BansheeEngine.vcxproj 21 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="DebugRelease|Win32">
  5. <Configuration>DebugRelease</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="DebugRelease|x64">
  9. <Configuration>DebugRelease</Configuration>
  10. <Platform>x64</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Debug|Win32">
  13. <Configuration>Debug</Configuration>
  14. <Platform>Win32</Platform>
  15. </ProjectConfiguration>
  16. <ProjectConfiguration Include="Debug|x64">
  17. <Configuration>Debug</Configuration>
  18. <Platform>x64</Platform>
  19. </ProjectConfiguration>
  20. <ProjectConfiguration Include="Release|Win32">
  21. <Configuration>Release</Configuration>
  22. <Platform>Win32</Platform>
  23. </ProjectConfiguration>
  24. <ProjectConfiguration Include="Release|x64">
  25. <Configuration>Release</Configuration>
  26. <Platform>x64</Platform>
  27. </ProjectConfiguration>
  28. </ItemGroup>
  29. <PropertyGroup Label="Globals">
  30. <ProjectGuid>{07B0C186-5173-46F2-BE26-7E4148BD0CCA}</ProjectGuid>
  31. <RootNamespace>BansheeEngine</RootNamespace>
  32. </PropertyGroup>
  33. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  34. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  35. <ConfigurationType>DynamicLibrary</ConfigurationType>
  36. <UseDebugLibraries>true</UseDebugLibraries>
  37. <PlatformToolset>v110</PlatformToolset>
  38. <CharacterSet>NotSet</CharacterSet>
  39. </PropertyGroup>
  40. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
  41. <ConfigurationType>DynamicLibrary</ConfigurationType>
  42. <UseDebugLibraries>true</UseDebugLibraries>
  43. <PlatformToolset>v110</PlatformToolset>
  44. <CharacterSet>NotSet</CharacterSet>
  45. </PropertyGroup>
  46. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  47. <ConfigurationType>DynamicLibrary</ConfigurationType>
  48. <UseDebugLibraries>false</UseDebugLibraries>
  49. <PlatformToolset>v110</PlatformToolset>
  50. <WholeProgramOptimization>true</WholeProgramOptimization>
  51. <CharacterSet>NotSet</CharacterSet>
  52. </PropertyGroup>
  53. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugRelease|Win32'" Label="Configuration">
  54. <ConfigurationType>DynamicLibrary</ConfigurationType>
  55. <UseDebugLibraries>false</UseDebugLibraries>
  56. <PlatformToolset>v110</PlatformToolset>
  57. <WholeProgramOptimization>true</WholeProgramOptimization>
  58. <CharacterSet>NotSet</CharacterSet>
  59. </PropertyGroup>
  60. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
  61. <ConfigurationType>DynamicLibrary</ConfigurationType>
  62. <UseDebugLibraries>false</UseDebugLibraries>
  63. <PlatformToolset>v110</PlatformToolset>
  64. <WholeProgramOptimization>true</WholeProgramOptimization>
  65. <CharacterSet>NotSet</CharacterSet>
  66. </PropertyGroup>
  67. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugRelease|x64'" Label="Configuration">
  68. <ConfigurationType>DynamicLibrary</ConfigurationType>
  69. <UseDebugLibraries>false</UseDebugLibraries>
  70. <PlatformToolset>v110</PlatformToolset>
  71. <WholeProgramOptimization>true</WholeProgramOptimization>
  72. <CharacterSet>NotSet</CharacterSet>
  73. </PropertyGroup>
  74. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  75. <ImportGroup Label="ExtensionSettings">
  76. </ImportGroup>
  77. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  78. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  79. </ImportGroup>
  80. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
  81. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  82. </ImportGroup>
  83. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  84. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  85. </ImportGroup>
  86. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugRelease|Win32'" Label="PropertySheets">
  87. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  88. </ImportGroup>
  89. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
  90. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  91. </ImportGroup>
