CmMaterial.cpp 24 KB

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  1. #include "CmMaterial.h"
  2. #include "CmException.h"
  3. #include "CmShader.h"
  4. #include "CmTechnique.h"
  5. #include "CmPass.h"
  6. #include "CmRenderSystem.h"
  7. #include "CmGpuProgramParams.h"
  8. #include "CmHardwareBufferManager.h"
  9. #include "CmGpuProgram.h"
  10. #include "CmGpuParamBlockBuffer.h"
  11. #include "CmGpuParamDesc.h"
  12. #include "CmMaterialRTTI.h"
  13. #include "CmMaterialManager.h"
  14. #include "CmDebug.h"
  15. namespace CamelotFramework
  16. {
  17. Material::Material()
  18. :Resource(false), mRenderQueue(0)
  19. {
  20. }
  21. Material::~Material()
  22. {
  23. }
  24. void Material::setShader(ShaderPtr shader)
  25. {
  26. mShader = shader;
  27. initBestTechnique();
  28. }
  29. void Material::initBestTechnique()
  30. {
  31. mBestTechnique = nullptr;
  32. mParametersPerPass.clear();
  33. mStructValues.clear();
  34. mTextureValues.clear();
  35. mSamplerValues.clear();
  36. freeParamBuffers();
  37. if(mShader)
  38. {
  39. mBestTechnique = mShader->getBestTechnique();
  40. if(mBestTechnique == nullptr)
  41. return;
  42. mValidShareableParamBlocks.clear();
  43. mValidParams.clear();
  44. Vector<const GpuParamDesc*>::type allParamDescs;
  45. // Make sure all gpu programs are fully loaded
  46. for(UINT32 i = 0; i < mBestTechnique->getNumPasses(); i++)
  47. {
  48. PassPtr curPass = mBestTechnique->getPass(i);
  49. HGpuProgram vertProgram = curPass->getVertexProgram();
  50. if(vertProgram)
  51. {
  52. vertProgram.synchronize();
  53. allParamDescs.push_back(&vertProgram->getParamDesc());
  54. }
  55. HGpuProgram fragProgram = curPass->getFragmentProgram();
  56. if(fragProgram)
  57. {
  58. fragProgram.synchronize();
  59. allParamDescs.push_back(&fragProgram->getParamDesc());
  60. }
  61. HGpuProgram geomProgram = curPass->getGeometryProgram();
  62. if(geomProgram)
  63. {
  64. geomProgram.synchronize();
  65. allParamDescs.push_back(&geomProgram->getParamDesc());
  66. }
  67. HGpuProgram hullProgram = curPass->getHullProgram();
  68. if(hullProgram)
  69. {
  70. hullProgram.synchronize();
  71. allParamDescs.push_back(&hullProgram->getParamDesc());
  72. }
  73. HGpuProgram domainProgram = curPass->getDomainProgram();
  74. if(domainProgram)
  75. {
  76. domainProgram.synchronize();
  77. allParamDescs.push_back(&domainProgram->getParamDesc());
  78. }
  79. HGpuProgram computeProgram = curPass->getComputeProgram();
  80. if(computeProgram)
  81. {
  82. computeProgram.synchronize();
  83. allParamDescs.push_back(&computeProgram->getParamDesc());
  84. }
  85. }
  86. // Fill out various helper structures
  87. Map<String, const GpuParamDataDesc*>::type validDataParameters = determineValidDataParameters(allParamDescs);
  88. Set<String>::type validObjectParameters = determineValidObjectParameters(allParamDescs);
  89. Set<String>::type validShareableParamBlocks = determineValidShareableParamBlocks(allParamDescs);
  90. Map<String, String>::type paramToParamBlockMap = determineParameterToBlockMapping(allParamDescs);
  91. Map<String, GpuParamBlockBufferPtr>::type paramBlockBuffers;
  92. // Create param blocks
  93. const Map<String, SHADER_PARAM_BLOCK_DESC>::type& shaderDesc = mShader->getParamBlocks();
  94. for(auto iter = validShareableParamBlocks.begin(); iter != validShareableParamBlocks.end(); ++iter)
  95. {
  96. bool isShared = false;
  97. GpuParamBlockUsage usage = GPBU_STATIC;
  98. auto iterFind = shaderDesc.find(*iter);
  99. if(iterFind != shaderDesc.end())
  100. {
  101. isShared = iterFind->second.shared;
  102. usage = iterFind->second.usage;
