Marko Pintera b60ea8260c All render systems work after shader refactor 11 years ago
..
Include 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now 11 years ago
Source b60ea8260c All render systems work after shader refactor 11 years ago
CamelotGLRenderer.vcxproj 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now 11 years ago
CamelotGLRenderer.vcxproj.filters 3196cff881 DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now 11 years ago
CmGLPlugin.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 years ago