CmMeshData.cpp 12 KB

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  1. #include "CmMeshData.h"
  2. #include "CmVector2.h"
  3. #include "CmVector3.h"
  4. #include "CmHardwareBufferManager.h"
  5. #include "CmMeshDataRTTI.h"
  6. #include "CmVertexDeclaration.h"
  7. #include "CmVertexDataDesc.h"
  8. #include "CmException.h"
  9. namespace CamelotFramework
  10. {
  11. MeshData::MeshData(UINT32 numVertices, UINT32 numIndexes, const VertexDataDescPtr& vertexData, DrawOperationType drawOp, IndexBuffer::IndexType indexType)
  12. :mNumVertices(numVertices), mNumIndices(numIndexes), mVertexData(vertexData), mIndexType(indexType), mDrawOp(drawOp), mData(nullptr), mResourceIndexOffset(0),
  13. mResourceVertexOffset(0)
  14. {
  15. allocateInternalBuffer();
  16. }
  17. MeshData::MeshData()
  18. :mNumVertices(0), mNumIndices(0), mIndexType(IndexBuffer::IT_32BIT), mDrawOp(DOT_TRIANGLE_LIST), mData(nullptr),
  19. mResourceIndexOffset(0), mResourceVertexOffset(0)
  20. { }
  21. MeshData::~MeshData()
  22. { }
  23. void MeshData::addSubMesh(UINT32 numIndices, UINT32 subMesh, DrawOperationType drawOp)
  24. {
  25. if(!mDescBuilding)
  26. CM_EXCEPT(InternalErrorException, "Cannot add indices when not building description. Call beginDesc() first.");
  27. if(subMesh >= mSubMeshes.size())
  28. mSubMeshes.resize(subMesh + 1);
  29. IndexElementData indexData = mSubMeshes[subMesh];
  30. indexData.numIndices = numIndices;
  31. indexData.elementSize = getIndexElementSize();
  32. indexData.subMesh = subMesh;
  33. indexData.drawOp = drawOp;
  34. mSubMeshes[subMesh] = indexData;
  35. }
  36. UINT32 MeshData::getNumIndices(UINT32 subMesh) const
  37. {
  38. if(mSubMeshes.size() == 0)
  39. return mNumIndices;
  40. return mSubMeshes.at(subMesh).numIndices;
  41. }
  42. DrawOperationType MeshData::getDrawOp(UINT32 subMesh) const
  43. {
  44. if(mSubMeshes.size() == 0)
  45. return mDrawOp;
  46. return mSubMeshes.at(subMesh).drawOp;
  47. }
  48. UINT32 MeshData::getNumIndices() const
  49. {
  50. if(mSubMeshes.size() == 0)
  51. return mNumIndices;
  52. UINT32 count = 0;
  53. for(UINT32 i = 0; i < getNumSubmeshes(); i++)
  54. {
  55. count += mSubMeshes[i].numIndices;
  56. }
  57. return count;
  58. }
  59. DrawOperationType MeshData::getDrawOp() const
  60. {
  61. return mDrawOp;
  62. }
  63. UINT16* MeshData::getIndices16(UINT32 subMesh) const
  64. {
  65. if(mIndexType != IndexBuffer::IT_16BIT)
  66. CM_EXCEPT(InternalErrorException, "Attempting to get 16bit index buffer, but internally allocated buffer is 32 bit.");
  67. UINT32 indexBufferOffset = getIndexBufferOffset(subMesh);
  68. return (UINT16*)(getData() + indexBufferOffset);
  69. }
  70. UINT32* MeshData::getIndices32(UINT32 subMesh) const
  71. {
  72. if(mIndexType != IndexBuffer::IT_32BIT)
  73. CM_EXCEPT(InternalErrorException, "Attempting to get 32bit index buffer, but internally allocated buffer is 16 bit.");
  74. UINT32 indexBufferOffset = getIndexBufferOffset(subMesh);
  75. return (UINT32*)(getData() + indexBufferOffset);
  76. }
  77. UINT32 MeshData::getInternalBufferSize()
  78. {
  79. return getIndexBufferSize() + getStreamSize();
  80. }
  81. // TODO - This doesn't handle the case where multiple elements in same slot have different data types
  82. // - actually it will likely corrupt memory in that case
  83. MeshDataPtr MeshData::combine(const Vector<MeshDataPtr>::type& meshes)
  84. {
  85. UINT32 totalVertexCount = 0;
  86. UINT32 totalIndexCount = 0;
  87. for(auto& meshData : meshes)
  88. {
  89. totalVertexCount += meshData->getNumVertices();
  90. totalIndexCount += meshData->getNumIndices();
  91. }
  92. VertexDataDescPtr combinedVertexData = cm_shared_ptr<VertexDataDesc, PoolAlloc>();
  93. MeshDataPtr combinedMeshData = cm_shared_ptr<MeshData, PoolAlloc>(totalVertexCount, totalIndexCount, combinedVertexData);
  94. UINT32 subMeshIndex = 0;
  95. for(auto& meshData : meshes)
  96. {
  97. for(UINT32 i = 0; i < meshData->getNumSubmeshes(); i++)
  98. {
  99. UINT32 numIndices = meshData->getNumIndices(i);
  100. combinedMeshData->addSubMesh(numIndices, subMeshIndex);
  101. subMeshIndex++;
  102. }
  103. }
  104. Vector<VertexElement>::type combinedVertexElements;
  105. for(auto& meshData : meshes)
  106. {
  107. for(UINT32 i = 0; i < meshData->getVertexDesc()->getNumElements(); i++)