  103. }
  104. GpuParamBlockDesc blockDesc;
  105. for(auto iter2 = allParamDescs.begin(); iter2 != allParamDescs.end(); ++iter2)
  106. {
  107. auto findParamBlockDesc = (*iter2)->paramBlocks.find(*iter);
  108. if(findParamBlockDesc != (*iter2)->paramBlocks.end())
  109. {
  110. blockDesc = findParamBlockDesc->second;
  111. break;
  112. }
  113. }
  114. GpuParamBlockBufferPtr newParamBlockBuffer;
  115. if(!isShared)
  116. {
  117. newParamBlockBuffer = HardwareBufferManager::instance().createGpuParamBlockBuffer(blockDesc.blockSize * sizeof(UINT32), usage);
  118. mParamBuffers.push_back(newParamBlockBuffer);
  119. }
  120. paramBlockBuffers[*iter] = newParamBlockBuffer;
  121. mValidShareableParamBlocks.insert(*iter);
  122. }
  123. // Create data param mappings
  124. const Map<String, SHADER_DATA_PARAM_DESC>::type& dataParamDesc = mShader->getDataParams();
  125. for(auto iter = dataParamDesc.begin(); iter != dataParamDesc.end(); ++iter)
  126. {
  127. auto findIter = validDataParameters.find(iter->second.gpuVariableName);
  128. // Not valid so we skip it
  129. if(findIter == validDataParameters.end())
  130. continue;
  131. if(findIter->second->type != iter->second.type)
  132. {
  133. LOGWRN("Ignoring shader parameter \"" + iter->first +"\". Type doesn't match the one defined in the gpu program. "
  134. + "Shader defined type: " + toString(iter->second.type) + " - Gpu program defined type: " + toString(findIter->second->type));
  135. continue;
  136. }
  137. if(findIter->second->arraySize != iter->second.arraySize)
  138. {
  139. LOGWRN("Ignoring shader parameter \"" + iter->first +"\". Array size doesn't match the one defined in the gpu program."
  140. + "Shader defined array size: " + toString(iter->second.arraySize) + " - Gpu program defined array size: " + toString(findIter->second->arraySize));
  141. continue;
  142. }
  143. auto findBlockIter = paramToParamBlockMap.find(iter->second.gpuVariableName);
  144. if(findBlockIter == paramToParamBlockMap.end())
  145. CM_EXCEPT(InternalErrorException, "Parameter doesn't exist in param to param block map but exists in valid param map.");
  146. String& paramBlockName = findBlockIter->second;
  147. mValidParams[iter->first] = iter->second.gpuVariableName;
  148. switch(iter->second.type)
  149. {
  150. case GPDT_STRUCT:
  151. mStructValues[iter->first].resize(iter->second.arraySize);
  152. break;
  153. }
  154. }
  155. // Create object param mappings
  156. const Map<String, SHADER_OBJECT_PARAM_DESC>::type& objectParamDesc = mShader->getObjectParams();
  157. for(auto iter = objectParamDesc.begin(); iter != objectParamDesc.end(); ++iter)
  158. {
  159. auto findIter = validObjectParameters.find(iter->second.gpuVariableName);
  160. // Not valid so we skip it
  161. if(findIter == validObjectParameters.end())
  162. continue;
  163. mValidParams[iter->first] = iter->second.gpuVariableName;
  164. if(Shader::isSampler(iter->second.type))
  165. {
  166. mSamplerValues[iter->first] = HSamplerState();
  167. }
  168. else if(Shader::isTexture(iter->second.type))
  169. {
  170. mTextureValues[iter->first] = HTexture();
  171. }
  172. else if(Shader::isBuffer(iter->second.type))
  173. {
  174. // TODO
  175. CM_EXCEPT(NotImplementedException, "Buffers not implemented.");
  176. }
  177. else
  178. CM_EXCEPT(InternalErrorException, "Invalid object param type.");
  179. }
  180. for(UINT32 i = 0; i < mBestTechnique->getNumPasses(); i++)
  181. {
  182. PassPtr curPass = mBestTechnique->getPass(i);
  183. PassParametersPtr params = PassParametersPtr(new PassParameters());
  184. HGpuProgram vertProgram = curPass->getVertexProgram();