  92. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugRelease|x64'" Label="PropertySheets">
  93. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  94. </ImportGroup>
  95. <PropertyGroup Label="UserMacros" />
  96. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  97. <OutDir>..\bin\x86\$(Configuration)\</OutDir>
  98. <IntDir>.\Intermediate\$(Platform)\$(Configuration)\</IntDir>
  99. </PropertyGroup>
  100. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  101. <OutDir>..\bin\$(Platform)\$(Configuration)\</OutDir>
  102. <IntDir>.\Intermediate\$(Platform)\$(Configuration)\</IntDir>
  103. </PropertyGroup>
  104. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  105. <OutDir>..\bin\x86\$(Configuration)\</OutDir>
  106. <IntDir>.\Intermediate\$(Platform)\$(Configuration)\</IntDir>
  107. </PropertyGroup>
  108. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugRelease|Win32'">
  109. <OutDir>..\bin\x86\$(Configuration)\</OutDir>
  110. <IntDir>.\Intermediate\$(Platform)\$(Configuration)\</IntDir>
  111. </PropertyGroup>
  112. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  113. <OutDir>..\bin\$(Platform)\$(Configuration)\</OutDir>
  114. <IntDir>.\Intermediate\$(Platform)\$(Configuration)\</IntDir>
  115. </PropertyGroup>
  116. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugRelease|x64'">
  117. <OutDir>..\bin\$(Platform)\$(Configuration)\</OutDir>
  118. <IntDir>.\Intermediate\$(Platform)\$(Configuration)\</IntDir>
  119. </PropertyGroup>
  120. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  121. <ClCompile>
  122. <WarningLevel>Level3</WarningLevel>
  123. <Optimization>Disabled</Optimization>
  124. <AdditionalIncludeDirectories>.\Include;..\CamelotCore\Include;..\CamelotUtility\Include;..\Dependencies\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  125. <PreprocessorDefinitions>BS_EXPORTS;_WINDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  126. </ClCompile>
  127. <Link>
  128. <GenerateDebugInformation>true</GenerateDebugInformation>
  129. <AdditionalLibraryDirectories>..\lib\x86\$(Configuration);..\Dependencies\lib\x86\Debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  130. <AdditionalDependencies>CamelotCore.lib;CamelotUtility.lib;%(AdditionalDependencies)</AdditionalDependencies>
  131. <ImportLibrary>..\lib\x86\$(Configuration)\$(TargetName).lib</ImportLibrary>
  132. </Link>
  133. </ItemDefinitionGroup>
  134. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  135. <ClCompile>
  136. <WarningLevel>Level3</WarningLevel>
  137. <Optimization>Disabled</Optimization>
  138. <AdditionalIncludeDirectories>.\Include;..\CamelotCore\Include;..\CamelotUtility\Include;..\Dependencies\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  139. <PreprocessorDefinitions>BS_EXPORTS;_WINDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  140. </ClCompile>
  141. <Link>
  142. <GenerateDebugInformation>true</GenerateDebugInformation>
  143. <AdditionalLibraryDirectories>..\lib\$(Platform)\$(Configuration);..\Dependencies\lib\x64\Debug;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
  144. <AdditionalDependencies>CamelotCore.lib;CamelotUtility.lib;%(AdditionalDependencies)</AdditionalDependencies>
  145. <ImportLibrary>..\lib\$(Platform)\$(Configuration)\$(TargetName).lib</ImportLibrary>
  146. </Link>
  147. </ItemDefinitionGroup>
  148. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  149. <ClCompile>
  150. <WarningLevel>Level3</WarningLevel>
  151. <Optimization>MaxSpeed</Optimization>
  152. <FunctionLevelLinking>true</FunctionLevelLinking>
  153. <IntrinsicFunctions>true</IntrinsicFunctions>
  154. <AdditionalIncludeDirectories>.\Include;..\CamelotCore\Include;..\CamelotUtility\Include;..\Dependencies\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  155. <PreprocessorDefinitions>BS_EXPORTS;_WINDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  156. <BufferSecurityCheck>false</BufferSecurityCheck>
