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Marko Pintera bb8e189cf4 Fixed the deadlock when starting the render thread 13 жил өмнө
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Cocoa 58db262ed7 Linux/Mac OSCursor implementations (untested) 13 жил өмнө
Win32 54d787cc56 Some cursor management methods 13 жил өмнө
X11 58db262ed7 Linux/Mac OSCursor implementations (untested) 13 жил өмнө
CmApplication.h 23822c862d Fixed a bunch of bugs with async resource loading 13 жил өмнө
CmBlendState.h f6f19866d5 Creating a resource will return a handle instead of a pointer 13 жил өмнө
CmBlendStateRTTI.h c62037b142 Parsing samplers & textures with the same name now works 13 жил өмнө
CmCamera.h 5700fec8d0 Removed mActiveViewport from render system 13 жил өмнө
CmCameraRTTI.h 93e2676b37 RenderManager initial work 13 жил өмнө
CmCgProgram.h 2de43e95a4 Gpu program include importer 13 жил өмнө
CmCgProgramFactory.h 2de43e95a4 Gpu program include importer 13 жил өмнө
CmCgProgramRTTI.h d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 жил өмнө
CmCommandQueue.h 079c1923cf Fixed a crash where object was deleted while still in command queue 13 жил өмнө
CmCommonEnums.h 19e874a87d Material serialization (untested) 13 жил өмнө
CmComponent.h 7ef92f594e Some fixes with camera rotation 13 жил өмнө
CmComponentRTTI.h 93e2676b37 RenderManager initial work 13 жил өмнө
CmConfigOptionMap.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 жил өмнө
CmCoreGpuObject.h db092c1e82 GpuParamBlock is now initialized like any other CoreGpuObject 13 жил өмнө
CmCoreGpuObjectManager.h fea3072466 Removed register/unregisterObjectToDestroy as it's no longer needed and it just requires an additional sync lock 13 жил өмнө
CmDeferredRenderContext.h 0105df516c Removed render window pointer array from D3D9RenderSystem 13 жил өмнө
CmDepthStencilState.h f6f19866d5 Creating a resource will return a handle instead of a pointer 13 жил өмнө
CmDepthStencilStateRTTI.h 2f668d6cbe Added depth stencil state 13 жил өмнө
CmGameObject.h 43d1b87b50 Ported Renderer to x64 13 жил өмнө
CmGpuBuffer.h e090e96915 CoreGpuObject 13 жил өмнө
CmGpuBufferView.h 0527551a68 Modified GpuBufferViews so they hold a reference to their parent buffer 13 жил өмнө
CmGpuParamBlock.h db092c1e82 GpuParamBlock is now initialized like any other CoreGpuObject 13 жил өмнө
CmGpuParamDesc.h 01defbfd9d DX11 arrays work 13 жил өмнө
CmGpuParams.h 700d56beaa DirectX 11 struct shader parameters work 13 жил өмнө
CmGpuProgInclude.h 2de43e95a4 Gpu program include importer 13 жил өмнө
CmGpuProgIncludeImporter.h ba5f1c9453 Added GpuProgram importer 13 жил өмнө
CmGpuProgram.h 2de43e95a4 Gpu program include importer 13 жил өмнө
CmGpuProgramImportOptions.h ba5f1c9453 Added GpuProgram importer 13 жил өмнө
CmGpuProgramImportOptionsRTTI.h ba5f1c9453 Added GpuProgram importer 13 жил өмнө
CmGpuProgramImporter.h ba5f1c9453 Added GpuProgram importer 13 жил өмнө
CmGpuProgramManager.h fda3ca2150 Fixed multiple exceptions and deadlocks that were happening when attempting to exit the application 13 жил өмнө
CmGpuProgramParams.h 0e72046097 Refactoring how Pass/RenderSystem and other classes handle render states. Part 1 13 жил өмнө
CmGpuProgramRTTI.h d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 жил өмнө
CmHardwareBuffer.h dc14ccc440 Refactored some enums and started work on generic buffers 13 жил өмнө
CmHardwareBufferManager.h db092c1e82 GpuParamBlock is now initialized like any other CoreGpuObject 13 жил өмнө
CmHighLevelGpuProgram.h 2de43e95a4 Gpu program include importer 13 жил өмнө
CmHighLevelGpuProgramManager.h 2de43e95a4 Gpu program include importer 13 жил өмнө
CmImportOptions.h ba5f1c9453 Added GpuProgram importer 13 жил өмнө
CmImportOptionsRTTI.h ba5f1c9453 Added GpuProgram importer 13 жил өмнө
CmImporter.h ba5f1c9453 Added GpuProgram importer 13 жил өмнө
CmIndexBuffer.h e090e96915 CoreGpuObject 13 жил өмнө
CmIndexData.h f964cb4e87 Renamed VertexIndexData into two separate files 13 жил өмнө
CmInput.h 3a33dcbc18 OIS set up but not working 13 жил өмнө
CmInputHandler.h 3a33dcbc18 OIS set up but not working 13 жил өмнө
CmMaterial.h 700d56beaa DirectX 11 struct shader parameters work 13 жил өмнө
CmMaterialManager.cpp f6f19866d5 Creating a resource will return a handle instead of a pointer 13 жил өмнө
CmMaterialManager.h f6f19866d5 Creating a resource will return a handle instead of a pointer 13 жил өмнө
CmMaterialRTTI.h 700d56beaa DirectX 11 struct shader parameters work 13 жил өмнө
CmMesh.h f6f19866d5 Creating a resource will return a handle instead of a pointer 13 жил өмнө
CmMeshData.h 656d3e7b07 Renamed all of the hardware buffers 13 жил өмнө