  185. if(vertProgram)
  186. params->mVertParams = vertProgram->createParameters();
  187. HGpuProgram fragProgram = curPass->getFragmentProgram();
  188. if(fragProgram)
  189. params->mFragParams = fragProgram->createParameters();
  190. HGpuProgram geomProgram = curPass->getGeometryProgram();
  191. if(geomProgram)
  192. params->mGeomParams = geomProgram->createParameters();
  193. HGpuProgram hullProgram = curPass->getHullProgram();
  194. if(hullProgram)
  195. params->mHullParams = hullProgram->createParameters();
  196. HGpuProgram domainProgram = curPass->getDomainProgram();
  197. if(domainProgram)
  198. params->mDomainParams = domainProgram->createParameters();
  199. HGpuProgram computeProgram = curPass->getComputeProgram();
  200. if(computeProgram)
  201. params->mComputeParams = computeProgram->createParameters();
  202. mParametersPerPass.push_back(params);
  203. }
  204. // Assign param block buffers
  205. for(auto iter = mParametersPerPass.begin(); iter != mParametersPerPass.end(); ++iter)
  206. {
  207. PassParametersPtr params = *iter;
  208. for(UINT32 i = 0; i < params->getNumParams(); i++)
  209. {
  210. GpuParamsPtr& paramPtr = params->getParamByIdx(i);
  211. if(paramPtr)
  212. {
  213. // Assign shareable buffers
  214. for(auto iterBlock = mValidShareableParamBlocks.begin(); iterBlock != mValidShareableParamBlocks.end(); ++iterBlock)
  215. {
  216. const String& paramBlockName = *iterBlock;
  217. if(paramPtr->hasParamBlock(paramBlockName))
  218. {
  219. GpuParamBlockBufferPtr blockBuffer = paramBlockBuffers[paramBlockName];
  220. paramPtr->setParamBlockBuffer(paramBlockName, blockBuffer);
  221. }
  222. }
  223. // Create non-shareable ones
  224. const GpuParamDesc& desc = paramPtr->getParamDesc();
  225. for(auto iterBlockDesc = desc.paramBlocks.begin(); iterBlockDesc != desc.paramBlocks.end(); ++iterBlockDesc)
  226. {
  227. if(!iterBlockDesc->second.isShareable)
  228. {
  229. GpuParamBlockBufferPtr newParamBlockBuffer = HardwareBufferManager::instance().createGpuParamBlockBuffer(iterBlockDesc->second.blockSize * sizeof(UINT32));
  230. mParamBuffers.push_back(newParamBlockBuffer);
  231. paramPtr->setParamBlockBuffer(iterBlockDesc->first, newParamBlockBuffer);
  232. }
  233. }
  234. }
  235. }
  236. }
  237. }
  238. }
  239. Map<String, const GpuParamDataDesc*>::type Material::determineValidDataParameters(const Vector<const GpuParamDesc*>::type& paramDescs) const
  240. {
  241. Map<String, const GpuParamDataDesc*>::type foundDataParams;
  242. Map<String, bool>::type validParams;
  243. for(auto iter = paramDescs.begin(); iter != paramDescs.end(); ++iter)
  244. {
  245. const GpuParamDesc& curDesc = **iter;
  246. // Check regular data params
  247. for(auto iter2 = curDesc.params.begin(); iter2 != curDesc.params.end(); ++iter2)
  248. {
  249. bool isParameterValid = true;
  250. const GpuParamDataDesc& curParam = iter2->second;
  251. auto dataFindIter = validParams.find(iter2->first);
  252. if(dataFindIter == validParams.end())
  253. {
  254. validParams[iter2->first] = true;
  255. foundDataParams[iter2->first] = &curParam;
  256. }
  257. else
  258. {
  259. if(validParams[iter2->first])
  260. {
  261. auto dataFindIter2 = foundDataParams.find(iter2->first);
  262. const GpuParamDataDesc* otherParam = dataFindIter2->second;
  263. if(!areParamsEqual(curParam, *otherParam, true))
  264. {
  265. validParams[iter2->first] = false;
  266. foundDataParams.erase(dataFindIter2);
  267. }
  268. }
  269. }
  270. }
  271. }
  272. return foundDataParams;
  273. }
  274. Set<String>::type Material::determineValidObjectParameters(const Vector<const GpuParamDesc*>::type& paramDescs) const
