#3d #game-engine #engine #gamedev

Marko Pintera afc811967c Modified window creation parameters so they're more intuitive há 13 anos atrás
CamelotClient dfb8b81ded Removed remainining referenced to RenderSystemManager há 13 anos atrás
CamelotD3D11RenderSystem afc811967c Modified window creation parameters so they're more intuitive há 13 anos atrás
CamelotD3D9Renderer afc811967c Modified window creation parameters so they're more intuitive há 13 anos atrás
CamelotFBXImporter 0b7ea14ec7 Removed unused methods from DX9 and GL render system há 13 anos atrás
CamelotForwardRenderer 2f668d6cbe Added depth stencil state há 13 anos atrás
CamelotFreeImgImporter b848d9aca2 Moved Intermediate data folders há 13 anos atrás
CamelotGLRenderer afc811967c Modified window creation parameters so they're more intuitive há 13 anos atrás
CamelotOISInput 47f4d31dda Fixed x64 issue with window handles há 13 anos atrás
CamelotRenderer afc811967c Modified window creation parameters so they're more intuitive há 13 anos atrás
CamelotUtility e43692cee0 Ability to specify depth stencil buffer format há 13 anos atrás
CamelotRenderer.sln 6156f0c7a1 Added DX11 HardwareBufferManager & VertexDeclaration há 13 anos atrás
Dependencies.txt d71ac4d2a8 OIS works há 13 anos atrás
TODODoc.txt d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms há 13 anos atrás