  108. {
  109. const VertexElement& newElement = meshData->getVertexDesc()->getElement(i);
  110. INT32 alreadyExistsIdx = -1;
  111. UINT32 idx = 0;
  112. for(auto& existingElement : combinedVertexElements)
  113. {
  114. if(newElement.getSemantic() == existingElement.getSemantic() && newElement.getSemanticIdx() == existingElement.getSemanticIdx()
  115. && newElement.getStreamIdx() == existingElement.getStreamIdx())
  116. {
  117. if(newElement.getType() != existingElement.getType())
  118. {
  119. CM_EXCEPT(NotImplementedException, "Two elements have same semantics but different types. This is not supported yet.");
  120. }
  121. alreadyExistsIdx = idx;
  122. break;
  123. }
  124. idx++;
  125. }
  126. if(alreadyExistsIdx == -1)
  127. {
  128. combinedVertexElements.push_back(newElement);
  129. combinedVertexData->addVertElem(newElement.getType(), newElement.getSemantic(), newElement.getSemanticIdx(), newElement.getStreamIdx());
  130. }
  131. }
  132. }
  133. VertexDataDescPtr vertexData = combinedMeshData->getVertexDesc();
  134. // Copy indices
  135. subMeshIndex = 0;
  136. UINT32 vertexOffset = 0;
  137. for(auto& meshData : meshes)
  138. {
  139. for(UINT32 i = 0; i < meshData->getNumSubmeshes(); i++)
  140. {
  141. UINT32 numIndices = meshData->getNumIndices(i);
  142. UINT32* srcData = meshData->getIndices32(i);
  143. UINT32* dstData = combinedMeshData->getIndices32(subMeshIndex);
  144. for(UINT32 j = 0; j < numIndices; j++)
  145. dstData[j] = srcData[j] + vertexOffset;
  146. subMeshIndex++;
  147. }
  148. vertexOffset += meshData->getNumVertices();
  149. }
  150. // Copy vertices
  151. vertexOffset = 0;
  152. for(auto& meshData : meshes)
  153. {
  154. for(auto& element : combinedVertexElements)
  155. {
  156. UINT32 dstVertexStride = vertexData->getVertexStride(element.getStreamIdx());
  157. UINT8* dstData = combinedMeshData->getElementData(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx());
  158. dstData += vertexOffset * dstVertexStride;
  159. UINT32 numSrcVertices = meshData->getNumVertices();
  160. UINT32 vertexSize = vertexData->getElementSize(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx());
  161. if(meshData->getVertexDesc()->hasElement(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx()))
  162. {
  163. UINT32 srcVertexStride = vertexData->getVertexStride(element.getStreamIdx());
  164. UINT8* srcData = meshData->getElementData(element.getSemantic(), element.getSemanticIdx(), element.getStreamIdx());
  165. for(UINT32 i = 0; i < numSrcVertices; i++)
  166. {
  167. memcpy(dstData, srcData, vertexSize);
  168. dstData += dstVertexStride;
  169. srcData += srcVertexStride;
  170. }
  171. }
  172. else
  173. {
  174. for(UINT32 i = 0; i < numSrcVertices; i++)
  175. {
  176. memset(dstData, 0, vertexSize);
  177. dstData += dstVertexStride;
  178. }
  179. }
  180. }
  181. vertexOffset += meshData->getNumVertices();
  182. }
  183. return combinedMeshData;
  184. }
  185. void MeshData::setVertexData(VertexElementSemantic semantic, UINT8* data, UINT32 size, UINT32 semanticIdx, UINT32 streamIdx)
  186. {
  187. assert(data != nullptr);
  188. if(!mVertexData->hasElement(semantic, semanticIdx, streamIdx))
  189. {
  190. CM_EXCEPT(InvalidParametersException, "MeshData doesn't contain an element of specified type: Semantic: " + toString(semantic) + ", Semantic index: "
  191. + toString(semanticIdx) + ", Stream index: " + toString(streamIdx));
  192. }
  193. UINT32 elementSize = mVertexData->getElementSize(semantic, semanticIdx, streamIdx);
  194. UINT32 totalSize = elementSize * mNumVertices;
  195. if(totalSize != size)
  196. {
  197. CM_EXCEPT(InvalidParametersException, "Buffer sizes don't match. Expected: " + toString(totalSize) + ". Got: " + toString(size));
  198. }
  199. UINT32 indexBufferOffset = getIndexBufferSize();
  200. UINT32 elementOffset = getElementOffset(semantic, semanticIdx, streamIdx);
  201. UINT32 vertexStride = mVertexData->getVertexStride(streamIdx);
  202. UINT8* dst = getData() + indexBufferOffset + elementOffset;
  203. UINT8* src = data;
  204. for(UINT32 i = 0; i < mNumVertices; i++)
  205. {
  206. memcpy(dst, src, elementSize);
  207. dst += vertexStride;
  208. src += elementSize;
  209. }
  210. }
