BsScriptResource.cpp 3.3 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "Wrappers/BsScriptResource.h"
  4. #include "BsScriptResourceManager.h"
  5. #include "Resources/BsResource.h"
  6. #include "BsMonoUtil.h"
  7. #include "Serialization/BsScriptAssemblyManager.h"
  8. #include "BsManagedResource.h"
  9. #include "Reflection/BsRTTIType.h"
  10. namespace bs
  11. {
  12. ScriptResourceBase::ScriptResourceBase(MonoObject* instance)
  13. :PersistentScriptObjectBase(instance), mGCHandle(0)
  14. { }
  15. ScriptResourceBase::~ScriptResourceBase()
  16. {
  17. BS_ASSERT(mGCHandle == 0 && "Object being destroyed without its managed instance being freed first.");
  18. }
  19. MonoObject* ScriptResourceBase::getManagedInstance() const
  20. {
  21. return MonoUtil::getObjectFromGCHandle(mGCHandle);
  22. }
  23. void ScriptResourceBase::setManagedInstance(::MonoObject* instance)
  24. {
  25. BS_ASSERT(mGCHandle == 0 && "Attempting to set a new managed instance without freeing the old one.");
  26. mGCHandle = MonoUtil::newGCHandle(instance, false);
  27. }
  28. void ScriptResourceBase::freeManagedInstance()
  29. {
  30. if (mGCHandle != 0)
  31. {
  32. MonoUtil::freeGCHandle(mGCHandle);
  33. mGCHandle = 0;
  34. }
  35. }
  36. void ScriptResourceBase::destroy()
  37. {
  38. ScriptResourceManager::instance().destroyScriptResource(this);
  39. }
  40. ::MonoClass* ScriptResourceBase::getManagedResourceClass(UINT32 rttiId)
  41. {
  42. if(rttiId == Resource::getRTTIStatic()->getRTTIId())
  43. return ScriptResource::getMetaData()->scriptClass->_getInternalClass();
  44. else if(rttiId == ManagedResource::getRTTIStatic()->getRTTIId())
  45. return ScriptResource::getMetaData()->scriptClass->_getInternalClass();
  46. else
  47. {
  48. BuiltinResourceInfo* info = ScriptAssemblyManager::instance().getBuiltinResourceInfo(rttiId);
  49. if (info == nullptr)
  50. return nullptr;
  51. return info->monoClass->_getInternalClass();
  52. }
  53. }
  54. ::MonoClass* ScriptResourceBase::getRRefClass(UINT32 rttiId)
  55. {
  56. ::MonoClass* monoClass = getManagedResourceClass(rttiId);
  57. if (!monoClass)
  58. return nullptr;
  59. return ScriptRRefBase::bindGenericParam(monoClass);
  60. }
  61. void ScriptResource::initRuntimeData()
  62. {
  63. metaData.scriptClass->addInternalCall("Internal_GetName", (void*)&ScriptResource::internal_getName);
  64. metaData.scriptClass->addInternalCall("Internal_GetUUID", (void*)&ScriptResource::internal_getUUID);
  65. metaData.scriptClass->addInternalCall("Internal_Release", (void*)&ScriptResource::internal_release);
  66. }
  67. MonoString* ScriptResource::internal_getName(ScriptResourceBase* nativeInstance)
  68. {
  69. return MonoUtil::stringToMono(nativeInstance->getGenericHandle()->getName());
  70. }
  71. void ScriptResource::internal_getUUID(ScriptResourceBase* nativeInstance, UUID* uuid)
  72. {
  73. *uuid = nativeInstance->getGenericHandle().getUUID();
  74. }
  75. void ScriptResource::internal_release(ScriptResourceBase* nativeInstance)
  76. {
  77. nativeInstance->getGenericHandle().release();
  78. }
  79. ScriptUUID::ScriptUUID(MonoObject* instance)
  80. :ScriptObject(instance)
  81. { }
  82. void ScriptUUID::initRuntimeData()
  83. { }
  84. MonoObject* ScriptUUID::box(const UUID& value)
  85. {
  86. // We're casting away const but it's fine since structs are passed by value anyway
  87. return MonoUtil::box(metaData.scriptClass->_getInternalClass(), (void*)&value);
  88. }
  89. UUID ScriptUUID::unbox(MonoObject* obj)
  90. {
  91. return *(UUID*)MonoUtil::unbox(obj);
  92. }
  93. }