  157. <DebugInformationFormat>None</DebugInformationFormat>
  158. </ClCompile>
  159. <Link>
  160. <GenerateDebugInformation>false</GenerateDebugInformation>
  161. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  162. <OptimizeReferences>true</OptimizeReferences>
  163. <AdditionalLibraryDirectories>..\lib\x86\$(Configuration);..\Dependencies\lib\x86\Release</AdditionalLibraryDirectories>
  164. <AdditionalDependencies>CamelotCore.lib;CamelotUtility.lib;%(AdditionalDependencies)</AdditionalDependencies>
  165. <ImportLibrary>..\lib\x86\$(Configuration)\$(TargetName).lib</ImportLibrary>
  166. </Link>
  167. </ItemDefinitionGroup>
  168. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugRelease|Win32'">
  169. <ClCompile>
  170. <WarningLevel>Level3</WarningLevel>
  171. <Optimization>MaxSpeed</Optimization>
  172. <FunctionLevelLinking>true</FunctionLevelLinking>
  173. <IntrinsicFunctions>true</IntrinsicFunctions>
  174. <AdditionalIncludeDirectories>.\Include;..\CamelotCore\Include;..\CamelotUtility\Include;..\Dependencies\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  175. <PreprocessorDefinitions>BS_EXPORTS;_WINDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  176. <BufferSecurityCheck>false</BufferSecurityCheck>
  177. <MinimalRebuild>true</MinimalRebuild>
  178. </ClCompile>
  179. <Link>
  180. <GenerateDebugInformation>true</GenerateDebugInformation>
  181. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  182. <OptimizeReferences>true</OptimizeReferences>
  183. <AdditionalLibraryDirectories>..\lib\x86\$(Configuration);..\Dependencies\lib\x86\DebugRelease</AdditionalLibraryDirectories>
  184. <AdditionalDependencies>CamelotCore.lib;CamelotUtility.lib;%(AdditionalDependencies)</AdditionalDependencies>
  185. <ImportLibrary>..\lib\x86\$(Configuration)\$(TargetName).lib</ImportLibrary>
  186. </Link>
  187. </ItemDefinitionGroup>
  188. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  189. <ClCompile>
  190. <WarningLevel>Level3</WarningLevel>
  191. <Optimization>MaxSpeed</Optimization>
  192. <FunctionLevelLinking>true</FunctionLevelLinking>
  193. <IntrinsicFunctions>true</IntrinsicFunctions>
  194. <AdditionalIncludeDirectories>.\Include;..\CamelotCore\Include;..\CamelotUtility\Include;..\Dependencies\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  195. <PreprocessorDefinitions>BS_EXPORTS;_WINDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  196. <BufferSecurityCheck>false</BufferSecurityCheck>
  197. <DebugInformationFormat>None</DebugInformationFormat>
  198. </ClCompile>
  199. <Link>
  200. <GenerateDebugInformation>false</GenerateDebugInformation>
  201. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  202. <OptimizeReferences>true</OptimizeReferences>
  203. <AdditionalLibraryDirectories>..\lib\$(Platform)\$(Configuration);..\Dependencies\lib\x64\Release</AdditionalLibraryDirectories>
  204. <AdditionalDependencies>CamelotCore.lib;CamelotUtility.lib;%(AdditionalDependencies)</AdditionalDependencies>
  205. <ImportLibrary>..\lib\$(Platform)\$(Configuration)\$(TargetName).lib</ImportLibrary>
  206. </Link>
  207. </ItemDefinitionGroup>
  208. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugRelease|x64'">
  209. <ClCompile>
  210. <WarningLevel>Level3</WarningLevel>
  211. <Optimization>MaxSpeed</Optimization>
  212. <FunctionLevelLinking>true</FunctionLevelLinking>
  213. <IntrinsicFunctions>true</IntrinsicFunctions>
  214. <AdditionalIncludeDirectories>.\Include;..\CamelotCore\Include;..\CamelotUtility\Include;..\Dependencies\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  215. <PreprocessorDefinitions>BS_EXPORTS;_WINDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  216. <BufferSecurityCheck>false</BufferSecurityCheck>
  217. <MinimalRebuild>true</MinimalRebuild>
  218. </ClCompile>
  219. <Link>
  220. <GenerateDebugInformation>true</GenerateDebugInformation>
  221. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  222. <OptimizeReferences>true</OptimizeReferences>