  275. {
  276. Set<String>::type validParams;
  277. for(auto iter = paramDescs.begin(); iter != paramDescs.end(); ++iter)
  278. {
  279. const GpuParamDesc& curDesc = **iter;
  280. // Check sampler params
  281. for(auto iter2 = curDesc.samplers.begin(); iter2 != curDesc.samplers.end(); ++iter2)
  282. {
  283. if(validParams.find(iter2->first) == validParams.end())
  284. validParams.insert(iter2->first);
  285. }
  286. // Check texture params
  287. for(auto iter2 = curDesc.textures.begin(); iter2 != curDesc.textures.end(); ++iter2)
  288. {
  289. if(validParams.find(iter2->first) == validParams.end())
  290. validParams.insert(iter2->first);
  291. }
  292. // Check buffer params
  293. for(auto iter2 = curDesc.buffers.begin(); iter2 != curDesc.buffers.end(); ++iter2)
  294. {
  295. if(validParams.find(iter2->first) == validParams.end())
  296. validParams.insert(iter2->first);
  297. }
  298. }
  299. return validParams;
  300. }
  301. Set<String>::type Material::determineValidShareableParamBlocks(const Vector<const GpuParamDesc*>::type& paramDescs) const
  302. {
  303. // Make sure param blocks with the same name actually are the same
  304. Map<String, std::pair<String, const GpuParamDesc*>>::type uniqueParamBlocks;
  305. Map<String, bool>::type validParamBlocks;
  306. for(auto iter = paramDescs.begin(); iter != paramDescs.end(); ++iter)
  307. {
  308. const GpuParamDesc& curDesc = **iter;
  309. for(auto blockIter = curDesc.paramBlocks.begin(); blockIter != curDesc.paramBlocks.end(); ++blockIter)
  310. {
  311. bool isBlockValid = true;
  312. const GpuParamBlockDesc& curBlock = blockIter->second;
  313. if(!curBlock.isShareable) // Non-shareable buffers are handled differently, they're allowed same names
  314. continue;
  315. auto iterFind = uniqueParamBlocks.find(blockIter->first);
  316. if(iterFind == uniqueParamBlocks.end())
  317. {
  318. uniqueParamBlocks[blockIter->first] = std::make_pair(blockIter->first, *iter);
  319. validParamBlocks[blockIter->first] = true;
  320. continue;
  321. }
  322. String otherBlockName = iterFind->second.first;
  323. const GpuParamDesc* otherDesc = iterFind->second.second;
  324. for(auto myParamIter = curDesc.params.begin(); myParamIter != curDesc.params.end(); ++myParamIter)
  325. {
  326. const GpuParamDataDesc& myParam = myParamIter->second;
  327. if(myParam.paramBlockSlot != curBlock.slot)
  328. continue; // Param is in another block, so we will check it when its time for that block
  329. auto otherParamFind = otherDesc->params.find(myParamIter->first);
  330. // Cannot find other param, blocks aren't equal
  331. if(otherParamFind == otherDesc->params.end())
  332. {
  333. isBlockValid = false;
  334. break;
  335. }
  336. const GpuParamDataDesc& otherParam = otherParamFind->second;
  337. if(!areParamsEqual(myParam, otherParam) || curBlock.name != otherBlockName)
  338. {
  339. isBlockValid = false;
  340. break;
  341. }
  342. }
  343. if(!isBlockValid)
  344. {
  345. if(validParamBlocks[blockIter->first])
  346. {
  347. LOGWRN("Found two param blocks with the same name but different contents: " + blockIter->first);
  348. validParamBlocks[blockIter->first] = false;
  349. }
  350. }
  351. }
  352. }
  353. Set<String>::type validParamBlocksReturn;
  354. for(auto iter = validParamBlocks.begin(); iter != validParamBlocks.end(); ++iter)
  355. {
  356. if(iter->second)
  357. validParamBlocksReturn.insert(iter->first);
  358. }
  359. return validParamBlocksReturn;
  360. }
  361. Map<String, String>::type Material::determineParameterToBlockMapping(const Vector<const GpuParamDesc*>::type& paramDescs)
