BearishSun b52bd59e1d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 years ago
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BsCamera.cpp 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 years ago
BsCamera.h 890c449b74 Refactor: SceneObject transform and non-component scene entities 8 years ago
BsIBLUtility.cpp b52bd59e1d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 years ago
BsIBLUtility.h b52bd59e1d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 years ago
BsLight.cpp c4540199ba Bugfix: Fixing script code crashes related to garbage collection 8 years ago
BsLight.h c4540199ba Bugfix: Fixing script code crashes related to garbage collection 8 years ago
BsLightProbeVolume.cpp b52bd59e1d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 years ago
BsLightProbeVolume.h b52bd59e1d WIP: Adding alternatives to existing compute shaders, in order to support older hardware and mobiles 8 years ago
BsParamBlocks.cpp af46409c10 Feature: Linux is now a fully supported platform 8 years ago
BsParamBlocks.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 years ago
BsReflectionProbe.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 years ago
BsReflectionProbe.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 years ago
BsRenderSettings.cpp c4540199ba Bugfix: Fixing script code crashes related to garbage collection 8 years ago
BsRenderSettings.h 90f5f648bf WIP: Script bindings 8 years ago
BsRenderable.cpp 2cd33e4e53 Bugfix: Fixing Light and Renderable component use in the editor 8 years ago
BsRenderable.h 5c727c9470 Bugfix: Getting Skybox component operational in the editor 8 years ago
BsRenderer.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 years ago
BsRenderer.h b149802ac8 Feature: Depth range can now be encoded when rendering reflection probes 8 years ago
BsRendererExtension.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 years ago
BsRendererExtension.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 years ago
BsRendererFactory.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 years ago
BsRendererManager.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 years ago
BsRendererManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 years ago
BsRendererMeshData.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 years ago
BsRendererMeshData.h f1062acc40 WIP: Script bindings 8 years ago
BsSkybox.cpp 1517308b3b Bugfix: Significantly reduced flickering artifacts due SSR sampling 8 years ago
BsSkybox.h 5c727c9470 Bugfix: Getting Skybox component operational in the editor 8 years ago