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BsEditorCommand.cpp 215 B

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  1. #include "BsEditorCommand.h"
  2. using namespace BansheeEngine;
  3. using namespace CamelotFramework;
  4. namespace BansheeEditor
  5. {
  6. void EditorCommand::destroy(EditorCommand* command)
  7. {
  8. cm_delete(command);
  9. }
  10. }