  362. {
  363. Map<String, String>::type paramToParamBlock;
  364. for(auto iter = paramDescs.begin(); iter != paramDescs.end(); ++iter)
  365. {
  366. const GpuParamDesc& curDesc = **iter;
  367. for(auto iter2 = curDesc.params.begin(); iter2 != curDesc.params.end(); ++iter2)
  368. {
  369. const GpuParamDataDesc& curParam = iter2->second;
  370. auto iterFind = paramToParamBlock.find(curParam.name);
  371. if(iterFind != paramToParamBlock.end())
  372. continue;
  373. for(auto iterBlock = curDesc.paramBlocks.begin(); iterBlock != curDesc.paramBlocks.end(); ++iterBlock)
  374. {
  375. if(iterBlock->second.slot == curParam.paramBlockSlot)
  376. {
  377. paramToParamBlock[curParam.name] = iterBlock->second.name;
  378. break;
  379. }
  380. }
  381. }
  382. }
  383. return paramToParamBlock;
  384. }
  385. bool Material::areParamsEqual(const GpuParamDataDesc& paramA, const GpuParamDataDesc& paramB, bool ignoreBufferOffsets) const
  386. {
  387. bool equal = paramA.arraySize == paramB.arraySize && paramA.elementSize == paramB.elementSize
  388. && paramA.type == paramB.type && paramA.arrayElementStride == paramB.arrayElementStride;
  389. if(!ignoreBufferOffsets)
  390. equal &= paramA.cpuMemOffset == paramB.cpuMemOffset && paramA.gpuMemOffset == paramB.gpuMemOffset;
  391. return equal;
  392. }
  393. void Material::throwIfNotInitialized() const
  394. {
  395. if(mShader == nullptr)
  396. {
  397. CM_EXCEPT(InternalErrorException, "Material does not have shader set.");
  398. }
  399. if(mBestTechnique == nullptr)
  400. {
  401. CM_EXCEPT(InternalErrorException, "Shader does not contain a supported technique.");
  402. }
  403. }
  404. void Material::setTexture(const String& name, const HTexture& value)
  405. {
  406. throwIfNotInitialized();
  407. auto iterFind = mValidParams.find(name);
  408. if(iterFind == mValidParams.end())
  409. {
  410. LOGWRN("Material doesn't have a parameter named " + name);
  411. return;
  412. }
  413. String& gpuVarName = iterFind->second;
  414. for(auto iter = mParametersPerPass.begin(); iter != mParametersPerPass.end(); ++iter)
  415. {
  416. PassParametersPtr params = *iter;
  417. for(UINT32 i = 0; i < params->getNumParams(); i++)
  418. {
  419. GpuParamsPtr& paramPtr = params->getParamByIdx(i);
  420. if(paramPtr)
  421. {
  422. if(paramPtr->hasTexture(gpuVarName))
  423. paramPtr->setTexture(gpuVarName, value);
  424. }
  425. }
  426. }
  427. mTextureValues[name] = value;
  428. }
  429. void Material::setSamplerState(const String& name, const HSamplerState& samplerState)
  430. {
  431. throwIfNotInitialized();
  432. auto iterFind = mValidParams.find(name);
  433. if(iterFind == mValidParams.end())
  434. {
  435. LOGWRN("Material doesn't have a parameter named " + name);
  436. return;
  437. }
  438. String& gpuVarName = iterFind->second;
  439. for(auto iter = mParametersPerPass.begin(); iter != mParametersPerPass.end(); ++iter)
  440. {
  441. PassParametersPtr params = *iter;
  442. for(UINT32 i = 0; i < params->getNumParams(); i++)
  443. {
  444. GpuParamsPtr& paramPtr = params->getParamByIdx(i);
  445. if(paramPtr)
  446. {
  447. if(paramPtr->hasSamplerState(gpuVarName))
  448. paramPtr->setSamplerState(gpuVarName, samplerState);
  449. }
  450. }
  451. }
  452. mSamplerValues[name] = samplerState;
  453. }
  454. void Material::setFloat(const String& name, float value, UINT32 arrayIdx)
  455. {
  456. throwIfNotInitialized();
  457. GpuDataParamBase<float> gpuParam;
  458. getParam(name, gpuParam);
  459. gpuParam.set(value, arrayIdx);
  460. }
  461. void Material::setColor(const String& name, const Color& value, UINT32 arrayIdx)