CmMeshDataRTTI.h 05e0af19b4 Resources call destroy() automatically when reference count reaches 0 13 жил өмнө
CmMeshManager.h 18114ebd6e Null mesh data gets properly released 13 жил өмнө
CmMultiRenderTexture.h 0105df516c Removed render window pointer array from D3D9RenderSystem 13 жил өмнө
CmOSCursor.h 54d787cc56 Some cursor management methods 13 жил өмнө
CmOcclusionQuery.h 656d3e7b07 Renamed all of the hardware buffers 13 жил өмнө
CmPass.h c62037b142 Parsing samplers & textures with the same name now works 13 жил өмнө
CmPassRTTI.h c62037b142 Parsing samplers & textures with the same name now works 13 жил өмнө
CmPixelBuffer.h 656d3e7b07 Renamed all of the hardware buffers 13 жил өмнө
CmPrerequisites.h 700d56beaa DirectX 11 struct shader parameters work 13 жил өмнө
CmRasterizerState.h f6f19866d5 Creating a resource will return a handle instead of a pointer 13 жил өмнө
CmRasterizerStateRTTI.h 3424578403 Rasterizer state 13 жил өмнө
CmRenderOperation.h f964cb4e87 Renamed VertexIndexData into two separate files 13 жил өмнө
CmRenderStateManager.h 05e0af19b4 Resources call destroy() automatically when reference count reaches 0 13 жил өмнө
CmRenderSystem.h bb8e189cf4 Fixed the deadlock when starting the render thread 13 жил өмнө
CmRenderSystemCapabilities.h 74796b8bb9 Removed vertex binding 13 жил өмнө
CmRenderSystemFactory.h e94ca6b9d6 RenderSystem is now a module 13 жил өмнө
CmRenderSystemManager.h e06708fe75 RendererManager and RenderSystemManager are now modules so their factories get properly released 13 жил өмнө
CmRenderTarget.h 0105df516c Removed render window pointer array from D3D9RenderSystem 13 жил өмнө
CmRenderTexture.h 0105df516c Removed render window pointer array from D3D9RenderSystem 13 жил өмнө
CmRenderWindow.h 0105df516c Removed render window pointer array from D3D9RenderSystem 13 жил өмнө
CmRenderWindowManager.h 05e0af19b4 Resources call destroy() automatically when reference count reaches 0 13 жил өмнө
CmRenderable.h cca0196f6c Renamed ResourceRef to ResourceHandle 13 жил өмнө
CmRenderableRTTI.h 93e2676b37 RenderManager initial work 13 жил өмнө
CmRenderer.h f4cf3ec60e Bunch of renames and starting work on deferred render system 13 жил өмнө
CmRendererFactory.h 7f49bdd956 Forward renderer 13 жил өмнө
CmRendererManager.h e06708fe75 RendererManager and RenderSystemManager are now modules so their factories get properly released 13 жил өмнө
CmResource.h f6f19866d5 Creating a resource will return a handle instead of a pointer 13 жил өмнө
CmResourceHandle.h bbb7a1bb74 Fixed a serious issue with serialization where Reflectable object size wasn't being calculated properly 13 жил өмнө
CmResourceHandleRTTI.h bbb7a1bb74 Fixed a serious issue with serialization where Reflectable object size wasn't being calculated properly 13 жил өмнө
CmResourceRTTI.h 288f2f37e7 Resource references 13 жил өмнө
CmResources.h 23822c862d Fixed a bunch of bugs with async resource loading 13 жил өмнө
CmResourcesRTTI.h d0f2212f2a Resource meta files 13 жил өмнө
CmSamplerState.h f6f19866d5 Creating a resource will return a handle instead of a pointer 13 жил өмнө
CmSamplerStateRTTI.h 0e72046097 Refactoring how Pass/RenderSystem and other classes handle render states. Part 1 13 жил өмнө
CmSceneManager.h 7ef92f594e Some fixes with camera rotation 13 жил өмнө
CmShader.h 700d56beaa DirectX 11 struct shader parameters work 13 жил өмнө
CmShaderRTTI.h 700d56beaa DirectX 11 struct shader parameters work 13 жил өмнө
CmSpecificImporter.h ba5f1c9453 Added GpuProgram importer 13 жил өмнө
CmTechnique.h 43d1b87b50 Ported Renderer to x64 13 жил өмнө
CmTechniqueRTTI.h 43d1b87b50 Ported Renderer to x64 13 жил өмнө
CmTexture.h 181d9f6431 RenderTexture is initialized fully via initialize() and is immutable after 13 жил өмнө
CmTextureManager.h 181d9f6431 RenderTexture is initialized fully via initialize() and is immutable after 13 жил өмнө
CmTextureRTTI.h 7b80bdaff7 Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released 13 жил өмнө
CmTextureView.h 181d9f6431 RenderTexture is initialized fully via initialize() and is immutable after 13 жил өмнө
CmVertexBuffer.h e090e96915 CoreGpuObject 13 жил өмнө
CmVertexData.h 25fcacb372 added destroy() for vertex/index/vertex declarations 13 жил өмнө
CmVertexDeclaration.h e090e96915 CoreGpuObject 13 жил өмнө
CmVertexDeclarationRTTI.h 7b80bdaff7 Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released 13 жил өмнө
CmViewport.h e3e5d96d67 Refactored viewport 13 жил өмнө
CmWindowEventUtilities.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 жил өмнө
stdafx.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 жил өмнө
targetver.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 жил өмнө