BsGUITabbedTitleBar.cpp 14 KB

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  1. #include "BsGUITabbedTitleBar.h"
  2. #include "BsGUIArea.h"
  3. #include "BsGUILayout.h"
  4. #include "BsGUITexture.h"
  5. #include "BsGUIButton.h"
  6. #include "BsGUITabButton.h"
  7. #include "BsGUISpace.h"
  8. #include "BsGUIWindowDropArea.h"
  9. #include "BsBuiltinResources.h"
  10. #include "BsGUIWidget.h"
  11. #include "BsGUIMouseEvent.h"
  12. #include "BsDragAndDropManager.h"
  13. #include "BsEditorWidget.h"
  14. #include "CmMath.h"
  15. #include "CmPlatform.h"
  16. using namespace CamelotFramework;
  17. using namespace BansheeEngine;
  18. using namespace std::placeholders;
  19. namespace BansheeEditor
  20. {
  21. const UINT32 GUITabbedTitleBar::TAB_SPACING = 20;
  22. const UINT32 GUITabbedTitleBar::OPTION_BTN_SPACING = 3;
  23. GUITabbedTitleBar::GUITabbedTitleBar(RenderWindow* parentWindow, const CM::String& backgroundStyle, const CM::String& tabBtnStyle,
  24. const CM::String& minBtnStyle, const CM::String& closeBtnStyle, const GUILayoutOptions& layoutOptions)
  25. :GUIElementContainer(layoutOptions), mParentWindow(parentWindow), mMinBtn(nullptr),
  26. mCloseBtn(nullptr), mBackgroundImage(nullptr), mUniqueTabIdx(0), mActiveTabIdx(0),
  27. mDragInProgress(false), mDraggedBtn(nullptr), mDragBtnOffset(0), mInitialDragOffset(0), mBackgroundStyle(backgroundStyle),
  28. mTabBtnStyle(tabBtnStyle), mMinimizeBtnStyle(minBtnStyle), mCloseBtnStyle(closeBtnStyle), mTempDraggedWidget(nullptr),
  29. mTempDraggedTabIdx(0)
  30. {
  31. if(mBackgroundStyle == CM::StringUtil::BLANK)
  32. mBackgroundStyle = "TitleBarBackground";
  33. if(mMinimizeBtnStyle == CM::StringUtil::BLANK)
  34. mMinimizeBtnStyle = "WinMinimizeBtn";
  35. if(mCloseBtnStyle == CM::StringUtil::BLANK)
  36. mCloseBtnStyle = "WinCloseBtn";
  37. if(mTabBtnStyle == CM::StringUtil::BLANK)
  38. mTabBtnStyle = "TabbedBarBtn";
  39. mBackgroundImage = GUITexture::create(mBackgroundStyle);
  40. _registerChildElement(mBackgroundImage);
  41. mMinBtn = GUIButton::create(HString(L""), mMinimizeBtnStyle);
  42. _registerChildElement(mMinBtn);
  43. mCloseBtn = GUIButton::create(HString(L""), mCloseBtnStyle);
  44. _registerChildElement(mCloseBtn);
  45. mCloseBtn->onClick.connect(std::bind(&GUITabbedTitleBar::tabClosed, this));
  46. mTabToggleGroup = GUIToggle::createToggleGroup();
  47. }
  48. GUITabbedTitleBar::~GUITabbedTitleBar()
  49. {
  50. }
  51. GUITabbedTitleBar* GUITabbedTitleBar::create(RenderWindow* parentWindow, const CM::String& backgroundStyle,
  52. const CM::String& tabBtnStyle, const CM::String& minBtnStyle, const CM::String& closeBtnStyle)
  53. {
  54. return new (cm_alloc<GUITabbedTitleBar, PoolAlloc>()) GUITabbedTitleBar(parentWindow, backgroundStyle, tabBtnStyle,
  55. minBtnStyle, closeBtnStyle, GUILayoutOptions::create());
  56. }
  57. GUITabbedTitleBar* GUITabbedTitleBar::create(RenderWindow* parentWindow, const GUILayoutOptions& layoutOptions,
