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- set(BS_BANSHEEVULKANRENDERAPI_INC_NOFILTER
- "Include/Win32/BsWin32VideoModeInfo.h"
- "Include/Win32/BsWin32RenderWindow.h"
- "Include/BsVulkanVertexBuffer.h"
- "Include/BsVulkanTimerQuery.h"
- "Include/BsVulkanTexture.h"
- "Include/BsVulkanRenderTexture.h"
- "Include/BsVulkanPrerequisites.h"
- "Include/BsVulkanOcclusionQuery.h"
- "Include/BsVulkanMappings.h"
- "Include/BsVulkanIndexBuffer.h"
- "Include/BsVulkanHardwareBuffer.h"
- "Include/BsVulkanGpuProgram.h"
- "Include/BsVulkanGpuParamBlockBuffer.h"
- "Include/BsVulkanGpuBuffer.h"
- "Include/BsVulkanEventQuery.h"
- "Include/BsVulkanRenderAPI.h"
- "Include/BsVulkanCommandBuffer.h"
- "Include/BsVulkanDevice.h"
- "Include/BsVulkanGpuPipelineState.h"
- "Include/BsVulkanSwapChain.h"
- "Include/BsVulkanFramebuffer.h"
- "Include/BsVulkanUtility.h"
- "Include/BsVulkanGpuParams.h"
- "Include/BsVulkanDescriptorPool.h"
- "Include/BsVulkanDescriptorLayout.h"
- "Include/BsVulkanResource.h"
- "Include/BsVulkanQueue.h"
- "Include/BsVulkanDescriptorSet.h"
- "Include/BsVulkanSamplerState.h"
- )
- set(BS_BANSHEEVULKANRENDERAPI_INC_MANAGERS
- "Include/BsVulkanTextureManager.h"
- "Include/BsVulkanRenderWindowManager.h"
- "Include/BsVulkanQueryManager.h"
- "Include/BsVulkanGLSLProgramFactory.h"
- "Include/BsVulkanHardwareBufferManager.h"
- "Include/BsVulkanRenderAPIFactory.h"
- "Include/BsVulkanCommandBufferManager.h"
- "Include/BsVulkanRenderStateManager.h"
- "Include/BsVulkanVertexInputManager.h"
- "Include/BsVulkanDescriptorManager.h"
- )
- set(BS_BANSHEEVULKANRENDERAPI_SRC_NOFILTER
- "Source/Win32/BsWin32VideoModeInfo.cpp"
- "Source/Win32/BsWin32RenderWindow.cpp"
- "Source/BsVulkanVertexBuffer.cpp"
- "Source/BsVulkanTimerQuery.cpp"
- "Source/BsVulkanTexture.cpp"
- "Source/BsVulkanRenderTexture.cpp"
- "Source/BsVulkanPlugin.cpp"
- "Source/BsVulkanOcclusionQuery.cpp"
- "Source/BsVulkanMappings.cpp"
- "Source/BsVulkanIndexBuffer.cpp"
- "Source/BsVulkanHardwareBuffer.cpp"
- "Source/BsVulkanGpuProgram.cpp"
- "Source/BsVulkanGpuParamBlockBuffer.cpp"
- "Source/BsVulkanGpuBuffer.cpp"
- "Source/BsVulkanEventQuery.cpp"
- "Source/BsVulkanRenderAPI.cpp"
- "Source/BsVulkanCommandBuffer.cpp"
- "Source/BsVulkanDevice.cpp"
- "Source/BsVulkanGpuPipelineState.cpp"
- "Source/BsVulkanSwapChain.cpp"
- "Source/BsVulkanFramebuffer.cpp"
- "Source/BsVulkanUtility.cpp"
- "Source/BsVulkanGpuParams.cpp"
- "Source/BsVulkanDescriptorPool.cpp"
- "Source/BsVulkanDescriptorLayout.cpp"
- "Source/BsVulkanResource.cpp"
- "Source/BsVulkanQueue.cpp"
- "Source/BsVulkanDescriptorSet.cpp"
- "Source/BsVulkanSamplerState.cpp"
- )
- set(BS_BANSHEEVULKANRENDERAPI_SRC_MANAGERS
- "Source/BsVulkanTextureManager.cpp"
- "Source/BsVulkanRenderWindowManager.cpp"
- "Source/BsVulkanQueryManager.cpp"
- "Source/BsVulkanGLSLProgramFactory.cpp"
- "Source/BsVulkanHardwareBufferManager.cpp"
- "Source/BsVulkanRenderAPIFactory.cpp"
- "Source/BsVulkanCommandBufferManager.cpp"
- "Source/BsVulkanRenderStateManager.cpp"
- "Source/BsVulkanVertexInputManager.cpp"
- "Source/BsVulkanDescriptorManager.cpp"
- )
- source_group("Header Files" FILES ${BS_BANSHEEVULKANRENDERAPI_INC_NOFILTER})
- source_group("Header Files\\Managers" FILES ${BS_BANSHEEVULKANRENDERAPI_INC_MANAGERS})
- source_group("Source Files" FILES ${BS_BANSHEEVULKANRENDERAPI_SRC_NOFILTER})
- source_group("Source Files\\Managers" FILES ${BS_BANSHEEVULKANRENDERAPI_SRC_MANAGERS})
- set(BS_BANSHEEVULKANRENDERAPI_SRC
- ${BS_BANSHEEVULKANRENDERAPI_INC_NOFILTER}
- ${BS_BANSHEEVULKANRENDERAPI_SRC_NOFILTER}
- ${BS_BANSHEEVULKANRENDERAPI_INC_MANAGERS}
- ${BS_BANSHEEVULKANRENDERAPI_SRC_MANAGERS}
- )
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