#3d #game-engine #engine #gamedev

Marko Pintera afc811967c Modified window creation parameters so they're more intuitive пре 13 година
CamelotClient dfb8b81ded Removed remainining referenced to RenderSystemManager пре 13 година
CamelotD3D11RenderSystem afc811967c Modified window creation parameters so they're more intuitive пре 13 година
CamelotD3D9Renderer afc811967c Modified window creation parameters so they're more intuitive пре 13 година
CamelotFBXImporter 0b7ea14ec7 Removed unused methods from DX9 and GL render system пре 13 година
CamelotForwardRenderer 2f668d6cbe Added depth stencil state пре 13 година
CamelotFreeImgImporter b848d9aca2 Moved Intermediate data folders пре 13 година
CamelotGLRenderer afc811967c Modified window creation parameters so they're more intuitive пре 13 година
CamelotOISInput 47f4d31dda Fixed x64 issue with window handles пре 13 година
CamelotRenderer afc811967c Modified window creation parameters so they're more intuitive пре 13 година
CamelotUtility e43692cee0 Ability to specify depth stencil buffer format пре 13 година
CamelotRenderer.sln 6156f0c7a1 Added DX11 HardwareBufferManager & VertexDeclaration пре 13 година
Dependencies.txt d71ac4d2a8 OIS works пре 13 година
TODODoc.txt d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms пре 13 година