BsFontManager.cpp 485 B

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  1. #include "BsFontManager.h"
  2. #include "BsFont.h"
  3. namespace BansheeEngine
  4. {
  5. FontPtr FontManager::create(const Vector<SPtr<FontBitmap>>& fontData) const
  6. {
  7. FontPtr newFont = bs_core_ptr<Font>(new (bs_alloc<Font>()) Font());
  8. newFont->_setThisPtr(newFont);
  9. newFont->initialize(fontData);
  10. return newFont;
  11. }
  12. FontPtr FontManager::_createEmpty() const
  13. {
  14. FontPtr newFont = bs_core_ptr<Font>(new (bs_alloc<Font>()) Font());
  15. newFont->_setThisPtr(newFont);
  16. return newFont;
  17. }
  18. }