Marko Pintera b60ea8260c All render systems work after shader refactor пре 11 година
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Win32 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
BsCommonStructs.h d57adc4344 Added custom UUID generation in order to replace boost пре 11 година
BsThreadPolicy.h b95193a9b4 Added start/shutdown policy to ThreadPool пре 11 година
CmApplication.h 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now пре 11 година
CmBindableGpuParamBlock.h 05fffba579 More documentation пре 11 година
CmBindableGpuParams.h 05fffba579 More documentation пре 11 година
CmBlendState.h 86c5ca2934 More documentation пре 11 година
CmBlendStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any пре 11 година
CmCPUProfiler.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmCommandQueue.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmCommonEnums.h 75b0d168ec OpenGL finally works again пре 11 година
CmComponent.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmComponentRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmCoreObject.h 7689bd6785 Shared ptr construction now forwards arguments directly пре 11 година
CmCoreObjectManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmCoreThread.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmCoreThreadAccessor.h 59cb02050e More documentation пре 11 година
CmDefaultRenderQueue.h 927fb6c3e5 More documentation пре 11 година
CmDeferredCallManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmDepthStencilState.h 86c5ca2934 More documentation пре 11 година
CmDepthStencilStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any пре 11 година
CmDrawOps.h 86c5ca2934 More documentation пре 11 година
CmEventQuery.h c454e2d14f VS 2013 port stage 1 пре 11 година
CmFolderMonitor.h 236f028298 Lots more work on ProjectLibrary, plus work on ResourceTreeView пре 12 година
CmFont.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmFontDesc.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmFontImportOptions.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmFontImportOptionsRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmFontManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmFontRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmGameObject.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmGameObjectHandle.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmGameObjectHandleRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmGameObjectManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmGameObjectRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmGpuBuffer.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmGpuBufferView.h 35243f5eba Updating documentation added in previous commit пре 11 година
CmGpuParam.h b60ea8260c All render systems work after shader refactor пре 11 година
CmGpuParamBlock.h b237180972 More documentation пре 11 година
CmGpuParamBlockBuffer.h b237180972 More documentation пре 11 година
CmGpuParamDesc.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmGpuParams.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmGpuProgInclude.h 2a6fb1a9be More documentation пре 11 година
CmGpuProgIncludeImporter.h e73983da31 Moved everything to new Path system пре 11 година
CmGpuProgram.h b60ea8260c All render systems work after shader refactor пре 11 година
CmGpuProgramImportOptions.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmGpuProgramImportOptionsRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmGpuProgramImporter.h e73983da31 Moved everything to new Path system пре 11 година
CmGpuProgramManager.h b60ea8260c All render systems work after shader refactor пре 11 година
CmGpuProgramParams.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmGpuProgramRTTI.h b237180972 More documentation пре 11 година
CmGpuResource.h 2a6fb1a9be More documentation пре 11 година
CmGpuResourceData.h 75b0d168ec OpenGL finally works again пре 11 година
CmGpuResourceDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmGpuResourceRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmHardwareBuffer.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmHardwareBufferManager.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmImportOptions.h 4584a86530 More documentation пре 11 година
CmImportOptionsRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmImporter.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmIndexBuffer.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmIndexData.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmInput.h c454e2d14f VS 2013 port stage 1 пре 11 година
CmInputFwd.h 0c1054455e Refactored importer & input to make it clearer which methods are internal пре 11 година
CmMaterial.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmMaterialManager.cpp b4a4f95110 Added TaskScheduler and ported Resources to it (untested) пре 11 година
CmMaterialManager.h 59cb02050e More documentation пре 11 година
CmMaterialRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmMemAllocCategories.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmMesh.h 75b0d168ec OpenGL finally works again пре 11 година
CmMeshBase.h 75b0d168ec OpenGL finally works again пре 11 година
CmMeshBaseRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmMeshData.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmMeshDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmMeshHeap.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmMeshManager.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmMultiRenderTexture.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmOSInputHandler.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmOcclusionQuery.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmPass.h 59cb02050e More documentation пре 11 година
CmPassRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmPixelBuffer.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmPixelData.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmPixelDataRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmPixelUtil.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmPixelVolume.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmPlatform.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmPlatformWndProc.h 0c1054455e Refactored importer & input to make it clearer which methods are internal пре 11 година
CmPrerequisites.h 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now пре 11 година
CmProfiler.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmQueryManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmRasterizerState.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmRasterizerStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any пре 11 година
CmRawInputHandler.h c454e2d14f VS 2013 port stage 1 пре 11 година
CmRenderOperation.h 927fb6c3e5 More documentation пре 11 година
CmRenderQueue.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmRenderStateManager.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmRenderSystem.h fa49144cd8 Refactoring GL render system and documenting пре 11 година
CmRenderSystemCapabilities.h 75b0d168ec OpenGL finally works again пре 11 година
CmRenderSystemFactory.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmRenderSystemManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmRenderTarget.h c454e2d14f VS 2013 port stage 1 пре 11 година
CmRenderTexture.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmRenderWindow.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmRenderWindowManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmRenderer.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmRendererFactory.h 927fb6c3e5 More documentation пре 11 година
CmRendererManager.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmResource.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmResourceHandle.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmResourceHandleRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmResourceManifest.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmResourceManifestRTTI.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmResourceRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmResources.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmSamplerState.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmSamplerStateRTTI.h e9202db0e5 Replaced boost::any with BansheeEngine::Any пре 11 година
CmSceneManager.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmSceneObject.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmSceneObjectRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmShader.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmShaderRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmSpecificImporter.h e73983da31 Moved everything to new Path system пре 11 година
CmSubMesh.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmTechnique.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmTechniqueRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmTextData.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmTexture.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmTextureManager.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmTextureRTTI.h 75b0d168ec OpenGL finally works again пре 11 година
CmTextureView.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmTimerQuery.h c454e2d14f VS 2013 port stage 1 пре 11 година
CmTransientMesh.h 75b0d168ec OpenGL finally works again пре 11 година
CmUUID.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmVertexBuffer.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmVertexData.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmVertexDataDesc.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmVertexDataDescRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmVertexDeclaration.h 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
CmVertexDeclarationRTTI.h 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
CmViewport.h c454e2d14f VS 2013 port stage 1 пре 11 година
CmWin32Defs.h 3e75d9cf94 Added WIP OS drag and drop functionality пре 12 година
CmWin32FolderMonitor.h c454e2d14f VS 2013 port stage 1 пре 11 година
stdafx.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) пре 13 година
targetver.h 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) пре 13 година