  58. const CM::String& backgroundStyle, const CM::String& tabBtnStyle, const CM::String& minBtnStyle, const CM::String& closeBtnStyle)
  59. {
  60. return new (cm_alloc<GUITabbedTitleBar, PoolAlloc>()) GUITabbedTitleBar(parentWindow, backgroundStyle, tabBtnStyle,
  61. minBtnStyle, closeBtnStyle, layoutOptions);
  62. }
  63. void GUITabbedTitleBar::addTab(const CM::HString& name)
  64. {
  65. insertTab((UINT32)mTabButtons.size(), name);
  66. }
  67. UINT32 GUITabbedTitleBar::insertTab(UINT32 position, const CM::HString& name)
  68. {
  69. GUITabButton* newTabToggle = GUITabButton::create(mTabToggleGroup, mUniqueTabIdx, name, mTabBtnStyle);
  70. _registerChildElement(newTabToggle);
  71. position = Math::clamp(position, 0U, (UINT32)mTabButtons.size());
  72. UINT32 uniqueIdx = mUniqueTabIdx++;
  73. newTabToggle->onToggled.connect(std::bind(&GUITabbedTitleBar::tabToggled, this, uniqueIdx, _1));
  74. newTabToggle->onDragged.connect(std::bind(&GUITabbedTitleBar::tabDragged, this, _1, _2));
  75. newTabToggle->onDragEnd.connect(std::bind(&GUITabbedTitleBar::tabDragEnd, this, _1, _2));
  76. mTabButtons.insert(mTabButtons.begin() + position, newTabToggle);
  77. return uniqueIdx;
  78. }
  79. void GUITabbedTitleBar::removeTab(UINT32 uniqueIdx)
  80. {
  81. INT32 idx = uniqueIdxToSeqIdx(uniqueIdx);
  82. if(idx == -1)
  83. return;
  84. idx = (INT32)Math::clamp((UINT32)idx, 0U, (UINT32)mTabButtons.size() - 1);
  85. GUIElement::destroy(mTabButtons[idx]);
  86. mTabButtons.erase(mTabButtons.begin() + idx);
  87. }
  88. void GUITabbedTitleBar::setActive(UINT32 uniqueIdx)
  89. {
  90. mTabButtons[uniqueIdxToSeqIdx(uniqueIdx)]->toggleOn();
  91. }
  92. CM::UINT32 GUITabbedTitleBar::getTabIdx(CM::UINT32 position) const
  93. {
  94. return mTabButtons[position]->getIndex();
  95. }
  96. bool GUITabbedTitleBar::mouseEvent(const GUIMouseEvent& event)
  97. {
  98. if(event.getType() == GUIMouseEventType::MouseDragAndDropDragged)
  99. {
  100. if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget)
  101. return false;
  102. EditorWidgetBase* draggedWidget = reinterpret_cast<EditorWidgetBase*>(DragAndDropManager::instance().getDragData());
  103. const Vector2I& widgetRelPos = event.getPosition();
  104. if(mTempDraggedWidget == nullptr)
  105. {
  106. UINT32 numTabButtons = (UINT32)mTabButtons.size();
  107. for(UINT32 i = 0; i < numTabButtons; i++)
  108. {
  109. UINT32 width = mTabButtons[i]->_getWidth();
  110. INT32 centerX = mTabButtons[i]->_getOffset().x + width / 2;
  111. if((i + 1) == numTabButtons)
  112. {
  113. if(i == 0 && widgetRelPos.x <= centerX)
  114. {
  115. insertTab(0, draggedWidget->getDisplayName());
  116. mTempDraggedTabIdx = mTabButtons[0]->getIndex();
  117. break;
  118. }
  119. else if(widgetRelPos.x > centerX)
  120. {
  121. addTab(draggedWidget->getDisplayName());
  122. mTempDraggedTabIdx = mTabButtons[i + 1]->getIndex();
  123. break;
  124. }
  125. }
  126. else
  127. {
  128. if(i == 0 && widgetRelPos.x <= centerX)
  129. {
  130. insertTab(0, draggedWidget->getDisplayName());