  462. {
  463. throwIfNotInitialized();
  464. GpuDataParamBase<Vector4> gpuParam;
  465. getParam(name, gpuParam);
  466. gpuParam.set(Vector4(value.r, value.g, value.b, value.a), arrayIdx);
  467. }
  468. void Material::setVec2(const String& name, const Vector2& value, UINT32 arrayIdx)
  469. {
  470. throwIfNotInitialized();
  471. GpuDataParamBase<Vector2> gpuParam;
  472. getParam(name, gpuParam);
  473. gpuParam.set(value, arrayIdx);
  474. }
  475. void Material::setVec3(const String& name, const Vector3& value, UINT32 arrayIdx)
  476. {
  477. throwIfNotInitialized();
  478. GpuDataParamBase<Vector3> gpuParam;
  479. getParam(name, gpuParam);
  480. gpuParam.set(value, arrayIdx);
  481. }
  482. void Material::setVec4(const String& name, const Vector4& value, UINT32 arrayIdx)
  483. {
  484. throwIfNotInitialized();
  485. GpuDataParamBase<Vector4> gpuParam;
  486. getParam(name, gpuParam);
  487. gpuParam.set(value, arrayIdx);
  488. }
  489. void Material::setMat3(const String& name, const Matrix3& value, UINT32 arrayIdx)
  490. {
  491. throwIfNotInitialized();
  492. GpuDataParamBase<Matrix3> gpuParam;
  493. getParam(name, gpuParam);
  494. gpuParam.set(value, arrayIdx);
  495. }
  496. void Material::setMat4(const String& name, const Matrix4& value, UINT32 arrayIdx)
  497. {
  498. throwIfNotInitialized();
  499. GpuDataParamBase<Matrix4> gpuParam;
  500. getParam(name, gpuParam);
  501. gpuParam.set(value, arrayIdx);
  502. }
  503. void Material::setStructData(const String& name, void* value, UINT32 size, UINT32 arrayIdx)
  504. {
  505. throwIfNotInitialized();
  506. auto iterFind = mValidParams.find(name);
  507. if(iterFind == mValidParams.end())
  508. {
  509. LOGWRN("Material doesn't have a parameter named " + name);
  510. return;
  511. }
  512. const SHADER_DATA_PARAM_DESC& desc = mShader->getDataParamDesc(name);
  513. if(desc.elementSize != size)
  514. {
  515. CM_EXCEPT(InvalidParametersException,
  516. "Invalid size when writing a struct. Expected: " + toString(desc.elementSize) + ". Got: " + toString(size));
  517. }
  518. String& gpuVarName = iterFind->second;
  519. for(auto iter = mParametersPerPass.begin(); iter != mParametersPerPass.end(); ++iter)
  520. {
  521. PassParametersPtr params = *iter;
  522. for(UINT32 i = 0; i < params->getNumParams(); i++)
  523. {
  524. GpuParamsPtr& paramPtr = params->getParamByIdx(i);
  525. if(paramPtr)
  526. {
  527. if(paramPtr->hasParam(gpuVarName))
  528. paramPtr->setParam(gpuVarName, value, size, arrayIdx);
  529. }
  530. }
  531. }
  532. auto& savedValue = mStructValues[name];
  533. savedValue[arrayIdx] = StructData(value, size);
  534. }
  535. //void Material::setParamBlock(const String& name, GpuParamBlockPtr paramBlock)
  536. //{
  537. // auto iterFind = mValidShareableParamBlocks.find(name);
  538. // if(iterFind == mValidShareableParamBlocks.end())
  539. // {
  540. // LOGWRN("Material doesn't have a parameter block named " + name);
  541. // return;
  542. // }
  543. // for(auto iter = mParametersPerPass.begin(); iter != mParametersPerPass.end(); ++iter)
  544. // {
  545. // PassParametersPtr params = *iter;
  546. // for(UINT32 i = 0; i < params->getNumParams(); i++)
  547. // {
  548. // GpuParamsPtr& paramPtr = params->getParamByIdx(i);
  549. // if(paramPtr)
  550. // {
  551. // if(paramPtr->hasParamBlock(name))
  552. // paramPtr->setParam(name, paramBlock);
  553. // }
  554. // }
  555. // }
  556. //}
  557. UINT32 Material::getNumPasses() const
  558. {
  559. throwIfNotInitialized();
  560. return mShader->getBestTechnique()->getNumPasses();
  561. }
