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GLSL
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b60ea8260c
All render systems work after shader refactor
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11 years ago |
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win32
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fa49144cd8
Refactoring GL render system and documenting
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11 years ago |
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CmGLContext.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
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CmGLEventQuery.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
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CmGLFrameBufferObject.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
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CmGLGpuBuffer.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
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CmGLGpuParamBlockBuffer.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
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CmGLHardwareBufferManager.cpp
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75b0d168ec
OpenGL finally works again
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11 years ago |
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CmGLIndexBuffer.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
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CmGLMultiRenderTexture.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
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CmGLOcclusionQuery.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
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CmGLPixelBuffer.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
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CmGLPixelFormat.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
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CmGLQueryManager.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
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CmGLRenderSystem.cpp
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3196cff881
DX9, DX11 and OpenGL shader refactor done - No more separation between high and low level shaders, they're all high level now
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11 years ago |
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CmGLRenderSystemFactory.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
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CmGLRenderTexture.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
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CmGLRenderWindowManager.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
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CmGLSupport.cpp
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75b0d168ec
OpenGL finally works again
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11 years ago |
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CmGLTexture.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
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CmGLTextureManager.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
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CmGLTimerQuery.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
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CmGLVertexBuffer.cpp
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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11 years ago |
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CmWin32GLSupport.cpp
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75b0d168ec
OpenGL finally works again
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11 years ago |
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CmWin32Window.cpp
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fa49144cd8
Refactoring GL render system and documenting
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11 years ago |
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glew.cpp
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75b0d168ec
OpenGL finally works again
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11 years ago |