  131. mTempDraggedTabIdx = mTabButtons[0]->getIndex();
  132. break;
  133. }
  134. else
  135. {
  136. UINT32 nextWidth = mTabButtons[i + 1]->_getWidth();
  137. INT32 nextCenterX = mTabButtons[i + 1]->_getOffset().x + nextWidth / 2;
  138. if(widgetRelPos.x > centerX && widgetRelPos.x < nextCenterX)
  139. {
  140. insertTab(i + 1, draggedWidget->getDisplayName());
  141. mTempDraggedTabIdx = mTabButtons[i + 1]->getIndex();
  142. break;
  143. }
  144. }
  145. }
  146. }
  147. mTempDraggedWidget = draggedWidget;
  148. startDrag(uniqueIdxToSeqIdx(mTempDraggedTabIdx), Vector2I());
  149. mInitialDragOffset = Math::roundToInt(mDraggedBtn->_getOptimalSize().x * 0.5f);
  150. }
  151. if(mTempDraggedWidget != nullptr)
  152. tabDragged(mTempDraggedTabIdx, widgetRelPos);
  153. return true;
  154. }
  155. else if(event.getType() == GUIMouseEventType::MouseDragAndDropDropped)
  156. {
  157. if(DragAndDropManager::instance().getDragTypeId() != (UINT32)DragAndDropType::EditorWidget)
  158. return false;
  159. EditorWidgetBase* draggedWidget = reinterpret_cast<EditorWidgetBase*>(DragAndDropManager::instance().getDragData());
  160. const Vector2I& widgetRelPos = event.getPosition();
  161. if(mTempDraggedWidget != nullptr)
  162. {
  163. UINT32 seqIdx = uniqueIdxToSeqIdx(mTempDraggedTabIdx);
  164. removeTab(mTempDraggedTabIdx);
  165. endDrag();
  166. if(!onTabDraggedOn.empty())
  167. onTabDraggedOn(seqIdx);
  168. }
  169. return true;
  170. }
  171. else if(event.getType() == GUIMouseEventType::MouseOut)
  172. {
  173. if(mTempDraggedWidget != nullptr)
  174. {
  175. removeTab(mTempDraggedTabIdx);
  176. endDrag();
  177. }
  178. }
  179. return false;
  180. }
  181. void GUITabbedTitleBar::updateClippedBounds()
  182. {
  183. Vector2I offset = _getOffset();
  184. mClippedBounds = RectI(offset.x, offset.y, _getWidth(), _getHeight());
  185. }
  186. void GUITabbedTitleBar::_updateLayoutInternal(INT32 x, INT32 y, UINT32 width, UINT32 height,
  187. RectI clipRect, UINT8 widgetDepth, UINT16 areaDepth)
  188. {
  189. Vector2I minBtnOptimalSize = mMinBtn->_getOptimalSize();
  190. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  191. UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING;
  192. RectI tabClipRect = clipRect;
  193. tabClipRect.width -= endButtonWidth;
  194. {
  195. Vector2I optimalSize = mBackgroundImage->_getOptimalSize();
  196. Vector2I offset(x + 1, y + 1);
  197. mBackgroundImage->_setOffset(offset);
  198. mBackgroundImage->_setWidth(width - 2);
  199. mBackgroundImage->_setHeight(optimalSize.y);
  200. mBackgroundImage->_setAreaDepth(areaDepth + 2);
  201. mBackgroundImage->_setWidgetDepth(widgetDepth);
  202. RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height);
  203. mBackgroundImage->_setClipRect(elemClipRect);
  204. }
  205. UINT32 curX = x + 1;
  206. UINT32 curY = y;
  207. UINT32 tabBtnHeight = 0;
  208. for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++)
  209. {
  210. GUITabButton* btn = mTabButtons[i];