  223. <AdditionalLibraryDirectories>..\lib\$(Platform)\$(Configuration);..\Dependencies\lib\x64\DebugRelease</AdditionalLibraryDirectories>
  224. <AdditionalDependencies>CamelotCore.lib;CamelotUtility.lib;%(AdditionalDependencies)</AdditionalDependencies>
  225. <ImportLibrary>..\lib\$(Platform)\$(Configuration)\$(TargetName).lib</ImportLibrary>
  226. </Link>
  227. </ItemDefinitionGroup>
  228. <ItemGroup>
  229. <ClInclude Include="Include\BsApplication.h" />
  230. <ClInclude Include="Include\BsDrawHelper3D.h" />
  231. <ClInclude Include="Include\BsDrawHelperTemplate.h" />
  232. <ClInclude Include="Include\BsDragAndDropManager.h" />
  233. <ClInclude Include="Include\BsDrawHelper2D.h" />
  234. <ClInclude Include="Include\BsEngineGUI.h" />
  235. <ClInclude Include="Include\BsGUIArea.h" />
  236. <ClInclude Include="Include\BsGUIButton.h" />
  237. <ClInclude Include="Include\BsGUIButtonBase.h" />
  238. <ClInclude Include="Include\BsGUICommandEvent.h" />
  239. <ClInclude Include="Include\BsGUIContent.h" />
  240. <ClInclude Include="Include\BsGUIContextMenu.h" />
  241. <ClInclude Include="Include\BsDebugDrawMaterialInfo.h" />
  242. <ClInclude Include="Include\BsGUIDropDownBox.h" />
  243. <ClInclude Include="Include\BsGUIDropDownBoxManager.h" />
  244. <ClInclude Include="Include\BsGUIHelper.h" />
  245. <ClInclude Include="Include\BsGUIListBox.h" />
  246. <ClInclude Include="Include\BsGUIElementBase.h" />
  247. <ClInclude Include="Include\BsGUIInputTool.h" />
  248. <ClInclude Include="Include\BsGUIInputBox.h" />
  249. <ClInclude Include="Include\BsGUIMaterialInfo.h" />
  250. <ClInclude Include="Include\BsGUIOptions.h" />
  251. <ClInclude Include="Include\BsGUIRenderTexture.h" />
  252. <ClInclude Include="Include\BsGUITextInputEvent.h" />
  253. <ClInclude Include="Include\BsGUIInputCaret.h" />
  254. <ClInclude Include="Include\BsGUIInputSelection.h" />
  255. <ClInclude Include="Include\BsGUILayoutOptions.h" />
  256. <ClInclude Include="Include\BsGUILayoutX.h" />
  257. <ClInclude Include="Include\BsGUILayout.h" />
  258. <ClInclude Include="Include\BsGUILayoutY.h" />
  259. <ClInclude Include="Include\BsGUIMenu.h" />
  260. <ClInclude Include="Include\BsGUIScrollBar.h" />
  261. <ClInclude Include="Include\BsGUIScrollBarHandle.h" />
  262. <ClInclude Include="Include\BsGUIScrollBarHorz.h" />
  263. <ClInclude Include="Include\BsGUIScrollBarVert.h" />
  264. <ClInclude Include="Include\BsGUISpace.h" />
  265. <ClInclude Include="Include\BsGUITexture.h" />
  266. <ClInclude Include="Include\BsGUIToggle.h" />
  267. <ClInclude Include="Include\BsGUIToggleGroup.h" />
  268. <ClInclude Include="Include\BsGUIViewport.h" />
  269. <ClInclude Include="Include\BsPrerequisites.h" />
  270. <ClInclude Include="Include\BsGUIElement.h" />
  271. <ClInclude Include="Include\BsGUIElementStyle.h" />
  272. <ClInclude Include="Include\BsGUILabel.h" />
  273. <ClInclude Include="Include\BsGUIManager.h" />
  274. <ClInclude Include="Include\BsGUIMaterialManager.h" />
  275. <ClInclude Include="Include\BsGUIMouseEvent.h" />
  276. <ClInclude Include="Include\BsGUISkin.h" />
  277. <ClInclude Include="Include\BsGUIWidget.h" />
  278. <ClInclude Include="Include\BsImageSprite.h" />
  279. <ClInclude Include="Include\BsProfilerOverlay.h" />
  280. <ClInclude Include="Include\BsSceneManager.h" />
  281. <ClInclude Include="Include\BsGUIScrollArea.h" />
  282. <ClInclude Include="Include\BsScriptManager.h" />
  283. <ClInclude Include="Include\BsSpriteTextureRTTI.h" />
  284. <ClInclude Include="Include\BsSprite.h" />
  285. <ClInclude Include="Include\BsSpriteTexture.h" />
  286. <ClInclude Include="Include\BsTextSprite.h" />
  287. <ClInclude Include="Include\BsCamera.h" />
  288. <ClInclude Include="Include\BsCameraRTTI.h" />
  289. <ClInclude Include="Include\BsOverlay.h" />
  290. <ClInclude Include="Include\BsOverlayManager.h" />
  291. <ClInclude Include="Include\BsRenderable.h" />
  292. <ClInclude Include="Include\BsRenderableRTTI.h" />
