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Win32
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2ef50fe6ee
VS2015 available as external code editor
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il y a 10 ans |
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BsBuildManager.cpp
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ab1231720c
Use separate debug and release assemblies when building
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il y a 10 ans |
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BsBuiltinEditorResources.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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il y a 10 ans |
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BsCmdBreakPrefab.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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il y a 10 ans |
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BsCmdCloneSO.cpp
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e8ef106115
Scene tree view features (untested)
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il y a 10 ans |
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BsCmdCreateSO.cpp
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e8ef106115
Scene tree view features (untested)
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il y a 10 ans |
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BsCmdDeleteSO.cpp
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1c17be6581
Moved everything to VS 2015
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il y a 10 ans |
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BsCmdInstantiateSO.cpp
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1b8b8a2129
GUISceneTreeView fixes:
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il y a 10 ans |
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BsCmdRecordSO.cpp
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62f5104652
Undo/redo command for breaking prefabs added
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il y a 10 ans |
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BsCmdReparentSO.cpp
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e8ef106115
Scene tree view features (untested)
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il y a 10 ans |
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BsCmdUtility.cpp
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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il y a 10 ans |
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BsCodeEditor.cpp
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dab2b32982
Scene view frame object functionality
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il y a 10 ans |
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BsDockManager.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsDockManagerLayout.cpp
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05bcc32e89
EditorWindow maximize/restore works
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il y a 10 ans |
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BsDropDownWindow.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsDropDownWindowManager.cpp
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64b31cf1e5
Added DropDownWindow (WIP)
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il y a 10 ans |
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BsEditorApplication.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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il y a 10 ans |
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BsEditorCommand.cpp
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b5906002ab
GUISceneTreeView elements can be deleted
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il y a 10 ans |
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BsEditorSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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il y a 10 ans |
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BsEditorTestSuite.cpp
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9a7c493976
RecordSO command now properly records a single object instead of the entire hierarchy
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il y a 10 ans |
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BsEditorUtility.cpp
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c580127a4b
Scene axes handle WIP
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il y a 10 ans |
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BsEditorWidget.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsEditorWidgetContainer.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsEditorWidgetLayout.cpp
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9982b0ebd7
Added render window functionality for minimize/maximize/restore
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il y a 11 ans |
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BsEditorWidgetManager.cpp
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c9a85f77da
Added a (working) way to specify default size for editor windows
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il y a 10 ans |
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BsEditorWindow.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsEditorWindowBase.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsEditorWindowManager.cpp
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36d1080271
Delay compilation until editor window is in focus
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il y a 10 ans |
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BsGUIColor.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUIColorField.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUIDockSlider.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUIDropButton.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUIFieldBase.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUIFloatField.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUIHoverHitBox.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUIIntField.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUIListBoxField.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUIMenuBar.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUIResourceTreeView.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUISceneTreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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il y a 10 ans |
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BsGUISliderField.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUIStatusBar.cpp
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dd61a6d788
Update status bar when debug log contents are removed
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il y a 10 ans |
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BsGUITabButton.cpp
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1755c6baeb
Modified GUIContent so it can accept separate images for different GUI element states
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il y a 10 ans |
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BsGUITabbedTitleBar.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUITextField.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUIToggleField.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUITreeView.cpp
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87a15985b5
Added toggle for scene object active/inactive state
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il y a 10 ans |
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BsGUITreeViewEditBox.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUIVector2Field.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUIVector3Field.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUIVector4Field.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUIWindowFrame.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGUIWindowFrameWidget.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsGizmoManager.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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il y a 10 ans |
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BsHandleDrawManager.cpp
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3bf92297ea
Added text drawing to gizmo and handle managers
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il y a 10 ans |
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BsHandleManager.cpp
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0e5e1e9c99
Properly handling input for handle sliders from multiple cameras
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il y a 10 ans |
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BsHandleSlider.cpp
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c622d4cbfb
Added a way to disable slider handles
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il y a 10 ans |
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BsHandleSliderDisc.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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il y a 10 ans |
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BsHandleSliderLine.cpp
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54c63e0fd5
Fixed scene axes handle offsets so picking is now handled correctly
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il y a 10 ans |
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BsHandleSliderManager.cpp
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c622d4cbfb
Added a way to disable slider handles
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il y a 10 ans |
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BsHandleSliderPlane.cpp
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5ab1368c9e
Scene handle rendering & interaction can now be separated per layer
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il y a 10 ans |
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BsMainEditorWindow.cpp
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abac7348d8
Finishing up exposing GUI widgets to C#
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il y a 10 ans |
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BsModalWindow.cpp
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8cc7fecd61
Saving a scene properly re-loads the scene
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il y a 10 ans |
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BsPlatformInfo.cpp
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97730cb3c5
Added new platform options to the build system
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il y a 10 ans |
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BsProjectLibrary.cpp
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b649ca1fae
Reimporting script code as editor-only now works properly
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il y a 10 ans |
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BsProjectLibraryEntries.cpp
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2c35a0c825
Removed all the unused allocators
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il y a 10 ans |
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BsProjectResourceMeta.cpp
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03cfee9d17
Added a way to transparently load resources from managed code when in editor or standalone
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il y a 10 ans |
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BsProjectSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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il y a 10 ans |
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BsSceneCameraController.cpp
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b64a0482e7
Various Gizmo rendering fixes
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il y a 11 ans |
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BsSceneEditorWidget.cpp
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46eb1edb0f
WIP Scene window
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il y a 11 ans |
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BsSceneGrid.cpp
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a401ae8851
Grid now renders properly for base axis aligned ortho views
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il y a 10 ans |
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BsScenePicking.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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il y a 10 ans |
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BsSelection.cpp
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bae75227c1
Project library:
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il y a 10 ans |
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BsSelectionRenderer.cpp
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21bed4799a
Scene picking and selection overlay now properly accounts for multiple sub-meshes
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il y a 10 ans |
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BsSettings.cpp
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2efd26a9a3
Added project-specific properties to EditorSettings
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il y a 10 ans |
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BsShaderIncludeHandler.cpp
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0025c6b2dd
Updated all relevant paths so that executable files can be placed in root directory of the built application, but also kept the old paths to keep the file structure while using non-packaged builds (e.g. debugging)
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il y a 10 ans |
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BsUndoRedo.cpp
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6befb8663f
Objects with no material can now be picked in scene
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il y a 10 ans |