  562. PassPtr Material::getPass(UINT32 passIdx) const
  563. {
  564. if(passIdx < 0 || passIdx >= mShader->getBestTechnique()->getNumPasses())
  565. CM_EXCEPT(InvalidParametersException, "Invalid pass index.");
  566. return mShader->getBestTechnique()->getPass(passIdx);
  567. }
  568. PassParametersPtr Material::getPassParameters(UINT32 passIdx) const
  569. {
  570. if(passIdx < 0 || passIdx >= mParametersPerPass.size())
  571. CM_EXCEPT(InvalidParametersException, "Invalid pass index.");
  572. PassParametersPtr params = mParametersPerPass[passIdx];
  573. return params;
  574. }
  575. HTexture Material::getTexture(const String& name) const
  576. {
  577. auto iterFind = mTextureValues.find(name);
  578. if(iterFind == mTextureValues.end())
  579. CM_EXCEPT(InternalErrorException, "No texture parameter with the name: " + name);
  580. return iterFind->second;
  581. }
  582. HSamplerState Material::getSamplerState(const String& name) const
  583. {
  584. auto iterFind = mSamplerValues.find(name);
  585. if(iterFind == mSamplerValues.end())
  586. CM_EXCEPT(InternalErrorException, "No sampler state parameter with the name: " + name);
  587. return iterFind->second;
  588. }
  589. float Material::getFloat(const String& name, UINT32 arrayIdx) const
  590. {
  591. GpuDataParamBase<float> gpuParam;
  592. getParam(name, gpuParam);
  593. return gpuParam.get(arrayIdx);
  594. }
  595. Vector2 Material::getVec2(const String& name, UINT32 arrayIdx) const
  596. {
  597. GpuDataParamBase<Vector2> gpuParam;
  598. getParam(name, gpuParam);
  599. return gpuParam.get(arrayIdx);
  600. }
  601. Vector3 Material::getVec3(const String& name, UINT32 arrayIdx) const
  602. {
  603. GpuDataParamBase<Vector3> gpuParam;
  604. getParam(name, gpuParam);
  605. return gpuParam.get(arrayIdx);
  606. }
  607. Vector4 Material::getVec4(const String& name, UINT32 arrayIdx) const
  608. {
  609. GpuDataParamBase<Vector4> gpuParam;
  610. getParam(name, gpuParam);
  611. return gpuParam.get(arrayIdx);
  612. }
  613. Matrix3 Material::getMat3(const String& name, UINT32 arrayIdx) const
  614. {
  615. GpuDataParamBase<Matrix3> gpuParam;
  616. getParam(name, gpuParam);
  617. return gpuParam.get(arrayIdx);
  618. }
  619. Matrix4 Material::getMat4(const String& name, UINT32 arrayIdx) const
  620. {
  621. GpuDataParamBase<Matrix4> gpuParam;
  622. getParam(name, gpuParam);
  623. return gpuParam.get(arrayIdx);
  624. }
  625. const Material::StructData& Material::getStructData(const String& name, UINT32 arrayIdx) const
  626. {
  627. auto iterFind = mStructValues.find(name);
  628. if(iterFind == mStructValues.end())
  629. CM_EXCEPT(InternalErrorException, "No struct parameter with the name: " + name);
  630. return iterFind->second.at(arrayIdx);
  631. }
  632. void Material::destroy_internal()
  633. {
  634. freeParamBuffers();
  635. Resource::destroy_internal();
  636. }
  637. void Material::freeParamBuffers()
  638. {
  639. mParamBuffers.clear();
  640. }
  641. HMaterial Material::create()
  642. {
  643. MaterialPtr materialPtr = MaterialManager::instance().create();
  644. return static_resource_cast<Material>(Resource::_createResourceHandle(materialPtr));
  645. }
  646. HMaterial Material::create(ShaderPtr shader)
  647. {
  648. MaterialPtr materialPtr = MaterialManager::instance().create(shader);
  649. return static_resource_cast<Material>(Resource::_createResourceHandle(materialPtr));
  650. }
  651. RTTITypeBase* Material::getRTTIStatic()
  652. {
  653. return MaterialRTTI::instance();
  654. }
  655. RTTITypeBase* Material::getRTTI() const
  656. {
  657. return Material::getRTTIStatic();
  658. }
  659. }