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BansheeCore
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95d48bf94c
Added Vulkan texture read/writeData implementations
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9 years ago |
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BansheeD3D11RenderAPI
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95d48bf94c
Added Vulkan texture read/writeData implementations
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9 years ago |
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BansheeEditor
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b019758427
Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags)
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9 years ago |
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BansheeEditorExec
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46fe11386e
Better logging for Mono errors and work on script debugging
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9 years ago |
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BansheeEngine
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b019758427
Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags)
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9 years ago |
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BansheeFBXImporter
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b019758427
Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags)
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9 years ago |
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BansheeFMOD
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234e7e004e
Added skeleton for Vulkan render API
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9 years ago |
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BansheeFontImporter
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7206fcc52f
Added descriptor structs for texture resource creation, so it is neater
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9 years ago |
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BansheeFreeImgImporter
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b019758427
Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags)
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9 years ago |
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BansheeGLRenderAPI
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9f08aa6622
Updated texture read/write API so it may be executed on different GPU's and/or different GPU queues
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9 years ago |
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BansheeMono
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8de834e01c
Animation playback during edit mode for preview purposes (WIP)
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9 years ago |
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BansheeOISInput
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8e4b67bc9b
Fix use of BS_PLATFORM_APPLE instead of BS_PLATFORM_OSX
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9 years ago |
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BansheeOpenAudio
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cde0fbf269
Fixing documentation errors
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9 years ago |
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BansheePhysX
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38e6e99f41
Refactored Vector and Quaternion types so they don't perform zero initialization by default
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9 years ago |
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BansheeSL
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4dd970002c
Generate lexer/parser files on CMake config on Windows
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9 years ago |
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BansheeUtility
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e5a6ea1b7f
Ignoring BsFrameworkConfig from git since it's an autogenerated file
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9 years ago |
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BansheeVulkanRenderAPI
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b8d614942d
Generalizes fast_build script
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9 years ago |
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CMake
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b019758427
Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags)
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9 years ago |
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ExampleProject
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5486740789
Vulkan index, vertex, gpu and gpu param block buffer implementations
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9 years ago |
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Game
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ca53f86531
Fixing build so it doesn't rely on the working folder, so build paths outside of the standard path work
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9 years ago |
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MBansheeEditor
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b019758427
Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags)
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9 years ago |
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MBansheeEngine
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b019758427
Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags)
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9 years ago |
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RenderBeast
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7206fcc52f
Added descriptor structs for texture resource creation, so it is neater
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9 years ago |
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SBansheeEditor
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b019758427
Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags)
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9 years ago |
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SBansheeEngine
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b019758427
Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags)
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9 years ago |
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CMakeLists.txt
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b019758427
Added CPUReadable flag to meshes and textures since this is no longer assumed by default (due to Vulkan usage flags)
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9 years ago |