DrawHelper.txt 473 B

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  1. --------------------------
  2. Only one material per viewport needs to exist, no need for separate material for each element
  3. -------------------------
  4. AA line stuff doesn't work in 3d unless I specify a plane :/
  5. - A better way might be to draw two lines in an X (for lines)
  6. - And for polygons use the normal formed by their triangle
  7. - See how Recast draws 3d lines and polys
  8. Make sure AABox can be rendered transparently and make sure it gets sorted properly