Marko Pintera afc811967c Modified window creation parameters so they're more intuitive 13 lat temu
..
GL 1e81bf9e05 13 lat temu
GLX 1e81bf9e05 13 lat temu
OSX 1e81bf9e05 13 lat temu
gtk 1e81bf9e05 13 lat temu
CmGLATIFSInit.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 lat temu
CmGLContext.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 lat temu
CmGLDefaultHardwareBufferManager.h 6156f0c7a1 Added DX11 HardwareBufferManager & VertexDeclaration 13 lat temu
CmGLDepthStencilBuffer.h e43692cee0 Ability to specify depth stencil buffer format 13 lat temu
CmGLFrameBufferObject.h 9ebcf2cb30 Added GLRenderTexture 13 lat temu
CmGLGpuProgram.h 655f82b5a4 Removing unused stuff from GpuPrograms 13 lat temu
CmGLGpuProgramManager.h 655f82b5a4 Removing unused stuff from GpuPrograms 13 lat temu
CmGLHardwareBufferManager.h 6156f0c7a1 Added DX11 HardwareBufferManager & VertexDeclaration 13 lat temu
CmGLHardwareIndexBuffer.h 1c73bb445a More DX11 work, and refactor on Hardware buffers 13 lat temu
CmGLHardwareOcclusionQuery.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 lat temu
CmGLHardwarePixelBuffer.h 356b07673e Removed the old way of RenderTexture handling 13 lat temu
CmGLHardwareVertexBuffer.h 1c73bb445a More DX11 work, and refactor on Hardware buffers 13 lat temu
CmGLMultiRenderTexture.h 978cea27c4 Finished up adding MultiRenderTextures 13 lat temu
CmGLPixelFormat.h e43692cee0 Ability to specify depth stencil buffer format 13 lat temu
CmGLPrerequisites.h 9ebcf2cb30 Added GLRenderTexture 13 lat temu
CmGLRenderSystem.h afc811967c Modified window creation parameters so they're more intuitive 13 lat temu
CmGLRenderSystemFactory.h e94ca6b9d6 RenderSystem is now a module 13 lat temu
CmGLRenderTexture.h 978cea27c4 Finished up adding MultiRenderTextures 13 lat temu
CmGLRenderWindowManager.h afc811967c Modified window creation parameters so they're more intuitive 13 lat temu
CmGLSLProgramRTTI.h d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 lat temu
CmGLSupport.h afc811967c Modified window creation parameters so they're more intuitive 13 lat temu
CmGLTexture.h f6bd2d79a6 Removed Ogres MultiRenderTarget 13 lat temu
CmGLTextureManager.h 978cea27c4 Finished up adding MultiRenderTextures 13 lat temu
CmWin32Context.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 lat temu
CmWin32GLSupport.h afc811967c Modified window creation parameters so they're more intuitive 13 lat temu
CmWin32Prerequisites.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 lat temu
CmWin32Window.h afc811967c Modified window creation parameters so they're more intuitive 13 lat temu