window handles il y a 13 ans
CmGLFBORenderTexture.cpp 47f4d31dda Fixed x64 issue with window handles il y a 13 ans
CmGLFrameBufferObject.cpp b7c0328536 Finished up porting to new deferred rendering system il y a 13 ans
CmGLGpuProgram.cpp fed686f420 Shader unload only callable from render thread il y a 13 ans
CmGLGpuProgramManager.cpp 655f82b5a4 Removing unused stuff from GpuPrograms il y a 13 ans
CmGLHardwareBufferManager.cpp b7c0328536 Finished up porting to new deferred rendering system il y a 13 ans
CmGLHardwareIndexBuffer.cpp 1c73bb445a More DX11 work, and refactor on Hardware buffers il y a 13 ans
CmGLHardwareOcclusionQuery.cpp a884d33548 Exception ported il y a 13 ans
CmGLHardwarePixelBuffer.cpp b7c0328536 Finished up porting to new deferred rendering system il y a 13 ans
CmGLHardwareVertexBuffer.cpp 1c73bb445a More DX11 work, and refactor on Hardware buffers il y a 13 ans
CmGLPBRenderTexture.cpp 47f4d31dda Fixed x64 issue with window handles il y a 13 ans
CmGLPixelFormat.cpp b7c0328536 Finished up porting to new deferred rendering system il y a 13 ans
CmGLRenderSystem.cpp aeed45563e Render systems now use blend states il y a 13 ans
CmGLRenderSystemFactory.cpp 2abf1aa49c Split GL and D3D9 into separate dlls il y a 13 ans
CmGLRenderTexture.cpp 47f4d31dda Fixed x64 issue with window handles il y a 13 ans
CmGLSupport.cpp 2abf1aa49c Split GL and D3D9 into separate dlls il y a 13 ans
CmGLTexture.cpp 43d1b87b50 Ported Renderer to x64 il y a 13 ans
CmGLTextureManager.cpp b7c0328536 Finished up porting to new deferred rendering system il y a 13 ans
CmWin32GLSupport.cpp c138b62b72 GLRenderSystem ported to x64 il y a 13 ans
CmWin32RenderTexture.cpp c138b62b72 GLRenderSystem ported to x64 il y a 13 ans
CmWin32Window.cpp 47f4d31dda Fixed x64 issue with window handles il y a 13 ans
glew.cpp 2abf1aa49c Split GL and D3D9 into separate dlls il y a 13 ans