  211. Vector2I optimalSize = btn->_getOptimalSize();
  212. tabBtnHeight = optimalSize.y;
  213. curX += TAB_SPACING;
  214. Vector2I offset;
  215. if(!mDragInProgress || mDraggedBtn != btn)
  216. {
  217. offset = Vector2I(curX, curY);
  218. }
  219. else if(mDragInProgress && mDraggedBtn == btn)
  220. {
  221. offset = btn->_getOffset();
  222. offset.x = mDragBtnOffset;
  223. }
  224. btn->_setOffset(offset);
  225. btn->_setWidth(optimalSize.x);
  226. btn->_setHeight(optimalSize.y);
  227. btn->_setAreaDepth(areaDepth + 1);
  228. btn->_setWidgetDepth(widgetDepth);
  229. RectI elemClipRect(tabClipRect.x - offset.x, tabClipRect.y - offset.y, tabClipRect.width, tabClipRect.height);
  230. btn->_setClipRect(elemClipRect);
  231. curX += optimalSize.x;
  232. }
  233. INT32 optionBtnXPos = x + width - endButtonWidth - 1;
  234. {
  235. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - minBtnOptimalSize.y) * 0.5f);
  236. Vector2I offset(optionBtnXPos, optionBtnYPos);
  237. mMinBtn->_setOffset(offset);
  238. mMinBtn->_setWidth(minBtnOptimalSize.x);
  239. mMinBtn->_setHeight(minBtnOptimalSize.y);
  240. mMinBtn->_setAreaDepth(areaDepth + 1);
  241. mMinBtn->_setWidgetDepth(widgetDepth);
  242. RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height);
  243. mMinBtn->_setClipRect(elemClipRect);
  244. }
  245. optionBtnXPos += minBtnOptimalSize.x + OPTION_BTN_SPACING;
  246. {
  247. INT32 optionBtnYPos = curY + Math::floorToInt((tabBtnHeight - closeBtnOptimalSize.y) * 0.5f);
  248. Vector2I offset(optionBtnXPos, optionBtnYPos);
  249. mCloseBtn->_setOffset(offset);
  250. mCloseBtn->_setWidth(closeBtnOptimalSize.x);
  251. mCloseBtn->_setHeight(closeBtnOptimalSize.y);
  252. mCloseBtn->_setAreaDepth(areaDepth + 1);
  253. mCloseBtn->_setWidgetDepth(widgetDepth);
  254. RectI elemClipRect(clipRect.x - offset.x, clipRect.y - offset.y, clipRect.width, clipRect.height);
  255. mCloseBtn->_setClipRect(elemClipRect);
  256. }
  257. }
  258. Vector<RectI>::type GUITabbedTitleBar::calcDraggableAreas(CM::INT32 x, CM::INT32 y, CM::UINT32 width, CM::UINT32 height) const
  259. {
  260. CM::Vector<CM::RectI>::type draggableAreas;
  261. UINT32 curX = x + 1;
  262. UINT32 curY = y;
  263. for(UINT32 i = 0; i < (UINT32)mTabButtons.size(); i++)
  264. {
  265. GUITabButton* btn = mTabButtons[i];
  266. Vector2I optimalSize = btn->_getOptimalSize();
  267. draggableAreas.push_back(RectI(curX, curY, TAB_SPACING, height));
  268. curX += TAB_SPACING + optimalSize.x;
  269. }
  270. Vector2I minBtnOptimalSize = mMinBtn->_getOptimalSize();
  271. Vector2I closeBtnOptimalSize = mCloseBtn->_getOptimalSize();
  272. UINT32 endButtonWidth = minBtnOptimalSize.x + closeBtnOptimalSize.x + OPTION_BTN_SPACING;
  273. UINT32 remainingWidth = (UINT32)std::max(0, (INT32)(width - curX - endButtonWidth - 1));
  274. if(remainingWidth > 0)
  275. draggableAreas.push_back(RectI(curX, curY, remainingWidth, height));
  276. return draggableAreas;
  277. }
