BearishSun abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
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Win32 2ef50fe6ee VS2015 available as external code editor il y a 10 ans
BsBuildManager.cpp ab1231720c Use separate debug and release assemblies when building il y a 10 ans
BsBuiltinEditorResources.cpp 3bf92297ea Added text drawing to gizmo and handle managers il y a 10 ans
BsCmdBreakPrefab.cpp 87a15985b5 Added toggle for scene object active/inactive state il y a 10 ans
BsCmdCloneSO.cpp e8ef106115 Scene tree view features (untested) il y a 10 ans
BsCmdCreateSO.cpp e8ef106115 Scene tree view features (untested) il y a 10 ans
BsCmdDeleteSO.cpp 1c17be6581 Moved everything to VS 2015 il y a 10 ans
BsCmdInstantiateSO.cpp 1b8b8a2129 GUISceneTreeView fixes: il y a 10 ans
BsCmdRecordSO.cpp 62f5104652 Undo/redo command for breaking prefabs added il y a 10 ans
BsCmdReparentSO.cpp e8ef106115 Scene tree view features (untested) il y a 10 ans
BsCmdUtility.cpp 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test il y a 10 ans
BsCodeEditor.cpp dab2b32982 Scene view frame object functionality il y a 10 ans
BsDockManager.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsDockManagerLayout.cpp 05bcc32e89 EditorWindow maximize/restore works il y a 10 ans
BsDropDownWindow.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsDropDownWindowManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) il y a 10 ans
BsEditorApplication.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) il y a 10 ans
BsEditorCommand.cpp b5906002ab GUISceneTreeView elements can be deleted il y a 10 ans
BsEditorSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings il y a 10 ans
BsEditorTestSuite.cpp 9a7c493976 RecordSO command now properly records a single object instead of the entire hierarchy il y a 10 ans
BsEditorUtility.cpp c580127a4b Scene axes handle WIP il y a 10 ans
BsEditorWidget.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsEditorWidgetContainer.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore il y a 11 ans
BsEditorWidgetManager.cpp c9a85f77da Added a (working) way to specify default size for editor windows il y a 10 ans
BsEditorWindow.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsEditorWindowBase.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsEditorWindowManager.cpp 36d1080271 Delay compilation until editor window is in focus il y a 10 ans
BsGUIColor.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUIColorField.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUIDockSlider.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUIDropButton.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUIFieldBase.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUIFloatField.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUIHoverHitBox.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUIIntField.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUIListBoxField.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUIMenuBar.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUIResourceTreeView.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUISceneTreeView.cpp 87a15985b5 Added toggle for scene object active/inactive state il y a 10 ans
BsGUISliderField.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUIStatusBar.cpp dd61a6d788 Update status bar when debug log contents are removed il y a 10 ans
BsGUITabButton.cpp 1755c6baeb Modified GUIContent so it can accept separate images for different GUI element states il y a 10 ans
BsGUITabbedTitleBar.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUITextField.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUIToggleField.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUITreeView.cpp 87a15985b5 Added toggle for scene object active/inactive state il y a 10 ans
BsGUITreeViewEditBox.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUIVector2Field.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUIVector3Field.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUIVector4Field.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUIWindowFrame.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGUIWindowFrameWidget.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsGizmoManager.cpp 3bf92297ea Added text drawing to gizmo and handle managers il y a 10 ans
BsHandleDrawManager.cpp 3bf92297ea Added text drawing to gizmo and handle managers il y a 10 ans
BsHandleManager.cpp 0e5e1e9c99 Properly handling input for handle sliders from multiple cameras il y a 10 ans
BsHandleSlider.cpp c622d4cbfb Added a way to disable slider handles il y a 10 ans
BsHandleSliderDisc.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer il y a 10 ans
BsHandleSliderLine.cpp 54c63e0fd5 Fixed scene axes handle offsets so picking is now handled correctly il y a 10 ans
BsHandleSliderManager.cpp c622d4cbfb Added a way to disable slider handles il y a 10 ans
BsHandleSliderPlane.cpp 5ab1368c9e Scene handle rendering & interaction can now be separated per layer il y a 10 ans
BsMainEditorWindow.cpp abac7348d8 Finishing up exposing GUI widgets to C# il y a 10 ans
BsModalWindow.cpp 8cc7fecd61 Saving a scene properly re-loads the scene il y a 10 ans
BsPlatformInfo.cpp 97730cb3c5 Added new platform options to the build system il y a 10 ans
BsProjectLibrary.cpp b649ca1fae Reimporting script code as editor-only now works properly il y a 10 ans
BsProjectLibraryEntries.cpp 2c35a0c825 Removed all the unused allocators il y a 10 ans
BsProjectResourceMeta.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone il y a 10 ans
BsProjectSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings il y a 10 ans
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes il y a 11 ans
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window il y a 11 ans
BsSceneGrid.cpp a401ae8851 Grid now renders properly for base axis aligned ortho views il y a 10 ans
BsScenePicking.cpp 21bed4799a Scene picking and selection overlay now properly accounts for multiple sub-meshes il y a 10 ans
BsSelection.cpp bae75227c1 Project library: il y a 10 ans
BsSelectionRenderer.cpp 21bed4799a Scene picking and selection overlay now properly accounts for multiple sub-meshes il y a 10 ans
BsSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings il y a 10 ans
BsShaderIncludeHandler.cpp 0025c6b2dd Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging) il y a 10 ans
BsUndoRedo.cpp 6befb8663f Objects with no material can now be picked in scene il y a 10 ans