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CmD3D11BlendState.h
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6c2fc529be
Added D3D11 render states
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CmD3D11DepthStencilBuffer.h
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978cea27c4
Finished up adding MultiRenderTextures
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CmD3D11DepthStencilState.h
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6c2fc529be
Added D3D11 render states
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CmD3D11Device.h
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323608b2b8
More DX11 buffers
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CmD3D11Driver.h
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afc811967c
Modified window creation parameters so they're more intuitive
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CmD3D11DriverList.h
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afc811967c
Modified window creation parameters so they're more intuitive
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CmD3D11GpuProgram.h
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72db1730b1
Started a bit of work on DX11 RenderSystem
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CmD3D11GpuProgramManager.h
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ead3f972c8
Plenty of more work on HLSL programs
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CmD3D11HLSLProgram.h
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6c2fc529be
Added D3D11 render states
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CmD3D11HLSLProgramFactory.h
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0cce766a49
Added HLSL and RenderSystem factories
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CmD3D11HLSLProgramRTTI.h
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6c2fc529be
Added D3D11 render states
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CmD3D11HardwareBuffer.h
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323608b2b8
More DX11 buffers
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CmD3D11HardwareBufferManager.h
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6156f0c7a1
Added DX11 HardwareBufferManager & VertexDeclaration
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CmD3D11HardwareConstantBuffer.h
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323608b2b8
More DX11 buffers
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CmD3D11HardwareIndexBuffer.h
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323608b2b8
More DX11 buffers
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CmD3D11HardwareVertexBuffer.h
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6156f0c7a1
Added DX11 HardwareBufferManager & VertexDeclaration
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CmD3D11Mappings.h
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e43692cee0
Ability to specify depth stencil buffer format
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CmD3D11MultiRenderTexture.h
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978cea27c4
Finished up adding MultiRenderTextures
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CmD3D11Prerequisites.h
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3e20948845
Added DX11RenderTexture
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CmD3D11RasterizerState.h
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6c2fc529be
Added D3D11 render states
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CmD3D11RenderStateManager.h
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6c2fc529be
Added D3D11 render states
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%!s(int64=13) %!d(string=hai) anos |
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CmD3D11RenderSystem.h
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afc811967c
Modified window creation parameters so they're more intuitive
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%!s(int64=13) %!d(string=hai) anos |
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CmD3D11RenderSystemFactory.h
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0cce766a49
Added HLSL and RenderSystem factories
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%!s(int64=13) %!d(string=hai) anos |
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CmD3D11RenderTexture.h
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978cea27c4
Finished up adding MultiRenderTextures
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CmD3D11RenderWindow.h
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afc811967c
Modified window creation parameters so they're more intuitive
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CmD3D11SamplerState.h
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6c2fc529be
Added D3D11 render states
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CmD3D11Texture.h
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3e20948845
Added DX11RenderTexture
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CmD3D11TextureManager.h
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978cea27c4
Finished up adding MultiRenderTextures
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%!s(int64=13) %!d(string=hai) anos |
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CmD3D11VertexDeclaration.h
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6156f0c7a1
Added DX11 HardwareBufferManager & VertexDeclaration
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CmD3D11VideoMode.h
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1c73bb445a
More DX11 work, and refactor on Hardware buffers
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CmD3D11VideoModeList.h
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323608b2b8
More DX11 buffers
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%!s(int64=13) %!d(string=hai) anos |