BearishSun b00680e742 Refactoring renderer so camera parameter buffers are populated on camera change, instead of every frame há 9 anos atrás
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BsLightRendering.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs há 9 anos atrás
BsObjectRendering.cpp b00680e742 Refactoring renderer so camera parameter buffers are populated on camera change, instead of every frame há 9 anos atrás
BsPostProcessing.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs há 9 anos atrás
BsRenderBeast.cpp b00680e742 Refactoring renderer so camera parameter buffers are populated on camera change, instead of every frame há 9 anos atrás
BsRenderBeastFactory.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs há 9 anos atrás
BsRenderBeastPlugin.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs há 9 anos atrás
BsRenderTargets.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs há 9 anos atrás
BsRenderTexturePool.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs há 9 anos atrás
BsRendererCamera.cpp b00680e742 Refactoring renderer so camera parameter buffers are populated on camera change, instead of every frame há 9 anos atrás
BsSamplerOverrides.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs há 9 anos atrás