  278. void GUITabbedTitleBar::tabToggled(CM::UINT32 tabIdx, bool toggledOn)
  279. {
  280. if(!toggledOn)
  281. return;
  282. if(!onTabActivated.empty())
  283. onTabActivated(tabIdx);
  284. mActiveTabIdx = tabIdx;
  285. }
  286. void GUITabbedTitleBar::tabClosed()
  287. {
  288. removeTab(mActiveTabIdx);
  289. if(!onTabClosed.empty())
  290. onTabClosed(mActiveTabIdx);
  291. if(mTabButtons.size() > 0)
  292. mActiveTabIdx = mTabButtons[0]->getIndex();
  293. }
  294. void GUITabbedTitleBar::startDrag(CM::UINT32 seqIdx, const Vector2I& startDragPos)
  295. {
  296. if(!mDragInProgress)
  297. {
  298. for(auto& btn : mTabButtons)
  299. btn->_setDraggedState(true);
  300. mDraggedBtn = mTabButtons[seqIdx];
  301. Vector2I offset = mDraggedBtn->_getOffset();
  302. mInitialDragOffset = (startDragPos.x - offset.x);
  303. mDragInProgress = true;
  304. }
  305. }
  306. void GUITabbedTitleBar::endDrag()
  307. {
  308. for(auto& btn : mTabButtons)
  309. btn->_setDraggedState(false);
  310. mTempDraggedWidget = nullptr;
  311. mDragInProgress = false;
  312. mDraggedBtn = nullptr;
  313. }
  314. void GUITabbedTitleBar::tabDragged(CM::UINT32 tabIdx, const Vector2I& dragPos)
  315. {
  316. INT32 idx = uniqueIdxToSeqIdx(tabIdx);
  317. if(idx != -1)
  318. {
  319. RectI bounds = getBounds();
  320. if(bounds.contains(dragPos))
  321. {
  322. if(!mDragInProgress)
  323. startDrag(idx, dragPos);
  324. mDragBtnOffset = dragPos.x - mInitialDragOffset;
  325. for(INT32 i = 0; i < idx; i++)
  326. {
  327. UINT32 width = mTabButtons[i]->_getWidth();
  328. INT32 centerX = mTabButtons[i]->_getOffset().x + width / 2;
  329. if(dragPos.x < centerX)
  330. {
  331. GUITabButton* temp = mTabButtons[i];
  332. mTabButtons[i] = mTabButtons[idx];
  333. mTabButtons[idx] = temp;
  334. break;
  335. }
  336. }
  337. for(UINT32 i = idx + 1; i < (UINT32)mTabButtons.size(); i++)
  338. {
  339. UINT32 width = mTabButtons[i]->_getWidth();
  340. INT32 centerX = mTabButtons[i]->_getOffset().x + width / 2;
  341. if(dragPos.x > centerX)
  342. {
  343. GUITabButton* temp = mTabButtons[i];
  344. mTabButtons[i] = mTabButtons[idx];
  345. mTabButtons[idx] = temp;
  346. break;
  347. }
  348. }
  349. markContentAsDirty();
  350. }
  351. else
  352. {
  353. endDrag();
  354. markContentAsDirty();
  355. if(!onTabDraggedOff.empty())
  356. onTabDraggedOff(tabIdx);
  357. }
  358. }
  359. }
  360. void GUITabbedTitleBar::tabDragEnd(CM::UINT32 tabIdx, const Vector2I& dragPos)
  361. {
  362. endDrag();
  363. if(mActiveTabIdx != tabIdx)
  364. tabToggled(tabIdx, true);
  365. markContentAsDirty();
  366. }
  367. CM::INT32 GUITabbedTitleBar::uniqueIdxToSeqIdx(CM::UINT32 uniqueIdx) const
  368. {
  369. UINT32 idx = 0;
  370. for(auto& tab : mTabButtons)
  371. {
  372. if(tab->getIndex() == uniqueIdx)
  373. return idx;
  374. idx++;
  375. }
  376. return -1;
  377. }
  378. const String& GUITabbedTitleBar::getGUITypeName()
  379. {
  380. static String typeName = "TabbedTitleBar";
  381. return typeName;
  382. }
  383. }