  211. VertexElemIter<Vector2> MeshData::getVec2DataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  212. {
  213. UINT8* data;
  214. UINT32 vertexStride;
  215. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  216. return VertexElemIter<Vector2>(data, vertexStride, mNumVertices);
  217. }
  218. VertexElemIter<Vector3> MeshData::getVec3DataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  219. {
  220. UINT8* data;
  221. UINT32 vertexStride;
  222. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  223. return VertexElemIter<Vector3>(data, vertexStride, mNumVertices);
  224. }
  225. VertexElemIter<Vector4> MeshData::getVec4DataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  226. {
  227. UINT8* data;
  228. UINT32 vertexStride;
  229. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  230. return VertexElemIter<Vector4>(data, vertexStride, mNumVertices);
  231. }
  232. VertexElemIter<UINT32> MeshData::getDWORDDataIter(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx)
  233. {
  234. UINT8* data;
  235. UINT32 vertexStride;
  236. getDataForIterator(semantic, semanticIdx, streamIdx, data, vertexStride);
  237. return VertexElemIter<UINT32>(data, vertexStride, mNumVertices);
  238. }
  239. void MeshData::getDataForIterator(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx, UINT8*& data, UINT32& stride) const
  240. {
  241. if(!mVertexData->hasElement(semantic, semanticIdx, streamIdx))
  242. {
  243. CM_EXCEPT(InvalidParametersException, "MeshData doesn't contain an element of specified type: Semantic: " + toString(semantic) + ", Semantic index: "
  244. + toString(semanticIdx) + ", Stream index: " + toString(streamIdx));
  245. }
  246. UINT32 indexBufferOffset = getIndexBufferSize();
  247. UINT32 elementOffset = getElementOffset(semantic, semanticIdx, streamIdx);
  248. data = getData() + indexBufferOffset + elementOffset;
  249. stride = mVertexData->getVertexStride(streamIdx);
  250. }
  251. UINT32 MeshData::getIndexBufferOffset(UINT32 subMesh) const
  252. {
  253. if(mSubMeshes.size() == 0) // No submeshes, we assume all is one big mesh
  254. return 0;
  255. if(subMesh < 0 || (subMesh > (UINT32)mSubMeshes.size()))
  256. {
  257. CM_EXCEPT(InvalidParametersException, "Submesh out of range: " + toString(subMesh) + ". Allowed range: 0 .. " + toString((UINT32)mSubMeshes.size()));
  258. }
  259. UINT32 offset = 0;
  260. for(UINT32 i = 0; i < subMesh; i++)
  261. {
  262. offset += mSubMeshes[i].numIndices * getIndexElementSize();
  263. }
  264. return offset;
  265. }
  266. UINT32 MeshData::getStreamOffset(UINT32 streamIdx) const
  267. {
  268. UINT32 streamOffset = mVertexData->getStreamOffset(streamIdx);
  269. return streamOffset * mNumVertices;
  270. }
  271. UINT8* MeshData::getElementData(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx) const
  272. {
  273. return getData() + getIndexBufferSize() + getElementOffset(semantic, semanticIdx, streamIdx);
  274. }
  275. UINT8* MeshData::getStreamData(UINT32 streamIdx) const
  276. {
  277. return getData() + getIndexBufferSize() + getStreamOffset(streamIdx);
  278. }
  279. UINT32 MeshData::getIndexElementSize() const
  280. {
  281. return mIndexType == IndexBuffer::IT_32BIT ? sizeof(UINT32) : sizeof(UINT16);
  282. }
  283. UINT32 MeshData::getElementOffset(VertexElementSemantic semantic, UINT32 semanticIdx, UINT32 streamIdx) const
  284. {
  285. return getStreamOffset(streamIdx) + mVertexData->getElementOffsetFromStream(semantic, semanticIdx, streamIdx);
  286. }
  287. UINT32 MeshData::getIndexBufferSize() const
  288. {
  289. return mNumIndices * getIndexElementSize();
  290. }
  291. UINT32 MeshData::getStreamSize(UINT32 streamIdx) const
  292. {
  293. return mVertexData->getVertexStride(streamIdx) * mNumVertices;
  294. }
  295. UINT32 MeshData::getStreamSize() const
  296. {
  297. return mVertexData->getVertexStride() * mNumVertices;
  298. }
  299. /************************************************************************/
  300. /* SERIALIZATION */
  301. /************************************************************************/
  302. RTTITypeBase* MeshData::getRTTIStatic()
  303. {
  304. return MeshDataRTTI::instance();
  305. }
  306. RTTITypeBase* MeshData::getRTTI() const
  307. {
  308. return MeshData::getRTTIStatic();
  309. }
  310. }