|
BansheeEditor
|
b47fd717dd
Refactored C# GUI so it uses GUIPanels
|
11 yıl önce |
|
BansheeEditorExec
|
d55f242a1c
Using std::function and std::bind instead of boost
|
11 yıl önce |
|
BansheeEngine
|
d90564156f
GUI refactor done - most of stuff works
|
11 yıl önce |
|
BansheeForwardRenderer
|
d55f242a1c
Using std::function and std::bind instead of boost
|
11 yıl önce |
|
BansheeMono
|
b47fd717dd
Refactored C# GUI so it uses GUIPanels
|
11 yıl önce |
|
BansheeOctreeSM
|
d55f242a1c
Using std::function and std::bind instead of boost
|
11 yıl önce |
|
CamelotCore
|
b47fd717dd
Refactored C# GUI so it uses GUIPanels
|
11 yıl önce |
|
CamelotD3D11RenderSystem
|
b47fd717dd
Refactored C# GUI so it uses GUIPanels
|
11 yıl önce |
|
CamelotD3D9Renderer
|
b47fd717dd
Refactored C# GUI so it uses GUIPanels
|
11 yıl önce |
|
CamelotFBXImporter
|
d55f242a1c
Using std::function and std::bind instead of boost
|
11 yıl önce |
|
CamelotFontImporter
|
d55f242a1c
Using std::function and std::bind instead of boost
|
11 yıl önce |
|
CamelotFreeImgImporter
|
53901cc6d5
More documentation and slight refactor. (Unsure if engine starts atm due to unfinished Script changes)
|
11 yıl önce |
|
CamelotGLRenderer
|
b47fd717dd
Refactored C# GUI so it uses GUIPanels
|
11 yıl önce |
|
CamelotOISInput
|
b47fd717dd
Refactored C# GUI so it uses GUIPanels
|
11 yıl önce |
|
CamelotUtility
|
b47fd717dd
Refactored C# GUI so it uses GUIPanels
|
11 yıl önce |
|
MBansheeEditor
|
b47fd717dd
Refactored C# GUI so it uses GUIPanels
|
11 yıl önce |
|
MBansheeEngine
|
b47fd717dd
Refactored C# GUI so it uses GUIPanels
|
11 yıl önce |
|
SBansheeEditor
|
b47fd717dd
Refactored C# GUI so it uses GUIPanels
|
11 yıl önce |
|
SBansheeEngine
|
b47fd717dd
Refactored C# GUI so it uses GUIPanels
|
11 yıl önce |
|
.gitignore
|
cbacc12172
Removed a bunch of obsolete files, or files that shouldn't be versioned
|
11 yıl önce |
|
BansheeEngine.sln
|
17204b8447
Serializing SerializableObject works
|
11 yıl önce |
|
CSharpWrap.txt
|
13f93f07b1
TabbedTitleBar no longer uses layout
|
12 yıl önce |
|
Dependencies.txt
|
e51cbce52c
Started work on scripting
|
12 yıl önce |
|
DrawHelper.txt
|
200d516c80
Added AABox debug draw rendering
|
12 yıl önce |
|
EditorWindowDock.txt
|
053df91815
Better modal window test case
|
11 yıl önce |
|
GameObjectSerialization.txt
|
42b20759ef
Refactored Module startUp (does not compile because of a weird linker error ATM)
|
11 yıl önce |
|
Inspector.txt
|
b47fd717dd
Refactored C# GUI so it uses GUIPanels
|
11 yıl önce |
|
MonoIntegrationGuide.txt
|
ce8a58d25b
C# single-dimensional array serialization works
|
11 yıl önce |
|
Notes.txt
|
2c7f1c7b3d
Prototyping the Inspector
|
11 yıl önce |
|
Opts.txt
|
99f545b06f
Added frame allocator
|
12 yıl önce |
|
PlatformPorting.txt
|
1265f65506
Reorganized how renderer works (using RenderOperations)
|
12 yıl önce |
|
ProjectLibrary.txt
|
942eb008db
EditorWidgetManager
|
11 yıl önce |
|
RenderOperation.txt
|
1265f65506
Reorganized how renderer works (using RenderOperations)
|
12 yıl önce |
|
ResourceBundles.txt
|
e51cbce52c
Started work on scripting
|
12 yıl önce |
|
SpriteTexture.txt
|
c58b45571a
Added managed HString
|
12 yıl önce |
|
TODO.txt
|
17204b8447
Serializing SerializableObject works
|
11 yıl önce |
|
TODODoc.txt
|
47682e394e
Work on GUIMenuBar
|
12 yıl önce |
|
TransformUpdatesAndRenderer.txt
|
3d06f8271c
SerializableObjects are no serialized properly
|
11 yıl önce |
|
TreeView.txt
|
6824ae90d6
Added VirtualInput (still WIP but working)
|
12 yıl önce |
|
UndoRedo.txt
|
88c83017de
Started work on undo/redo system
|
12 yıl önce |