BearishSun bb877b8a13 Added code for calculating optimal shadow map size and fade percentage пре 8 година
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BsGpuResourcePool.h 84eb9fc38b Laid much of the foundation for shadow map depth rendering пре 8 година
BsImageBasedLighting.h cd426dee5d Renderer scene information now moved into its own class so it can be re-used by shadow rendering пре 8 година
BsLightGrid.h d22b0e2a63 Renamed RendererCamera -> RendererView пре 8 година
BsLightRendering.h 84eb9fc38b Laid much of the foundation for shadow map depth rendering пре 8 година
BsObjectRendering.h b9a97b133e Removing unnecessary DLL export specifiers from plugins пре 8 година
BsPostProcessing.h d22b0e2a63 Renamed RendererCamera -> RendererView пре 8 година
BsRenderBeast.h 84eb9fc38b Laid much of the foundation for shadow map depth rendering пре 8 година
BsRenderBeastFactory.h b9a97b133e Removing unnecessary DLL export specifiers from plugins пре 8 година
BsRenderBeastOptions.h 84eb9fc38b Laid much of the foundation for shadow map depth rendering пре 8 година
BsRenderBeastPrerequisites.h d22b0e2a63 Renamed RendererCamera -> RendererView пре 8 година
BsRenderTargets.h d22b0e2a63 Renamed RendererCamera -> RendererView пре 8 година
BsRendererObject.h 9bc64c077b Reflection probe support added to forward path shaders пре 8 година
BsRendererScene.h 84eb9fc38b Laid much of the foundation for shadow map depth rendering пре 8 година
BsRendererView.h bb877b8a13 Added code for calculating optimal shadow map size and fade percentage пре 8 година
BsSamplerOverrides.h b9a97b133e Removing unnecessary DLL export specifiers from plugins пре 8 година
BsShadowRendering.h bb877b8a13 Added code for calculating optimal shadow map size and fade percentage пре 8 година