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Gizmos
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bbfbc8ba37
More tweaks to joint visualizations and transforms in order to make them more intuitive
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9 anni fa |
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Handles
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6156944575
Move handle now behaves properly when the moved object has a rotated parent
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9 anni fa |
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SceneAxesGUI.cs
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eb5d33c976
Post processing:
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9 anni fa |
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SceneAxesHandle.cs
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92321a6b19
Updated manuals
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9 anni fa |
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SceneCamera.cs
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d0853cb785
Final tweaks
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9 anni fa |
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SceneGizmos.cs
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92321a6b19
Updated manuals
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9 anni fa |
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SceneGrid.cs
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92321a6b19
Updated manuals
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9 anni fa |
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SceneHandles.cs
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92321a6b19
Updated manuals
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9 anni fa |
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SceneSelection.cs
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9d73cc1da2
Various tweaks to the previous merge
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9 anni fa |
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SceneWindow.cs
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90d5df0f83
Switching all default depth buffer formats to D32S8X24 or D32 since D24S8 seems to be falling out of favor on modern GPUs
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9 anni fa |