BsScriptHingeJoint.h 2.0 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsScriptEnginePrerequisites.h"
  5. #include "BsScriptCollider.h"
  6. #include "BsScriptJoint.h"
  7. #include "BsHingeJoint.h"
  8. namespace bs
  9. {
  10. /** @addtogroup ScriptInteropEngine
  11. * @{
  12. */
  13. struct ScriptHingeJointData;
  14. /** Interop class between C++ & CLR for HingeJoint. */
  15. class BS_SCR_BE_EXPORT ScriptHingeJoint : public TScriptJoint<ScriptHingeJoint>
  16. {
  17. public:
  18. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "NativeHingeJoint")
  19. private:
  20. ScriptHingeJoint(MonoObject* instance, const SPtr<Joint>& joint);
  21. /** Returns the native hinge joint wrapped by this object. */
  22. HingeJoint* getHingeJoint() const;
  23. /************************************************************************/
  24. /* CLR HOOKS */
  25. /************************************************************************/
  26. static void internal_CreateInstance(MonoObject* instance, ScriptCommonJointData* commonData, ScriptHingeJointData* data);
  27. static float internal_GetAngle(ScriptHingeJoint* thisPtr);
  28. static float internal_GetSpeed(ScriptHingeJoint* thisPtr);
  29. static void internal_SetLimit(ScriptHingeJoint* thisPtr, MonoObject* limit);
  30. static void internal_SetDrive(ScriptHingeJoint* thisPtr, MonoObject* drive);
  31. static void internal_SetEnableLimit(ScriptHingeJoint* thisPtr, bool value);
  32. static void internal_SetEnableDrive(ScriptHingeJoint* thisPtr, bool value);
  33. };
  34. /** Used for passing common Joint initialization data between native and managed code. */
  35. struct ScriptHingeJointData // Note: Must match C# struct ScriptHingeJointData
  36. {
  37. MonoObject* limit;
  38. MonoObject* drive;
  39. HingeJoint::Flag flags;
  40. /** Converts this structure into a descriptor used for initializing a joint. */
  41. void toDesc(HINGE_JOINT_DESC& desc) const;
  42. };
  43. /** @} */
  44. }