BsScriptObjectImpl.h 977 B

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsScriptEnginePrerequisites.h"
  5. #include "BsScriptObject.h"
  6. #include "Math/BsRect2I.h"
  7. namespace bs
  8. {
  9. /** @addtogroup ScriptInteropEngine
  10. * @{
  11. */
  12. /** Interop class between C++ & CLR for ScriptObject. */
  13. class BS_SCR_BE_EXPORT ScriptObjectImpl : public ScriptObject<ScriptObjectImpl>
  14. {
  15. public:
  16. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "ScriptObject")
  17. private:
  18. ScriptObjectImpl(MonoObject* instance);
  19. /************************************************************************/
  20. /* CLR HOOKS */
  21. /************************************************************************/
  22. static void internal_managedInstanceDeleted(ScriptObjectBase* instance);
  23. };
  24. /** @} */
  25. }