#3d #game-engine #engine #gamedev

Marko Pintera bbb7a1bb74 Fixed a serious issue with serialization where Reflectable object size wasn't being calculated properly 13 سال پیش
CamelotClient bbb7a1bb74 Fixed a serious issue with serialization where Reflectable object size wasn't being calculated properly 13 سال پیش
CamelotD3D11RenderSystem bbb7a1bb74 Fixed a serious issue with serialization where Reflectable object size wasn't being calculated properly 13 سال پیش
CamelotD3D9Renderer 3e47d2941c Finalized removing all raw pointers from RenderSystem 13 سال پیش
CamelotFBXImporter f6f19866d5 Creating a resource will return a handle instead of a pointer 13 سال پیش
CamelotForwardRenderer 5700fec8d0 Removed mActiveViewport from render system 13 سال پیش
CamelotFreeImgImporter f6f19866d5 Creating a resource will return a handle instead of a pointer 13 سال پیش
CamelotGLRenderer 3e47d2941c Finalized removing all raw pointers from RenderSystem 13 سال پیش
CamelotOISInput 19e874a87d Material serialization (untested) 13 سال پیش
CamelotRenderer bbb7a1bb74 Fixed a serious issue with serialization where Reflectable object size wasn't being calculated properly 13 سال پیش
CamelotUtility bbb7a1bb74 Fixed a serious issue with serialization where Reflectable object size wasn't being calculated properly 13 سال پیش
CamelotRenderer.sln 7b80bdaff7 Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released 13 سال پیش
Dependencies.txt d71ac4d2a8 OIS works 13 سال پیش
TODODoc.txt d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms 13 سال پیش