  293. <ClInclude Include="Include\BsBuiltinMaterialManager.h" />
  294. <ClInclude Include="Include\BsD3D11BuiltinMaterialFactory.h" />
  295. <ClInclude Include="Include\BsD3D9BuiltinMaterialFactory.h" />
  296. <ClInclude Include="Include\BsGLBuiltinMaterialFactory.h" />
  297. <ClInclude Include="Include\BsUpdateCallback.h" />
  298. <ClCompile Include="Source\BsGUIButtonBase.cpp" />
  299. <ClCompile Include="Source\BsGUIContextMenu.cpp" />
  300. </ItemGroup>
  301. <ItemGroup>
  302. <ClCompile Include="Source\BsApplication.cpp" />
  303. <ClCompile Include="Source\BsDrawHelper2D.cpp" />
  304. <ClCompile Include="Source\BsDrawHelper3D.cpp" />
  305. <ClCompile Include="Source\BsDrawHelperTemplate.cpp" />
  306. <ClCompile Include="Source\BsDragAndDropManager.cpp" />
  307. <ClCompile Include="Source\BsEngineGUI.cpp" />
  308. <ClCompile Include="Source\BsGUIArea.cpp" />
  309. <ClCompile Include="Source\BsGUIButton.cpp" />
  310. <ClCompile Include="Source\BsGUIContent.cpp" />
  311. <ClCompile Include="Source\BsGUIDropDownBox.cpp" />
  312. <ClCompile Include="Source\BsGUIDropDownBoxManager.cpp" />
  313. <ClCompile Include="Source\BsGUIHelper.cpp" />
  314. <ClCompile Include="Source\BsGUILayoutOptions.cpp" />
  315. <ClCompile Include="Source\BsGUIListBox.cpp" />
  316. <ClCompile Include="Source\BsGUIElement.cpp" />
  317. <ClCompile Include="Source\BsGUIElementBase.cpp" />
  318. <ClCompile Include="Source\BsGUIInputBox.cpp" />
  319. <ClCompile Include="Source\BsGUIOptions.cpp" />
  320. <ClCompile Include="Source\BsGUIRenderTexture.cpp" />
  321. <ClCompile Include="Source\BsGUITextInputEvent.cpp" />
  322. <ClCompile Include="Source\BsGUIInputCaret.cpp" />
  323. <ClCompile Include="Source\BsGUIInputSelection.cpp" />
  324. <ClCompile Include="Source\BsGUIInputTool.cpp" />
  325. <ClCompile Include="Source\BsGUILabel.cpp" />
  326. <ClCompile Include="Source\BsGUILayout.cpp" />
  327. <ClCompile Include="Source\BsGUILayoutY.cpp" />
  328. <ClCompile Include="Source\BsGUIManager.cpp" />
  329. <ClCompile Include="Source\BsGUIMaterialManager.cpp" />
  330. <ClCompile Include="Source\BsGUIMouseEvent.cpp" />
  331. <ClCompile Include="Source\BsGUIScrollBar.cpp" />
  332. <ClCompile Include="Source\BsGUIScrollBarHandle.cpp" />
  333. <ClCompile Include="Source\BsGUIScrollBarHorz.cpp" />
  334. <ClCompile Include="Source\BsGUIScrollBarVert.cpp" />
  335. <ClCompile Include="Source\BsGUISkin.cpp" />
  336. <ClCompile Include="Source\BsGUITexture.cpp" />
  337. <ClCompile Include="Source\BsGUIToggle.cpp" />
  338. <ClCompile Include="Source\BsGUIToggleGroup.cpp" />
  339. <ClCompile Include="Source\BsGUIWidget.cpp" />
  340. <ClCompile Include="Source\BsImageSprite.cpp" />
  341. <ClCompile Include="Source\BsProfilerOverlay.cpp" />
  342. <ClCompile Include="Source\BsSceneManager.cpp" />
  343. <ClCompile Include="Source\BsGUIScrollArea.cpp" />
  344. <ClCompile Include="Source\BsScriptManager.cpp" />
  345. <ClCompile Include="Source\BsSprite.cpp" />
  346. <ClCompile Include="Source\BsSpriteTexture.cpp" />
  347. <ClCompile Include="Source\BsTextSprite.cpp" />
  348. <ClCompile Include="Source\BsCamera.cpp" />
  349. <ClCompile Include="Source\BsOverlay.cpp" />
  350. <ClCompile Include="Source\BsOverlayManager.cpp" />
  351. <ClCompile Include="Source\BsRenderable.cpp" />
  352. <ClCompile Include="Source\BsBuiltinMaterialManager.cpp" />
  353. <ClCompile Include="Source\BsD3D11BuiltinMaterialFactory.cpp" />
  354. <ClCompile Include="Source\BsD3D9BuiltinMaterialFactory.cpp" />
  355. <ClCompile Include="Source\BsGLBuiltinMaterialFactory.cpp" />
  356. <ClCompile Include="Source\BsUpdateCallback.cpp" />
  357. <ClCompile Include="Source\BsGUILayoutX.cpp" />
  358. <ClCompile Include="Source\BsGUIViewport.cpp" />
  359. <ClCompile Include="Source\BsGUIMenu.cpp" />
  360. </ItemGroup>
  361. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  362. <ImportGroup Label="ExtensionTargets">
  363. </ImportGroup>
  364. </Project>