BsScriptGUITexture.h 1.0 KB

123456789101112131415161718192021222324252627282930313233
  1. #pragma once
  2. #include "BsScriptEnginePrerequisites.h"
  3. #include "BsScriptObject.h"
  4. #include "BsGUITexture.h"
  5. namespace BansheeEngine
  6. {
  7. class BS_SCR_BE_EXPORT ScriptGUITexture : public ScriptObject<ScriptGUITexture>
  8. {
  9. public:
  10. static void initMetaData();
  11. GUITexture* getInternalValue() const { return mTexture; }
  12. void* getNativeRaw() const { return mTexture; }
  13. private:
  14. static void internal_createInstance(MonoObject* instance, MonoObject* parentLayout, MonoObject* texture,
  15. GUIImageScaleMode scale, MonoObject* style, MonoArray* guiOptions);
  16. static void internal_destroyInstance(ScriptGUITexture* nativeInstance);
  17. static void internal_setTexture(ScriptGUITexture* nativeInstance, MonoObject* texture);
  18. static void internal_destroy(ScriptGUITexture* nativeInstance);
  19. static void internal_disable(ScriptGUITexture* nativeInstance);
  20. static void internal_enable(ScriptGUITexture* nativeInstance);
  21. static void initRuntimeData();
  22. ScriptGUITexture(GUITexture* texture);
  23. GUITexture* mTexture;
  24. };
  25. }