BearishSun 3cc7bbaf45 WIP: macOS port 7 年 前
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Extensions c4540199ba Bugfix: Fixing script code crashes related to garbage collection 8 年 前
RTTI e8c7e6fb74 Bugfix: More major fixes to the scripting runtime 7 年 前
Serialization e8c7e6fb74 Bugfix: More major fixes to the scripting runtime 7 年 前
Wrappers 3cc7bbaf45 WIP: macOS port 7 年 前
BsEngineScriptLibrary.cpp 0a6233e4bd Bugfix: Fixing crash on shutdown 8 年 前
BsEngineScriptLibrary.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsManagedComponent.cpp 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete 7 年 前
BsManagedComponent.h 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete 7 年 前
BsManagedResource.cpp 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete 7 年 前
BsManagedResource.h 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete 7 年 前
BsManagedResourceManager.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年 前
BsManagedResourceManager.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年 前
BsManagedResourceMetaData.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsManagedResourceMetaData.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsPlayInEditorManager.cpp 3cc7bbaf45 WIP: macOS port 7 年 前
BsPlayInEditorManager.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsScriptEnginePlugin.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsScriptEnginePrerequisites.h 90f5f648bf WIP: Script bindings 8 年 前
BsScriptGameObjectManager.cpp 98771da99e Bugfix: Fixed a problem that sometimes caused managed components or resources to have their managed instances garbage collected, before the assembly refresh process was complete 7 年 前
BsScriptGameObjectManager.h c175eaf2ce Bugfix: Gizmo rendering for builtin components now works again 8 年 前
BsScriptObject.cpp 0e4ba38c5b Bugfix: Major fixes to the scripting runtime 7 年 前
BsScriptObject.h 0e4ba38c5b Bugfix: Major fixes to the scripting runtime 7 年 前
BsScriptObjectImpl.cpp dcd15a9ad7 WIP: Linux port 8 年 前
BsScriptObjectImpl.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
BsScriptObjectManager.cpp e8c7e6fb74 Bugfix: More major fixes to the scripting runtime 7 年 前
BsScriptObjectManager.h 0e4ba38c5b Bugfix: Major fixes to the scripting runtime 7 年 前
BsScriptResourceManager.cpp cd721b6019 Bugfix: Selection rendering shader is functional once again 8 年 前
BsScriptResourceManager.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 年 前
CMakeLists.txt 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 年 前
CMakeSources.cmake 1e21488060 WIP: Script bindings 8 年 前